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Thor "From the Top Rope!" (S10 Filthy Casual Guide)

38 6 85,250
8.5
by ShockingMage updated February 2, 2023

Smite God: Thor

Build Guide Discussion 0 More Guides
Tap Mouse over an item or ability icon for detailed info

Build Summary

Starter Items

Build Item Bluestone Pendant Bluestone Pendant
Build Item Mace Mace
Build Item Healing Potion Healing Potion
2
Build Item Mana Potion Mana Potion
Build Item Purification Beads Purification Beads
Build Item Wing Shard Wing Shard

Full Build

Notes - Wait until buying Heartseeker to upgrade Jotunn's Wrath into Jotunn's Vigor.
- Upgrade Pendant into Brooch last.

Notes

- Wait until buying Heartseeker to upgrade Jotunn's Wrath into Jotunn's Vigor.
- Upgrade Pendant into Brooch last.

Build Item Bluestone Brooch Bluestone Brooch
Build Item Jotunn's Vigor Jotunn's Vigor
Build Item Hydra's Lament Hydra's Lament
Build Item Brawler's Beat Stick Brawler's Beat Stick
Build Item The Crusher The Crusher
Build Item Heartseeker Heartseeker
Build Item Temporal Beads Temporal Beads
Build Item Aegis of Judgement Aegis of Judgement

Thor's Skill Order

Mjolnir's Attunement

1 X Y
Mjolnir's Attunement
1 4 6 7 9

Tectonic Rift

2 A B
Tectonic Rift
3 14 15 18 19

Berserker Barrage

3 B A
Berserker Barrage
2 8 10 11 12

Anvil of Dawn

4 Y X
Anvil of Dawn
5 13 16 17 20
Mjolnir's Attunement
1 4 6 7 9

Mjolnir's Attunement

1 X
Thor throws Mjolnir forward, doing damage to all enemies in its path. If hit twice, minions will take 100% damage while gods take 200% damage from the return. While the hammer is flying, pressing the button again will teleport Thor to his hammer.

Ability Type: Projectile, Teleport
Damage: 40 / 80 / 120 / 160 / 200 (+30% of your Physical Power)
Damage (Total for Gods): 150 / 270 / 390 / 510 / 630 (+90% of your Physical Power)
Damage (Total for Minions): 90 / 162 / 234 / 306 / 378 (+54% of your Physical Power)
Cost: 55 / 60 / 65 / 70 / 75
Cooldown: 14s
Tectonic Rift
3 14 15 18 19

Tectonic Rift

2 A
Thor slams his hammer on the ground, causing a fissure to appear in front of him, stunning and damaging enemies and blocking movement.

Ability Type: Line
Damage: 30 / 50 / 70 / 90 / 110 (+20% of your Physical Power)
Stun: 1.2 / 1.3 / 1.4 / 1.5 / 1.6s
Fissure Lifetime: 3.7s
Cost: 60
Cooldown: 17 / 16.5 / 16 / 15.5 / 15s
Berserker Barrage
2 8 10 11 12

Berserker Barrage

3 B
Thor spins his hammer around him dealing damage to Enemies in front of him up to 3 times and those behind him up to 2 times. The final swing deals extra damage. Thor is immune to Knockup for the duration.

Ability Type: Area
Damage Per Tick: 30 / 50 / 70 / 90 / 110 (+40% of your Physical Power)
Final Swing Damage: 45 / 60 / 85 / 105 / 125 (+60% of your Physical Power)
Radius: 20
Cost: 55 / 60 / 65 / 70 / 75
Cooldown: 12 / 11.5 / 11 / 10.5 / 10s
Anvil of Dawn
5 13 16 17 20

Anvil of Dawn

4 Y
After a short buildup, Thor leaps into the air. While in the air, Thor can target a great distance away to come crashing down in the area, dealing damage and Stunning all enemies in the radius. For 6 seconds after landing, when Thor deals damage to a god lightning will arc, damaging the enemy hit and up to two additional enemies within 35 units. Subsequent lightning hits deal 50% damage.

