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The Gauntlet of Thebes
I know you are thinking "Why would he buy that" or "It makes no sense because its a tank item" And my answer is in the last question. Gauntlets are a tank item 100
% but are extremely helpful early game to sustain the lane and push it.
The Executionerv
Also an important part in the build is MAXING your Executioner as early as you can! This will help with those pesky little junglers, Mages, Or Bruisers. If you are going to push a lane with Thor, You are going to need that extra Physical Protection reduction.
Jotunns Wrath
This is so that you can get your ultimate quicker and get those Gods that are low and health and retreating. Since Your abilities are going to play an important part in being a Tank/Bruiser you need to get them quicker
Breastplate Of Valor
This, Is more for the sustain part of the build, Being able to have that edge in Mana against your lane enemies will be key to get the kill and PUSH! Furthermore, As stated before, The cooldown reduction really helps aswell
DeathBringer/Voidblade[/color
These are simply there because gettig those last hits on enemys will be crutial, Because you do not have boots you need to be able to kill them when there right infornt of you.
I like to first use Mjolnirs Attunenement to poke and force the enemys in your lane back.
It also helps taking out waves of minions because of the double hit ability.
furthermore, If you catch an enemy God early on with both hits, It will hurt alot and force them back.
Do not rely on this early game as a skill that will get you kills. Use it for feeding and pushing. Do not go close range and attack.
Second is Berserker Barage because if the enemy god gets too close, you can ward him off with this.
Also great for clearing waves of minions.
A Great skill to use when going for a quick jungle buff (If necessary) Because you hiy all 3 Minions)
Early game this does not do very much damage. It is there to ward off attacking Gods.
Tectonic Rift is the next skill because of the stun. Combining this with Mjolnirs Attunement will do a pretty good amount of damage, Especially if you have The Executioner already maxed out.
Also good for catching escaping Gods with low health. Use the 2,1 Combo and they are dead.
And Finally, Anvil of Dawn.
Great for Ganking or catching enemy Gods that are too far away and are at low health.
This skill is the deal breaker, It helps teammates if they are in trouble because you can get there quick.
The stun helps for team fights because if you Ult and them someone like Posiedon Ult when they are stunned, They will take an insane amount of damage and probably die.
PROS
-High sustain
-Decent damage
-Perfect for team fights
-Able to take punishment
-Good partnered with a God with a stun. (YMIR)
Cons
-Squishy early game.
-Not as much damage as possible.
-He is not made for a single lane 2v1
Smite is an online battleground between mythical gods. Players choose from a selection of gods, join session-based arena combat and use custom powers and team tactics against other players and minions. Smite is inspired by Defense of the Ancients (DotA) but instead of being above the action, the third-person camera brings you right into the combat. And, instead of clicking a map, you use WASD to move, dodge, and fight your way through the detailed graphics of SMITE's battlegrounds.
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