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First things first, thanks to Branmuffin17 (http://www.smitefire.com/profile/branmuffin17-21585) for the editorial advice on the guide, as well as being an overall nice person.
Odin, The Allfather, Defender of Yggdrasil, The Wise-Man, is my personal favorite God. I've tried many different builds, practice, normal, or in ranked, and these have given me the best results.
Note: I do not recommend playing Odin in the Safe Lane unless you're Supporting.
Pros -
Very Strong Early-Mid Game
Reliable Escape
High Burst Damage
Strong Slow
Great AoE Ultimate
Can Snowball into an early win
Cons -
Mana hungry early game
Can be shutdown early
Damage falls off late game
Ultimate can be countered with escapes/relics
Wiffed abilities can lose teamfights
As Odin, if you're in an Arena, Joust, Solo, or Mid, you should go for a Ravenshout/Lunge combo on the creepwave, aiming to hit enemy Gods in the process. (Unless someone more important is building stacks or farm priority over you.)
When Jungling, your goal should be to gank constantly by at level 4. Even if you sacrifice some farm or gold by traveling around that much, it'll put your team in a way better position.
Smite is an online battleground between mythical gods. Players choose from a selection of gods, join session-based arena combat and use custom powers and team tactics against other players and minions. Smite is inspired by Defense of the Ancients (DotA) but instead of being above the action, the third-person camera brings you right into the combat. And, instead of clicking a map, you use WASD to move, dodge, and fight your way through the detailed graphics of SMITE's battlegrounds.
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My Arena partner back in MoP, his Rogue's name was Santhien.
If I were you I would also put my "Example Endgame" first for all your builds, then give options on how to change it depending on the team. You don't have to do this, but It's my suggestion.