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Wards.
Wards
are important.
Everyone.
Wards
save lives
win fights
give sight.
Knowing is important.
Wards help you know.
Know the enemy
know yourself
know everything.
When you have to.
When you can.
You can when
you can spare
the fifty gold
or hundred
or one thirty five.
Save the future
to the cost of the present.
Ward when
there are no wards
when you need to know.
Ward places
where they tread
on light feet
with dark intent.
Converging paths
where many meet
to scout and defend those
on leaden feet
At the twin sisters
at the titans
at the corners of your strongholds
deep in the jungle.
Wards take money
and wards give time
and time is money
is saving a life
buying time
worth the price?
You go to the shop
and click a ward
then press
buy
then press
the button
which lets you ward
and click again
where you need to be
Sometimes
for gold's sake
it is best
to buy a ward
and wait
for the opportune moment
to place
Smite is an online battleground between mythical gods. Players choose from a selection of gods, join session-based arena combat and use custom powers and team tactics against other players and minions. Smite is inspired by Defense of the Ancients (DotA) but instead of being above the action, the third-person camera brings you right into the combat. And, instead of clicking a map, you use WASD to move, dodge, and fight your way through the detailed graphics of SMITE's battlegrounds.
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