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You'll start with the mage's blessing as it gives you cooldown reduction and, as you complete your build, sell it and buy Discord (Tyr is an ability, combo-based god, so cooldown is very important)
Buy either breastplate or genji depending on the enemy god in your lane and, then, finish warrior tabi.
As your reach sell blessing and tabi to buy discord and magi
Tap each threat level to view Tyr’s threats
Jormungander is immune to all your CC's, so you won't be able to combo him.
Also, he slows and has lots of CC's, which can counter combos to other enemies.
Array ( [god] => Array ( [god_id] => 101 [display_name] => Jormungandr [url] => jormungandr ) [scoreVal] => 3 [notes] => Jormungander is immune to all your CC's, so you won't be able to combo him. Also, he slows and has lots of CC's, which can counter combos to other enemies. ) 1
Anubis can CC you pretty easily in the early game, so be careful. Also, he is immune to you CC's during his 1 and ultimate.
Array ( [god] => Array ( [god_id] => 6 [display_name] => Anubis [url] => anubis ) [scoreVal] => 4 [notes] => Anubis can CC you pretty easily in the early game, so be careful. Also, he is immune to you CC's during his 1 and ultimate. ) 1
Ares doesn't allow you to dash (so you can't start your combo) and cannot be grabbed during his 3 and ultimate.
Array ( [god] => Array ( [god_id] => 23 [display_name] => Ares [url] => ares ) [scoreVal] => 4 [notes] => Ares doesn't allow you to dash (so you can't start your combo) and cannot be grabbed during his 3 and ultimate. ) 1
Arthur cannot be grabbed during both his 3. Also, his 2 makes you unable to dash.
Array ( [god] => Array ( [god_id] => 99 [display_name] => King Arthur [url] => king-arthur ) [scoreVal] => 4 [notes] => Arthur cannot be grabbed during both his 3. Also, his 2 makes you unable to dash. ) 1
This build allows you to play far way aggressive.
Buy the blessing and gladiator shield at tier 1. Next, buy tabi and then buy tier 2 gladiator.
Buy either breastplate or Genji and Void or Runic depending on your enemy. Be careful not to surpass the top amount of cooldown reduction (40%)
As you finish your build (void shield), sell blessing, gladiator, and tabi
Tap each threat level to view Tyr’s threats
Ares doesn't allow you to dash (so you can't start your combo) and cannot be grabbed during his 3 and ultimate. Also, deals a lot of damage.
Array ( [god] => Array ( [god_id] => 23 [display_name] => Ares [url] => ares ) [scoreVal] => 2 [notes] => Ares doesn't allow you to dash (so you can't start your combo) and cannot be grabbed during his 3 and ultimate. Also, deals a lot of damage. ) 1
Jormungander is immune to all your CC's, so you won't be able to combo him.
Also, he slows and has lots of CC's, which can counter combos to other enemies.
Array ( [god] => Array ( [god_id] => 101 [display_name] => Jormungandr [url] => jormungandr ) [scoreVal] => 2 [notes] => Jormungander is immune to all your CC's, so you won't be able to combo him. Also, he slows and has lots of CC's, which can counter combos to other enemies. ) 1
Anubis can CC you pretty easily in the early game, so be careful. Also, he is immune to you CC's during his 1 and ultimate.
Array ( [god] => Array ( [god_id] => 6 [display_name] => Anubis [url] => anubis ) [scoreVal] => 3 [notes] => Anubis can CC you pretty easily in the early game, so be careful. Also, he is immune to you CC's during his 1 and ultimate. ) 1
Ymir has lots of CC's and deals a lot of damage with his basic attacks, 2 and ultimate.
Array ( [god] => Array ( [god_id] => 12 [display_name] => Ymir [url] => ymir ) [scoreVal] => 3 [notes] => Ymir has lots of CC's and deals a lot of damage with his basic attacks, 2 and ultimate. ) 1
Arthur cannot be grabbed during both his 3. Also, his 2 makes you unable to dash.
Array ( [god] => Array ( [god_id] => 99 [display_name] => King Arthur [url] => king-arthur ) [scoreVal] => 4 [notes] => Arthur cannot be grabbed during both his 3. Also, his 2 makes you unable to dash. ) 1
Hi, my name is Carlolito2 (that is also my name in Smite (PC)), I'm an experienced smite player (90 masteries), especially with warriors.
Tyr is my main pick in conquest, and that's why I wanted to create this guide, to help new players.
I will be discussing a few types of builds and game strategies:
Tyr is an ability, combo-based god. This makes a very fun pick to play, as he also has two stances.
You may be surprised at not leveling up your ultimate at level five but, as you continue farming on your lane, this won't be a problem.
Also, Tyr does a lot of damage in the early game without any object, so farming and killing enemy gods won't be a problem. In the late game, Tyr will be spamming abilities all the time, so the damage won't be a problem either, but you will deal it slower.
Be careful not to get your blue buff sealed, as Tyr uses a lot of mana.
Also, have in mind that some gods cant be grabbed during dashes or while CC immune (Jormungander can never be grabbed)
Tyr switches stances with his third ability, which allows him to combo enemies.
Your main combo will be (Red Stance) 1, 2, (Blue Stance), 2, 1.
Charge at your enemies (or minion wave) with your 1 and knock them with your 2. Switch stance and heal yourself with 2 and come back with your 1 as you knock up them.
If you upgrade your 1 you will deal more damage (ideal for aggressive players) but you won't heal as much.
If you upgrade your 2 you will heal a lot(the more enemies you hit the more you heal) but you will deal less damage.
I don't like upgrading my ultimate at level 5 because you simply don't need it to push or get kills (I mostly use it to escape, steal buffs or chase enemies). The same logic applies to blink rune: I rarely use it, but when I do, I use it to teleport behind enemies and move them within the range of my towers/phoenixes.
When on team fights, push your enemies against a wall so your teammates can deal a massive amount of damage while they are CCed.
Smite is an online battleground between mythical gods. Players choose from a selection of gods, join session-based arena combat and use custom powers and team tactics against other players and minions. Smite is inspired by Defense of the Ancients (DotA) but instead of being above the action, the third-person camera brings you right into the combat. And, instead of clicking a map, you use WASD to move, dodge, and fight your way through the detailed graphics of SMITE's battlegrounds.
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