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This is my guide to Thor post Bacchus patch.Thor is a very underrated god i feel that with the changes to his hammerang he will be a bit more popular.
Thor is an amazing god his early game is nigh unstoppable with his passive. He is a very underestimated god and most people don't know how to use his kit. The biggest issue i see when facing other Thor's is that they either can't hit their hammers or the focus on the spin move. Granted it isn't the easiest skillshot to hit in the game. The early move speed from the heartseeker and the lvl 1 celerity.
Another thing i see a lot of other Thor's do is try to get attack speed items. I've found that Thor isn't very reliant on attack speed with his wall slow and his hammer teleport and his ult he can stay in melee range for quite some time.
Pros
Heartseeker
1950
+25 Physical Power
+10% Movement Speed
You gain +1 Physical Power per stack, and receive 5 stacks per player kill and 1 stack per minion kill. All stacks are lost on death (max 60 stacks).
Good for early damage, helps snowball, fairly high risk to lose stacks until you get past FBH in the build.
Boots of Celerity
1900
+28% Speed while in combat / 40% Speed while out of combat (speed does not stack with other boots).
Great mobility helps hit your hammers.
Devourer's Gloves
2400
+30 Physical Power
+10% Physical Lifesteal
You permanently gain +.5 Physical Power and +.25% Physical Lifesteal per stack and receive 5 stacks per player kill and 1 stack per minion kill (max. 40 stacks).
Good item by itself works well getting early because of the stacks making it stronger than most AD items and it needs stacks
Frostbound Hammer
2350
+25 Physical Power
+325 Health
Your basic attacks reduce your target's movement speed by 35% for 2 seconds. Basic ranged attacks reduce by 15%.
Physical power, Health, chance to slow on hit whats not to love.
Titan's Bane
2050
+30 Physical Power
+45% Physical Penetration
Great item if facing tanks. if one or no tanks i would go for Quin's Blades
Deathbringer
3150
+50 Physical Power
+20% Critical Strike Chance
+50% Critical Strike Damage
A must towards the end of any Physical gods build
Quin's Blades
2650
+30 Physical Power
+150 Health
+25% Attack Speed
On basic attack hits, there is a 30% chance to deal magic damage equal to 10% of the target's maximum health. This only affects gods.
A good item to replace Titan's Bane if they are lacking on tanks.
Warrior Tabi
2150
+30 Physical Power
+6% Attack Speed
+6% Critical Strike Chance
+21% Speed (speed does not stack with other boots).
Not recommended for experienced Thor's.
Throw that hammerang. The damage your can do to other gods early game is amazing. Keep in mind that Thor's passive range ISN'T as long as his hammerang range. It's about half the range so if you can get the chance try to get in range to activate it. Go back the second you can get heartseeker with the exception of waiting fo the extra 450 for lvl 1 celerity
Play it safe until you finish both stacking items full stacked. Save your ult for escapes unless its a safe kill and u can back of still be full heath, and play it safe until your ult is up. once your stacks are all full you should have a good amount of survivability but your still never going to be an unsellable war machine using this build.
Being good late game takes practice its somewhat reliant on doing well in early and mid game. Save your ult for initiating and chasing people other gods wont be able to get. Don't waste it on killing someone who is getting ulted and will die no matter what. Thor is a high skill cap god so practice makes perfect.
Please leave any tips in the comments section i plan on added more about team comps team fights ganking strats and other fun stuff. Have fun dropping the Ban Hammer
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