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The LASBRA Jungle Guide - Fenrir (S5)

1 0 17,461
by TheCakeBaker updated May 1, 2018

Smite God: Fenrir

Build Guide Discussion 0 More Guides
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Fenrir Build

Starter

Build Item Assassin's Blessing Assassin's Blessing
Build Item Mace Mace
Build Item Healing Potion Healing Potion
2
Build Item Purification Beads Purification Beads

First Back (~1000g)

Build Item Combat Boots Combat Boots
Build Item Healing Potion Healing Potion
2

Full Build

Build Item Warrior Tabi Warrior Tabi
Build Item The Crusher The Crusher
Build Item Heartseeker Heartseeker
Build Item Magi's Cloak Magi's Cloak
Build Item Titan's Bane Titan's Bane
Build Item Masamune Masamune
Build Item Purification Beads Purification Beads
Build Item Blink Rune Blink Rune

Need anti-heal? (Replace Titan's/Crusher)

Build Item Brawler's Beat Stick Brawler's Beat Stick

Don't need Magi's Blessing?

Build Item Transcendence Transcendence
Build Item Hydra's Lament Hydra's Lament
Build Item Mantle of Discord Mantle of Discord

Fenrir's Skill Order

Unchained

1 X Y
Unchained
1 3 6 7 9

Seething Howl

2 A B
Seething Howl
8 13 14 15 16

Brutalize

3 B A
Brutalize
2 4 10 11 12

Ragnarok

4 Y X
Ragnarok
5 17 18 19 20
Unchained
1 3 6 7 9

Unchained

1 X
Fenrir leaps forward, dealing damage to all enemies when he lands. At full Runes, the leap Stuns the enemies hit. If the leap hits a god, the Cooldown is reduced by 30%.

Ability Type: Circle, Leap, Damage
Damage: 85 / 145 / 205 / 265 / 325 (+95% of your Physical Power)
Stun: 1s
Cost: 60 / 65 / 70 / 75 / 80
Cooldown: 14s
Seething Howl
8 13 14 15 16

Seething Howl

2 A
Fenrir rears back and howls, inspiring himself with a Physical Power, Attack Speed, and Lifesteal Buff. While inspired Fenrir generates 2 runes.

Ability Type: Buff
Physical Power: 15 / 25 / 35 / 45 / 55
Physical Lifesteal: 30%
Attack Speed: 25%
Buff Duration: 6s
Cost: 60
Cooldown: 13s
Brutalize
2 4 10 11 12

Brutalize

3 B
Fenrir gains increased protections and pounces to his ground target location. If there is an enemy in the radius, he strikes them 4 times, dealing additional damage with each strike and hits enemies around the target for 75% of the damage. While casting this ability Fenrir is immune to knockups. At full runes, each strike gains 15% additional Physical Power scaling.

Ability Type: Leap
Damage: 45 / 75 / 105 / 135 / 165 (+50% of your Physical Power)
Protections: 5 + 2 per level
Cost: 60 / 65 / 70 / 75 / 80
Cooldown: 12 / 11.5 / 11 / 10.5 / 10s
Ragnarok
5 17 18 19 20

Ragnarok

4 Y
Upon Ragnarok, Fenrir grows massive in size, becoming immune to Crowd Control while moving faster. Fenrir bites enemy gods, dealing Physical damage and carrying them away. Biting a Crowd Control immune target deals the damage but ends his Ultimate. At full Runes, he gains Protections.

Ability Type: Target, Grab, Damage
Damage: 200 / 275 / 350 / 425 / 500 (120% of your Physical Power)
Movement Speed: 75%
Carry Duration: 1.75s
Protections: 20 / 30 / 40 / 50 / 60
Cost: 100
Cooldown: 90s

When to pick Fenrir?

Early game pressure. Pretty bad in the current meta. He is good at locking down a single target.

Tips & Tricks

  • Make sure you have 5 runes when you gank so your jump can stun.
  • If you ult 1v2, make sure you can get the enemy in a good position (try to stand still if you want your teammate to do dmg - or get them under tower). DON’T RUN AWAY FROM YOUR TEAMMATE.
  • Play very aggressive early, as you’re REALLY strong.

About LASBRA

LASBRA is a semi-pro jungler playing for team Insignem. You can see the entirety of his "Jungle Guide 101" by clicking here. It contains more information on how to jungle in S5, including jungle routes and ward placements.

Check out LASBRA's stream at twitch.tv/LASBRA

Follow LASBRA @LASBRAGG

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League of Legends Build Guide Author TheCakeBaker
The LASBRA Jungle Guide - Fenrir (S5)
Table of Contents

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