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Smite is an online battleground between mythical gods. Players choose from a selection of gods, join session-based arena combat and use custom powers and team tactics against other players and minions. Smite is inspired by Defense of the Ancients (DotA) but instead of being above the action, the third-person camera brings you right into the combat. And, instead of clicking a map, you use WASD to move, dodge, and fight your way through the detailed graphics of SMITE's battlegrounds.
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I understand the thought process, but just can't get around Berzerker's Shield's use for a hunter. Also, it's a bridge item so should be replaced late, but looks like a permanent part of your build...you get 0 pen of any type until the last item (at least it's The Executioner).
Your skill leveling order makes it seem like you don't know the optimal skill path. In most cases, Darkest of Nights should only be leveled once at 5, and then not touched until all other skills are leveled. Each added level only gives you a movement speed boost, so it's not worth it. Instead, you should be getting your damaging skills up.
Concentrating early on Branching Bola can be helpful if you're laning in something like Conquest, but otherwise, you'll want to focus more on Poison Darts as it's your highest potential damage ability, and levels not only increase damage, but also reduce CD and increase the slow.
Berserker's for your apparent health/mana sustain is just not that good. You'll get waaaay better health sustain from Devourer's Gauntlet, and then you just learn to manage mana well (instead of just having Branching Bola perpetually activated). Your other option would be to focus a bit more on ability damage and/or that mana sustain with Transcendence. But when you invest heavily into crits, then you really just want Devo's.