Ability Type: Ground Target
Damage: 100 / 160 / 220 / 270 / 340 (+85% of your Physical Power)
Stun: 1.5s
Arc Damage: 10 / 15 / 20 / 25 / 30 (+10% of your Physical Power)
Radius: 20
Cost: 80 / 90 / 100 / 110 / 120
Cooldown: 110/105/100/95/90)s

Thor Synergies

Tap each synergy level to view Thor’s synergies

Ideal
1
Strong
1
OK
1
Low
0
None
0

Extended Build

Alternate Items

Notes - Substitute Bloodforge with Brawler's Beat Stick if the enemy team has little life steal or healing.
- Substitute Berserker's Shield with The Crusher if you feel you need extra bulk against physical gods.
- Substitute Magi's Cloak with either if you feel you are getting molly-whopped and can't play the game

Notes

- Substitute Bloodforge with Brawler's Beat Stick if the enemy team has little life steal or healing.
- Substitute Berserker's Shield with The Crusher if you feel you need extra bulk against physical gods.
- Substitute Magi's Cloak with either if you feel you are getting molly-whopped and can't play the game

Build Item Bloodforge Bloodforge
Build Item Berserker's Shield Berserker's Shield
Build Item Magi's Cloak Magi's Cloak

Introduction

This is a pretty casual guide for those who want a quick and simple build or want to learn a little about Thor. It will work as Jungle in conquest or slash threat specifically.

Items

Probably the toughest thing in this game is figuring out "what am I supposed to build???" Well, this guide will put this to bed when it comes to Thor, who really ain't changed too much despite the number of times the items change.

The beauty of a god like Thor is what you are trying to do really doesn't differ too much on the game mode, and neither should your build. You want to elbow-drop these jobbers and reduce them to dust with a quick burst of damage!

You will get near max cooldown after rushing Jotuns, then Hydras and Hydras will give you a meaty basic to whack those losers with and clean them up after bursting them with your 1 and 3.

A few things to keep in mind:

- Wait until buying Heartseeker to upgrade Jotunn's Wrath into Jotunn's Vigor.
- Upgrade Pendant into Brooch after.
- Lastly, upgrade relics and buy power potions.

Also a few tips here as well in small cases, you may rarely need to deviate from the main build:

- Substitute Bloodforge with Brawler's Beat Stick if the enemy team has little life steal or healing.
- Substitute Berserker's Shield with The Crusher if you feel you need extra bulk against physical gods.
- Substitute Magi's Cloak with either if you feel you are getting molly-whopped and can't play the game.

You may also get a relic like blink if you're feeling feisty, so you can dive with blink, attack, then use your hammer to escape if things go south quickly.

Skills

Mjolnir's Attunement (1)
Good Clear tool! Beat minions up with this, and make sure you get that EXTRA DAMAGE as it RETURNS back to you! Don't forget that it makes a good escape (Or chase down tool) by pressing the button again to teleport to the axe.

Tectonic Rift (2)
Please be careful and don't get your team killed with this. Use it as a line mostly to stun the bad guys at the END of it or to the sides of that STRAIGHT LINE. You will only, in RARE cases, use this to actually wall people off! you mainly want it for the stun you get by actually HITTING enemy gods with it. Then get ready to COMBO with your 1 immediately! Free Damage hitting them TWICE!

Berserker Barrage (3)
uh... Just spin and hit the bad guys... LET IT RIP!

Anvil of Dawn (4)
Not only used for stealing or "confirming" kills BUT also a good engagement tool on unsuspecting bad guys when used in a jungle into lane quickly, so long as your team is ready to engage. Just get ready with a simple 1(Hammer), 2(Wall), and 3(Spin) right after your ult to delete the enemy!

The first half is outdated. You can skip to 28 seconds in if you're that impatient.

Shout out to Inters3ct!
Leveling
In most game modes, you will focus on leveling your 1. In conquest, you may want to focus your 3 instead, as the spin may be better for beating up the Jungle camps, but I prefer the 1 leveled up first myself.

Summary

Well, now you're ready to fly high and rain terror upon your foes.

Just ensure you don't dive multiple enemies alone and die, dummy. You are at your best initiating a fight with your tanks ready to come in and support you or picking off lone mages or hunters with weak or no real escapes.

Always pick your fights carefully, but also, don't be afraid to engage when necessary!

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League of Legends Build Guide Author ShockingMage
Thor "From the Top Rope!" (S10 Filthy Casual Guide)
Table of Contents

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