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You'll leave with MORE HOLES than you STARTED WITH!!!!!

1 4 6,580
by SeetherWins updated September 7, 2012

Smite God: Artemis

Build Guide Discussion 2 More Guides
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Artemis Build

Build Item Warrior Tabi Warrior Tabi
3
Build Item Healing Potion Healing Potion
5
Build Item The Executioner The Executioner
Build Item Soul Eater Soul Eater
Build Item Brawler's Beat Stick Brawler's Beat Stick
Build Item Qin's Blades Qin's Blades
Build Item Golden Bow Golden Bow
Build Item Cloak of Meditation Cloak of Meditation

Artemis's Skill Order

Transgressor's Fate

1 X Y
Transgressor's Fate
2 12 15 18 19

Vengeful Assault

2 A B
Vengeful Assault
3 8 11 14 16

Suppress The Insolent

3 B A
Suppress The Insolent
1 4 6 7 10

Calydonian Boar

4 Y X
Calydonian Boar
5 9 13 17 20
Transgressor's Fate
2 12 15 18 19

Transgressor's Fate

1 X
Artemis places a trap on the ground. Enemy gods coming within 5 units of her traps activate them, Rooting, Crippling, and revealing the enemy god while dealing damage every second for 3s.

Ability Type: Ground Target
Damage per Tick: 35 / 48 / 61 / 74 / 87 (+30% of your Physical Power)
Damage (Total): 105 / 144 / 183 / 222 / 261 (+90% of your Physical Power)
Root Duration: 2s
Max Traps: 4
Cost: 45
Cooldown: 14 / 13 / 12 / 11 / 10s
Vengeful Assault
3 8 11 14 16

Vengeful Assault

2 A
Artemis attacks at a furious pace, increasing her attack and movement speed significantly. Additionally, Artemis cleanses herself of slows and becomes immune to Slows for 0.6s when activated.

Ability Type: Buff
Attack Speed: 40 / 50 / 60 / 70 / 80%
Movement Speed: 25%
Duration: 3 / 3.5 / 4 / 4.5 / 5s
Cost: 60 / 65 / 70 / 75 / 80
Cooldown: 14s
Suppress The Insolent
1 4 6 7 10

Suppress The Insolent

3 B
Artemis fires a volley into a ground target, suppressing all of her enemies. Enemies caught within the volley are damaged and are slowed.

Ability Type: Ground Target
Damage: 100 / 150 / 200 / 250 / 300 (+75% of your Physical Power)
Slow: 25%
Slow Duration: 2s
Radius: 15
Cost: 50 / 55 / 60 / 65 / 70
Cooldown: 9s
Calydonian Boar
5 9 13 17 20

Calydonian Boar

4 Y
Artemis summons the great Calydonian Boar on her enemies, doing damage to the nearest enemy god and Stunning them, and itself. The boar is immune until it hits the first god and then continues to charge other gods for its lifetime. Artemis is also immune to Crowd Control for 1.5s.

Ability Type: Area
Damage: 150 / 220 / 290 / 360 / 430 (90% of your Physical Power)
Stun: 1.1 / 1.2 / 1.3 / 1.4 / 1.5s
Boar Lifetime: 6s
Cost: 80 / 90 / 100 / 110 / 120
Cooldown: 90s

Introduction

Hello guys, welcome again to another guide! This is one i made about artemis, i mained her for maybe 15 levels straight, so i have pretty decent experience with her lol. As i have said i will be making a guide daily only on gods that i have experiencea nd are good at so i can actually help people and let them have the comfort of knowing i do not give false information. Well lets get started!

Items

I want to talk about the items now and why i choose them. FIRST OFF at the very beginning of the game i grab my warrior's tabi boots rank 1 because they are standard for ANY physical God, than i grab meditation because i get the comfort of being able to spam my supress the insolent as a harras. I also grab 5 health pots of course for sustainability throughout my lane! Now i like to build my Artemis attack speed/life steal. So first i start off by finishing my boots. Than i move on to the executioner so i can get some physical power early and it gives me my attack speed and EARLY penetration! Now i go ahead build my Souleater, a fav item of mine, because that is what basicly my build is, attack speed and lifesteal. Than i build a brawlers beat stick, for the same exact reason i build my souleater. Than i decide to go with my Quins blade, i can not stress how much i like this item for basic attack Gods. I build it for the passsive and the attack speed. and Finaly i grab the golden bow. the crit chance is nice and the movement speed is important to a ranged physical god.

