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Cost: 1000 (2300)
+30 Physical Power
+15% Physical Lifesteal
PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.
EVOLVED DEVOURER'S GAUNTLET (Max Stacks):
+50 Physical Power
+22.5% Physical Lifesteal
+15 Physical Penetration
Smite is an online battleground between mythical gods. Players choose from a selection of gods, join session-based arena combat and use custom powers and team tactics against other players and minions. Smite is inspired by Defense of the Ancients (DotA) but instead of being above the action, the third-person camera brings you right into the combat. And, instead of clicking a map, you use WASD to move, dodge, and fight your way through the detailed graphics of SMITE's battlegrounds.
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Advantages: Reasonable cost, high power and lifesteal at full stacks.
Disadvantages: No penetration, no attack speed, requires stacking.
Restrictions: Physical gods only.
Discussion: This is a strong lifesteal item for basic attackers that also provides good power at full stacks. Due to the requirement for stacking, it is best purchased early in a build, and in modes with longer laning phases (e.g. Conquest).
Depending on how much of a buff it is, this might be able to stay in my Medusa kit, though she's still feeling the aftereffects of losing Fatalis.
As for the item itself, it's not bad...but it's recently been viewed as a bit inferior to other options. For whatever reason, people have been skipping lifesteal altogether (WHYYYY?!? I LOVE LIFESTEAL ON HUNTERS!!!), and going for stronger early potential. Trans provides higher burst due to the higher power, or if people don't go with stacking, they might go from Warrior Tabi directly into Ichaival or Silverbranch Bow. Those items are just superior in DPS to Devo's at the time they're built.
But we're seeing HR try to shift the game from early to mid/late, hence all of the recent changes, tower/phoenix buffs, jungle camp/gold fury XP/gold nerfs, etc. Devo's takes longer to stack and NEEDS those stacks to be advantageous. Personally, that feels like it fits right in with their general strategy. But it's seen less use, so they're probably buffing it to give it more appeal again. You know how they do things.
So hopefully they don't destroy the item...minor touches to make it a bit better, make it come online a bit earlier, things like that would be great. They don't need to increase end power, total lifesteal amount, add movespeed, or straight up change the passive. We'll see what happens.
If I went for an objective-destroying build using Titan's Bane, then yeah, I can see Asi being a good option for her since she likely won't get The Executioner in most of those situations.
Why does no one use it?
In Conquest, minion waves spawn every 30 seconds, if you do a perfect score on your last hits every wave, you can full your Devourer's Gauntlet in 6 min 30s (13 waves).
Since you rarely can do such a perfect score, 8 - 10 minutes is a more realistic time to get your stacks done.
It's not particualary long, but it's some "dedication" one could prefer to avoid.
How do you get stacks!