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Ymir. The off-jungle, tanky support.

0 4 21,052
by runminnesota updated August 30, 2012

Smite God: Ymir

Build Guide Discussion 0 More Guides
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Ymir Build

Standard startout.

Build Item Hand Of The Gods (Old) Hand Of The Gods (Old)
Build Item Reinforced Greaves (Deleted) Reinforced Greaves (Deleted)
Build Item Breastplate of Valor Breastplate of Valor
Build Item Gauntlet of Thebes Gauntlet of Thebes

Ymir's Skill Order

Ice Wall

1 X Y
Ice Wall
3 16 17 18 19

Glacial Strike

2 A B
Glacial Strike
1 4 7 10 12

Frost Breath

3 B A
Frost Breath
2 6 8 11 13

Shards of Ice

4 Y X
Shards of Ice
5 9 14 15 20
Ice Wall
3 16 17 18 19

Ice Wall

1 X
Ymir summons a wall of ice out of the ground that blocks player movement.

Ability Type: Line, Wall
Lifetime: 3 / 3.5 / 4 / 4.5 / 5s
Cost: 60
Cooldown: 12 / 11.5 / 11 / 10.5 / 10s
Glacial Strike
1 4 7 10 12

Glacial Strike

2 A
Ymir smashes his club, doing damage to all enemies in front of him and slowing them. Applies Frostbite.

Ability Type: Line, Slow, Damage
Damage: 90 / 160 / 230 / 300 / 370 (+70% of your Magical Power)
Slow: 35%
Slow Duration: 4s
Cost: 55 / 60 / 65 / 70 / 75
Cooldown: 8s
Frost Breath
2 6 8 11 13

Frost Breath

3 B
Ymir uses his breath to freeze enemies in blocks of ice, doing damage and stunning them. Applies Frostbite.

Ability Type: Cone, Stun, Damage
Damage: 50 / 90 / 130 / 170 / 210 (+50% of your Magical Power)
Stun: 1.25 / 1.5 / 1.75 / 2 / 2.25s
Range: 35
Cost: 60 / 65 / 70 / 75 / 80
Cooldown: 14s
Shards of Ice
5 9 14 15 20

Shards of Ice

4 Y
Ymir begins to freeze the air around him, causing shards of ice to grow on his back and Slowing enemies. After a 3s channel, Ymir erupts out of his frozen state, causing shards of ice to do damage to all enemies in his range. Applies Frostbite. Cancelling the ability decreases the damage.

Ability Type: Circle, Slow, Damage
Damage: 500 / 650 / 800 / 950 / 1100 (+150% of your Magical Power)
Slow: 40%
Radius: 35
Cost: 80 / 85 / 90 / 95 / 100
Cooldown: 90 / 85 / 80 / 75 / 70s

[b]Ymir. The Friendly Giant[/b]

Welcome to my guide on the friendly giant




This guide will cover on my play-style on how i play Ymir as a champion. Simple enough?

Log:
Guide created 8/30

[b]To do list[/b]

List of things to do:

Add images.
Make the guide more colorful.
Make people think im some sort of pro player with my skillz.
Make the guide more appealing.
Add stupid jokes to make people laugh at how short it was.
Is that a short joke?
Match-ups and bs like that.
Fix my ****py grammar.

[b]Pro's and Con's[/b]

Pro


Strong tank
Two type's of cc
The Berlin wall.
Synagizes with any team
Is a Yeti

Con


Fire hurts.
Needs good team-mates
Not a lot of damage late game
Very item dependent
Mana deprived
Slow jungler
Very item dependent

[b]Items[/b]

I start out with Hand of The Gods, reinforced boots, and some health pots. I then finish reinforced boots,grab Breastplate of Valorm and Gauntlet of Thebes. The rest of your items is PURELY depending on what the team comps are and what THE TEAMS needs are.

Off Jungling

Since you want to be the cool guy and let the carry get the last hits, you can instead, take some jungle camps for yourself. You will have the option to go either left or right. Both having different advantages with different buffs. I personally like going to the right side because i found that if you get the movement buff and the attack buff, it's SUPER EASY to land your stun, your slow, and a constant slow debuff from red. This will lead to a **** ton of kills for your carry and you will simply dominate lane.

Team Work

Your the tank. You will most likely be the initiator also. YOUR MAIN PURPOSE IS TO PROTECT OTHER ALLIES AND BE THE PUNCHING BAG.

Summary

Ymir is a fun champion. You might not like my guide at all. Either-way, try Ymir out.

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