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Yang Xiao Long! (Bruiser Terra)

15 0 66,026
9.9
by Cresso updated March 27, 2020

Smite God: Terra

Build Guide Discussion 4 More Guides
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Terra Build

Starter

Build Item Shoes Shoes
Build Item Mage's Blessing Mage's Blessing
Build Item Healing Potion Healing Potion
3
Build Item Mana Potion Mana Potion
3

First Three Items

Notes With the loss of Shaman's ring and the rework of spear of the magus, your ult is going to be hitting for far less than before 7.0. Therefore the focus of this build has shifted from weakening the target then proccing the ult, to being able to put out large team fight damage and being able to survive to peel. Thebes is a fantastic starting item for the health and both protections Pridwen maintains it's use, give Terra the cooldown she needs and make her able to use her ult to stay in the team fight longer with the extra shield.

Notes

With the loss of Shaman's ring and the rework of spear of the magus, your ult is going to be hitting for far less than before 7.0. Therefore the focus of this build has shifted from weakening the target then proccing the ult, to being able to put out large team fight damage and being able to survive to peel. Thebes is a fantastic starting item for the health and both protections Pridwen maintains it's use, give Terra the cooldown she needs and make her able to use her ult to stay in the team fight longer with the extra shield.

Build Item Shoes of Focus Shoes of Focus
Build Item Gauntlet of Thebes Gauntlet of Thebes
Build Item Pridwen Pridwen

Physical Defense

Notes Take a defensive item to stay in the fight longer. If the physical gods are a greater threat, this tab is for you. Mystical Mail is still useful for the damage and health, but Terra's ult being weaker due to the removal of Shamans Ring and rework of Spear of The Magus has lessened the usefulness of this item. Lotus Crown is a fantastic item on Terra, as her ult and 3 can proc it on her allies. If you're being melted by a physical lifesteal god, such as Pele, then grab a Contagion over Lotus Crown.

Notes

Take a defensive item to stay in the fight longer. If the physical gods are a greater threat, this tab is for you. Mystical Mail is still useful for the damage and health, but Terra's ult being weaker due to the removal of Shamans Ring and rework of Spear of The Magus has lessened the usefulness of this item. Lotus Crown is a fantastic item on Terra, as her ult and 3 can proc it on her allies. If you're being melted by a physical lifesteal god, such as Pele, then grab a Contagion over Lotus Crown.

Build Item Lotus Sickle Lotus Sickle
Build Item Contagion Contagion
Build Item Mystical Mail Mystical Mail
Build Item Midgardian Mail Midgardian Mail

Magical Defense

Notes Take a defensive item to stay in the fight longer. If the magical gods are a greater threat, this tab is for you. If no one has built void stone yet, its a great little item in general. If you're being melted by a lifeteal god, such as Anubis, then grab pestilence.

Notes

Take a defensive item to stay in the fight longer. If the magical gods are a greater threat, this tab is for you. If no one has built void stone yet, its a great little item in general. If you're being melted by a lifeteal god, such as Anubis, then grab pestilence.

Build Item Oni Hunter's Garb Oni Hunter's Garb
Build Item Pestilence Pestilence
Build Item Void Stone Void Stone

Damage

Notes Spear of the Magus gives Terra the pen she'll need at this point, as well as capping off her cooldown reduction at 40%. Ethereal Staff gives health, and its passive is very useful on Terra due to her teamfight potential. The longer you can stay in the fight, the more you can steal with it's passive. The extra magic power is great too.

Notes

Spear of the Magus gives Terra the pen she'll need at this point, as well as capping off her cooldown reduction at 40%. Ethereal Staff gives health, and its passive is very useful on Terra due to her teamfight potential. The longer you can stay in the fight, the more you can steal with it's passive. The extra magic power is great too.

Build Item Spear of Desolation Spear of Desolation
Build Item Ethereal Staff Ethereal Staff

Sell blessing/boots for these (Situational)

Build Item Charon's Coin Charon's Coin
Build Item Divine Ruin Divine Ruin
Build Item Polynomicon Polynomicon
Build Item Gem of Isolation Gem of Isolation

My usual full build before selling boots

Build Item Mage's Blessing Mage's Blessing
Build Item Shoes of Focus Shoes of Focus
Build Item Gauntlet of Thebes Gauntlet of Thebes
Build Item Pridwen Pridwen
Build Item Spear of Desolation Spear of Desolation
Build Item Ethereal Staff Ethereal Staff

The forbidden SAUCE (Don't)

Build Item Rangda's Mask Rangda's Mask

Terra's Skill Order

Force of Nature

1 X Y
Force of Nature
1 4 6 7 10

Crushing Earth

2 A B
Crushing Earth
3 15 16 18 19

Monolith

3 B A
Monolith
2 8 11 12 14

Earthen Fury

4 Y X
Earthen Fury
5 9 13 17 20
Force of Nature
1 4 6 7 10

Force of Nature

1 X
Terra gains momentum, causing her to dash forward and deal damage to enemies she passes through.

Terra may dash through her own Standing Stones to Shatter them. If she does she may dash one more time within the next 3s. Terra may use this ability without putting a point into it, but it deals no damage and has a 20s cooldown.

Ability Type: Dash, Damage
Damage: 60 / 110 / 160 / 210 / 260 (+30% of your Magical Power)
Range: 35
Cost: 50
Cooldown: 11s
Crushing Earth
3 15 16 18 19

Crushing Earth

2 A
Terra raises up two Standing Stone walls on either side of a target location. As long as both stones stand, Terra may activate this ability again to slam the stones together, damaging and Stunning enemies in between for 1.5s.

These stones can be Shattered into a cone of shrapnel with Force of Nature, damaging enemies in the area.

