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Watcher's Gift and Vanguard
Watcher's Gift for the early gold and to help build funds for your expensive build. At the start hit the back harpies and red buff then boars then RECALL back to fountain for Vanguard and Wards.
I tried just Vanguard and it's somewhat viable, however after trying both Watcher's Gift and Vanguard I feel the two are far superior and viable for sustaining. You do not need little if any pots.
I could be wrong about this but I believe depending on what level your abilities are will depend on the abilities your converted god will have. So I keep a nicely even balance in my ability order and usually counter pick to use the god's abilities I intend to use.
For the Cooldown of course but, also more protection against their Hunter which will help you out poke in Duo lane. Keep pressure on the ADC.
If the ADC is a magical then you could get Genji's first, however I would advise sticking with the BoV instead since it's a consistent cool down item.
This is all theory crafting. I wanted the Cooldowns obviously but I also wanted sustainability while in Duo lane so the defense affords me those means. You will instantly replace your items once you switch to another God, so you have the best of both worlds and you can escape fairly easily.
The Morrigan can switch to any god on the map which also allows you to gain their abilities AND build. So all that defense you earned so vigilantly can easily be replaced frequently due to your fast charging ult. When you come out of your ult, you stealth away and have enough defense to survive. It's a no brainer!
When TM's ult is on-line:
1. If you're getting out pushed and your team mate is low health? Ult into a Guardian and provide support.
2. If the enemy team has a god at low health switch to an Assassin and gank.
3. If you're hard pushing duo lane and at enemy tower? Ult into a hunter and knock that tower down. *Same goes for Gold fury*
4. Need to gank? Use an Assassin.
5. In a team fight? Ult into another Mage and put the hurt down with your AOE bursting abilities.
It does work to an extent. A quality enemy duo team could likely put the hurt on you and make you pay for going TM as supp. However, the potential to outplay the enemy team is almost endless due to the many twists. Your opponent won't know what to do at first and probably ridicule you for doing it, or respect you for great set ups in ganking.
The greatest thing about TM as support is that you don't need a jungler to help in ganking because you can do that you're self, only if it's a 2v2 situation. If it's 3v2 then yeah, you want to play very carefully and request help in your lane.
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For a good support build you need a mix of defense and health, and right now all you have is defense.
You can just use Chronos' Pendant for cdr, since your final is bruiser-ish anyways. This can allow you to get tank boots and replace Mantle of Discord and Genji's Guard. Then you can get effective health you would not otherwise get in your original build.
Witchblade is only as effective if the enemy team has basic attackers, so it should not be used all the time. For effective pen, I would just recommend Void Stone since you do get close and Spear of Desolation is expensive as hell.
Again I have not seen The Morrigan as a support yet so I cant say much on that but these changes should help you do that job well.