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This is my Joust buld for 3v3 and 1v1. I have tested this build in 300 matches and has worked out well. Hope this helps you either be more efficient or help you create your own personal build for The Trickster God Loki. NOTE:THIS BUILD WORKS BEST AGAINST SQUISHY OPPONENTS. If you are facing opponents such as, Nieth, Anubis, Nemesis, Fenrir, Janus,etc. Pretty much all them squishy guys, this would be one of the best builds i think to do. The 40% cooldown so that you can use your skills more often, And so you Assassinate.
Pros
Transcendence
great for starting gives insane damage (when stacked)so this is a key item.
Mana Potion
ok because we have low mana to start i keep these on hand, but if you rashen them out then you will be fine.
Warrior Tabi
You definitely want this because of it movement and since Heartseeker got changed this is the better choice
Hydra's Lament
This is one of the bread and butter items on loki, its passive grants 25% on your next basic attack after a skill is used. so when you ult that is like being shot up by a rifle
Jotunn's Wrath
This is good for a balanced out weapon complete, its average items that every Physical God gets. I use it for the cool-down and damage.
Titan's Bane
By now your rekting the team, so this is were u can start hitting them tanks up a bit. You need this item to do. plus if any mage or adc etc. decides i need protection you can still go though it.
Deathbringer
That chances you see this on ever Physical God build is really high. Its still a great item even after the nerf.
Potion of Physical Potion
Just more damage why not?
Elixir of Power
Last thing to get when ever you have everything. In the end with all the things above built and at lvl 20 you will have 509 damage with damage buff and 70% critical.
Ok what you will need to it upgrade your Amied Strike completely first before anything else, UNLESS YOU ARE IN 1V1 THEN DO Decoy FIRST FOR THE LANE CLEAR, AFTER THAT THEN UPGRADE YOUR Aimed Strike.After your Aimed Strike is full then do your Vanish Then lastly Decoy. We want to upgrade are Aimed Strike because it will do double damage on skills or basic attacks and that is what we are going for.
Work well with your team, you will be ks that's it, they have to deal with it. Just work together and dont try ans 1v3, unless you know for a fact you can escape completely. And when they start complaining of ks, just come back with "remember that time when i saved your as".
Ok so only do this when you are doing well and not getting crushed. Defend lane if you are getting pushed completely back. I can't stress this enough that dont try and 1v3, for one you look ******ed, second your team gets pissed off at you.
I hope this helped you improve in 3v3 joust and I'll be posting new guides on loki,kukulkan,rataoskr,Thanatos, Nemesis, etc.
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Maybe SolarEnvy thought it was a guide for 1v1 Joust, since it's not explicit in the title.
However, when you read the guide, it's relatively obvious it is for 3v3 Joust.
Yes, i fixed and said in intro that it is a 3v3 though it was obviously a 3v3. :)
Ty
Your Welcome hope this helped Everyone i edited the guide to fit complaints
However, when you read the guide, it's relatively obvious it is for 3v3 Joust.
Is there a reason to invest into Aegis Amulet so early? Wouldn't it be better to start with more potions? Maybe even Bluestone Pendant and Potion of Physical Might? Also, why level up Aimed Strike first? Loki struggles enough with early-game lane clear, so when you max Aimed Strike, you put him through even more of a struggle for farm and exp. Moreover, why Aegis Pendant? To be honest, it really is not that good of an active when compared to Greater Aegis, or any active for that matter. Simply put, you'd be better off rushing Girdle of Inner Power, rather than Aegis Pendant.
t]]Also, why do you say Decoy is useless? That ability has saved my life a multitude of times, and it still has a 100% scaling cell on it, making it deal on 50 less physical damage than Aimed Strike. The ability can be used to dive towers, body block skill shots, and auto attacks. It can also be used as more damage. In fact, if you time it correctly; you can do Vanish,Decoy, wait for about 1 second, Assassinate, Aimed Strike, you will deal all of the damage in those abilities. Totaling to about... 1.5 to 2 thousand. The damage depends if you land a critical strike on the enemy god as well. As you can see, Decoy is not a 'useless' ability.
Just a few things that irked me a little bit, but if you've put this build through some testing and found this to be the best outcome, I'm totally willing to accept it.
Ok so i have tested this build and it does wonderful. First let me start with Decoy, i will say sorry for saying it is useless. But in 3v3 joust your job is not to clear at all. People waste time upgrading it when you should be trying to kill. Decoy is good to defend against hunters, but you shouldnt be moving in a straight line to get away, but the decoy helps. Also it can be a distraction. Next is Aegis Pendant, This is great because of how squishy you are. I cant remember how many times a nieth or hercules used a ult or even kukulkan and end up surviving and staying on that killing spree. Also dont waste money On this like Bluestone Pendant because i found them as not to be ever useful early game. Girdle of Inner Power is something i very rarely build for on thing.... Attack escape. This is made to do serious damage fast for about 10 seconds and your gone. I have had times were they were rushing my phoenix and i came behind them and got a double kill then finished the tank off when my team was there for a decide. Aimed Strike This skill completes everything, i usually use it before i hit someone every time cause it pretty much doubles my damage. With the extra critical you will hit close to 1500 on a mage or hunter and about 800-600 on a full built tank. Potion of Physical Might This isnt very useful early as getting you next item is just trust me on that. do not waste money on this early, because first you have a higher chance at dying early game.
Also, why do you say Decoy is useless? That ability has saved my life a multitude of times, and it still has a 100% scaling cell on it, making it deal on 50 less physical damage than Aimed Strike. The ability can be used to dive towers, body block skill shots, and auto attacks. It can also be used as more damage. In fact, if you time it correctly; you can do Vanish,Decoy, wait for about 1 second, Assassinate, Aimed Strike, you will deal all of the damage in those abilities. Totaling to about... 1.5 to 2 thousand. The damage depends if you land a critical strike on the enemy god as well. As you can see, Decoy is not a 'useless' ability.
Just a few things that irked me a little bit, but if you've put this build through some testing and found this to be the best outcome, I'm totally willing to accept it.