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The PROPER way the play the baby

0 0 5,198
by EZWINMANIX updated July 10, 2014

Smite God: Vamana

Build Guide Discussion 0 More Guides
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Vamana Build

Dmg build

Build Item Warrior Tabi Warrior Tabi
Build Item Hastened Fatalis Hastened Fatalis
Build Item Qin's Sais Qin's Sais
Build Item Hide of the Urchin Hide of the Urchin
Build Item Deathbringer Deathbringer
Build Item Rage Rage
Build Item Greater Sprint Greater Sprint
Build Item Aegis Pendant Aegis Pendant
Build Item Improved Purification Improved Purification
Build Item Weakening Curse Weakening Curse

against a bursty mage

Build Item Stone of Gaia Stone of Gaia
Build Item Warrior Tabi Warrior Tabi
Build Item Qin's Sais Qin's Sais
Build Item Hide of the Urchin Hide of the Urchin
Build Item Rage Rage
Build Item Deathbringer Deathbringer
Build Item Greater Sprint Greater Sprint

against chaac/ herculese

Build Item Witchblade Witchblade
Build Item Warrior Tabi Warrior Tabi
Build Item The Executioner The Executioner
Build Item Hide of the Urchin Hide of the Urchin
Build Item Deathbringer Deathbringer
Build Item Rage Rage
Build Item Greater Sprint Greater Sprint

Vamana's Skill Order

Clear The Path

1 X Y
Clear The Path
3 12 15 18 19

Armored Umbrella

2 A B
Armored Umbrella
2 6 11 14 16

Umbrellarang

3 B A
Umbrellarang
1 4 7 8 10

Colossal Fury

4 Y X
Colossal Fury
5 9 13 17 20
Clear The Path
3 12 15 18 19

Clear The Path

1 X
Vamana opens his umbrella in front of him and sprints forward, doing damage to all enemies and knocking them into the air.

Ability Type: Dash, Knockup, Damage
Damage: 70 / 110 / 150 / 190 / 230 (+60% of your Physical Power)
Cost: 70
Cooldown: 14s
Armored Umbrella
2 6 11 14 16

Armored Umbrella

2 A
Vamana infuses his umbrella with his armor, reinforcing it while he strikes forth, doing damage to all enemies in a cone.

Ability Type: Cone, Damage
Damage: 85 / 135 / 185 / 235 / 285 (+70% of your Physical Power)
Cost: 60 / 65 / 70 / 75 / 80
Cooldown: 13 / 12.5 / 12 / 11.5 / 11s
Umbrellarang
1 4 7 8 10

Umbrellarang

3 B
Vamana spins an umbrella out in front of him, hitting everyone in its path for damage and slowing your enemies' attack and movement speeds. After reaching its destination, the umbrella returns back to Vamana, hitting everyone in its path again.

Ability Type: Line, Slow, Damage
Damage: 55 / 90 / 125 / 160 / 195 (+50% of your Physical Power)
Attack / Movement Speed Slow: 25%
Speed Slow Duration: 3s
Cost: 60 / 65 / 70 / 75 / 80
Cooldown: 13s
Colossal Fury
5 9 13 17 20

Colossal Fury

4 Y
Vamana grows to an enormous giant for 5s gaining immunity to Crowd Control, Protections, Physical Power, Physical Lifesteal, a stacking shield that cannot exceed 1000 Health, and his Basic Attacks now damage all nearby enemies. His Movement Penalty for Attacking, Backpedaling, and Strafing are reduced by 20% while in this state. Successful attacks on enemies also provide stacking Movement Speed for 3s. When Vamana is in Colossal form, taking damage from gods increases the duration to a max of 9s and Vamana can pass through player made walls. You may cancel his giant form early.

Ability Type: Area Basic, Buff
Protections: 25 / 30 / 35 / 40 / 45
Physical Power: 25 / 30 / 35 / 40 / 45
Physical Lifesteal: 30%
Shield: 0.9% of Maximum Health per .2 second
Movement Speed: 3% stacking 5 times
Cost: 100
Cooldown: 90s

Early game: Farm like Old McDonald

As Vamana, you are far weaker early then you will be late, and as a result, you want to farm as much as possible to get yourself to you powerful state faster. The term 'Solo island' affects the baby far more then most other gods, excluding other late game bloomers like chronos. be sure to get your last hits and conserve mana as much as possible.

Mid Game: Rotate more often, but not too much.

Now, Vamana is becoming more and more of a presence, in all of you builds your probably around urchin, or maybe you first crit item, either way, now you can dish out damage, and take it too! so start looking for rotations, kills to take, objectives to secure, ex. but dont forget to clear your wave first!!

Late game

Press four, hit f, g or what ever your sprint is dedicated to, find a squishy target ie the mage solo (if it is one) or mid, maybe even adc. when u drop back to little form, press one and dont die. wait 70-80 seconds, repeat and win!

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