Ability Type: Area, Stun, Damage
Wall Duration: 5s
Damage per Wall: 50 / 85 / 120 / 155 / 190 (+35% of your Magical Power)
Shatter Damage: 60 / 110 / 160 / 210 / 260 (+35% of your Magical Power)
Range: 55
Cost: 50 / 55 / 60 / 65 / 70
Cooldown: 15 / 14.5 / 14 / 13.5 / 13s
Monolith
2 8 11 12 14

Monolith

3 B
Terra summons a Standing Stone monolith that persists for up to 10s. The monolith heals nearby allied gods every .5s for the duration but can be destroyed early if hit by 5 enemy basic attacks.

Terra can Shatter this stone with Force of Nature to Root enemies in the area for 1s and create a damaging area that lasts 5s.

Ability Type: Circle, Heal, Damage
Heal per Tick: 4 / 8 / 12 / 16 / 20
Protections: 10 / 15 / 20 / 25 / 30
Shatter Damage: 90 / 120 / 150 / 180 / 210 (+50% of your Magical Power)
Root Duration: 1 / 1.1 / 1.2 / 1.3 / 1.4s
Damage per Tick: 12 / 14 / 16 / 18 / 20 (+5% of your Magical Power)
Radius: 30
Cost: 60 / 65 / 70 / 75 / 80
Cooldown: 16s
Earthen Fury
5 9 13 17 20

Earthen Fury

4 Y
Terra channels the strength into the world around her, buffing her allies and debuffing enemies for 10s.

Allies gain 5% damage mitigation and protective stones that heal the ally if all 4 are activated as well as a Heal over Time.

Enemies receive 5% more damage from all sources and harmful stones that damage the enemy if all 4 are activated.

Stones are activated when an ally or enemy receives damage.

Ability Type: Ground Target
Heal: 100 / 150 / 200 / 250 / 300 (+30% of your Magical Power)
Damage: 200 / 250 / 300 / 350 / 400 (+60% of your Magical Power)
Heal Over Time: 5 / 8 / 11 / 14 / 17 (+2% of your Magical Power) every 0.5s for 10s
Radius: 55
Cost: 100
Cooldown: 90 / 85 / 80 / 75 / 70s

Terra Threats

Tap each threat level to view Terra’s threats

Max
1
Major
3
Even
0
Minor
0
Tiny
0

Introduction

NOTE: This build is mostly for messing around in arena. While Bruiser Terra is fun, there are definitely better builds out there for conquest. I personally think it's pretty good in joust as well, as there is much less space for enemies to run from your massive radius on your 3/ult.

Items

Building bruiser Terra has changed a lot due to the loss of Shaman's Ring and rework of Spear of The Magus. Your focus has shifted from weakening opponents to burst them with your ult, to dishing out large amounts of team fight damage while being able to stay in the fight.

Skills

Your skill order doesn't need to be specifically what I posted, that just tends to be where I gravitate. Some people build her 2 first, personally I disagree. Start with your 1, in conquest this can be kind of rough but once you farm to level 2 it will be much better. Take your 3 second, and use it primarily for its root/damage/1 refresh. Finally, take your 2 third. After this I recommend maxing out your 1 first, then your 3 for extra shatter damage, and finally your 2. Upgrade your ult as soon as you can unless you think you can squeeze out another level while its on cooldown.

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1
Kriega1 (143) | November 23, 2019 12:49pm
Why not go something like: Pen Boots > Breastplate of Valor > Void Stone > EStaff > Spirit/Mantle/Situationals. Sell boots for speed pot and divine ruin or situational (depending on game length).
1
Cresso | November 23, 2019 2:01pm
The reason you would use Pridwen over Breastplate of Valor is pretty simple. While the extra mana is definitely nice with valor, with this build you'll be using your ultimate pretty aggressively. Pridwen gives you a shield on ultimate use that also deals a little bit of damage when the shield is melted. The damage is nice, and can help proc Terra's ult, but the main reason is the shield. It allows Terra that little bit extra aggression that can be very helpful for actually being able to proc her ult on more than one target.

In regards to the boot/blessing, the blessing you go with is pretty much personal preference. I like mages for the early 10% cooldown reduction once it's stacked, but you could easily go something else if you want. Regarding Pen boots, that is also fine. I use focus for the early cooldown, because Terra really needs it, but if you'd rather rush a 20% cooldown item and start with a more aggressive boot/blessing combo go for it.

Finally, Spirit/Mantle. They're great items for sure, but using them is more in line with a traditional Terra build. If you want to play more defensively, go for it! However, the reason I go with Shaman's ring and Spear of the magus is because these two items are great for an aggressive Terra for two reasons: an ulted target needs to be hit to proc her ult, so as you are hitting targets to proc said ult, it reduces their magical protections and increases the damage they take from you. This allows your ult to hit harder, and makes it much easier to mop up kills that survive your ult. There's nothing wrong with the build you're thinking as far as I can tell, but it is definitely less aggressive than the one I use.
1
Branmuffin17 (400) | November 21, 2019 10:51am
Hello Cresso,

There are some specific points that are incorrect, and need to be fixed.
  • Terra cannot purchase Void Shield.
  • You have Force of Nature being maxed at level 8. I don't know if it's just because you don't have the option to show point-skipping (don't level at 8, level Force and the ult at 9), or if this was just a mistake. Clarifying your intent here would help.
In any case, please address these issues.
1
Cresso | November 21, 2019 2:39pm
Good catch on the void shield, completely slipped past me. The skill order is fixed as well, thank you.
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League of Legends Build Guide Author Cresso
Yang Xiao Long! (Bruiser Terra)
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