Skills

Now this section i wanna talk about her skills and what I use them for. Her ''transgressor's fate'' is a trap, i use it, for example, if im pushing a tower and im scared the enemy will gank me from jungle. i just pop that down on the jungle path and i should be safe. some times in the laning phase i like to pop it down anywhere because sometimes you might get lucky and they will walk right on it. Now on to her attack speed buff, i love this skill and i max it third because it is more important in this build than transgressors fate, it is just a CC. So i like to use this skill if im taking down a turret or if im only being chased, for example im being chased through the jungle by a Ra and i just turn around, pop that, and because of all my lifesteal i regen fast, and he dies. Now for ''supress the insolent''. This is a multi purpose spell. you can use it for harras, for damage, or for chaseing. i use it for all 3. And now your ulti, i never really payed attention to the damage but it does surprising damage when it charges the enemy god. it stuns the enemy god or god(s). This spell is why alot of people think artemis is op and hate her for this skill.

Pros / Cons

PROS


Artemis has impressive damage with out even building much physical power
Artemis alrdy has a attack speed buff
Artemis has a STUN, SNARE, and a SLOW
Artemis can regen her health quikly because of how much lifesteal your building
Artemis is a pretty tanky ranged
CONS

Artemis is fairly known so most people know her skills
Artemis WILL be focused if the team is smart
Artemis's boar can be killed
Artemis has no escape or get away ability besides her ulti and trap

Techniques

here are some tips and tricks i put together in this section , enjoy! <3

1. Spam your traps as much as you can, you have meditation so dont worry about mana

2. If you are getting ganked throw out your boar

3. if you are ganking someone, throw out your boar, run up the the enemy god and throw a trap down right in front of them so when they run they get snared

4. need health? run into jungle and kill creeps with your life steal

5. if you are chaseing use supress the insolent to slow them, time it right tho!

6. Artemis can solo mid pretty easily so dont be afraid to do it, she is one of the best Solos IMO

Hope i helped!

Summary

So this is the end of yet another guide by Lucas, i hope you guys have enjoyed my guides so far! im working pretty hard on them so let me know what you think about them in a comment below, i check my comments and views quite often so dont worry i will get back to u soon as i can! VOTE UP IF YOU LIKED! Til next time, CYA ! <3

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1
SeetherWins | September 7, 2012 9:54am
Quoted:

Fix some of your grammatical errors, change the whole block of color in each section and stop buying meditation.

Grammar is important in such things like this but it is easy to miss things and or fat finger typo and what not.

The solid block of color for a section is too much. Use color to highlight a topic. You can also use the codes for the website to put in items to hep give that color break up.

Meditation is just bad and a waste of 500g. I thought it was good untill I did some testing without it and what medittaion does is let you push a lane to hard to fast, setting you up for ganks. It can also be a crutch for new players.

Just play her a bit more passive, auto attack your lane down if they are pushing and if not just last hit the creeps. Wait for them to get bored and push you and then either call in a gank or unload into his face and laugh as most caster's auto attacks hit you for 40 and you hit for around 60 (rounded up)

yes i kno but if you know you should the fact that they COULD come and gank you, you would probally no better than to run up to the tower and star bashing it, i usualy sit back adn watch as my minions kill it i make sure i have my traps in position. name of the game is survival lol. and for the meditation i like to use this because i take it in moderation i know when i need to stop pushing and when i do need to push, i hate running out of mana so that is what i use that for, pushing is not a prob for me.
1
Westighouse (102) | September 7, 2012 8:41am
Fix some of your grammatical errors, change the whole block of color in each section and stop buying meditation.

Grammar is important in such things like this but it is easy to miss things and or fat finger typo and what not.

The solid block of color for a section is too much. Use color to highlight a topic. You can also use the codes for the website to put in items to hep give that color break up.

Meditation is just bad and a waste of 500g. I thought it was good untill I did some testing without it and what medittaion does is let you push a lane to hard to fast, setting you up for ganks. It can also be a crutch for new players.

Just play her a bit more passive, auto attack your lane down if they are pushing and if not just last hit the creeps. Wait for them to get bored and push you and then either call in a gank or unload into his face and laugh as most caster's auto attacks hit you for 40 and you hit for around 60 (rounded up)
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League of Legends Build Guide Author SeetherWins
You'll leave with MORE HOLES than you STARTED WITH!!!!!
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