That's maybe an overreaction, Depending on who you ask, But to me, being immune to anti-heal is 100% a trait healers need to survive the current state of the game. the only god who needs it 100% in his kit is




But see,

A unique link. Healers might have heals but that does not compare
A GLORIOUS healing animation, which

An ult that IMMEDIATELY makes it easier for her to pick up raging kids by getting them mad that all their damage was in vain, while healers only deal some sort of CC, or change their stance!
A passive that gives her an excuse to be in people's faces and so makes her enemies lose judgment of their sexual activities, making her more desired, um... Healers only go up to heal people,and ALSO

in her kit.
The things healers have going for them are the abilities to ****tly heal and having smooth and absolutely outrageous skin, AS LONG AS THEY CAN AFFORD THE ****ING ANNOYANCE THAT IS PLAYING HEALERS IN THIS ANTI-HEALING META. when they lacks the willpower to grab a healer because people buy every single anti-heal item and put them in 1 build, they're mostly screwed. yes, they still have other abilities, but that doesn't compare to


Was




But then again... you say that the healers might be BETTER on a team with high damage and squisgt characters? that they don't need to buy survivability items, because they have healer to hide the damage they receive, because they don't rely on the ability to be healed by healers as part of their main narrative?
Hi-rez, you want to do it the right way? No more anti-healing for the items tahat, Which you're SOOO smart at creating and making them broken! if you want to drop that extremely needed and begged for healer buff, why don't u just drop their dreams? If you want to avoid healer main having to go through a protest wave, add some buffs for them, or don't (cuz what do you care)... but GET THEM SOME MUCH NEEDED BUFFS.
And if you don't like those options... how about bumping their cooldowns up? changing it from 14+ seconds (which you absolutely insane for the amount of damage hunters do each second) to 20+ and doing NOTHING else will use that number of healer players go DOWN because there's no mo appeal in that type of character, and then do a patch that is 2 hours long just to make them viable again!
Seriously..there is a another option..HEALING option...than what actually happened with those healers.
HR, if you honestly like healers, then i'm expecting a nice little buff to their heals, so they can actually be played in ranked conquest, and be loved once more, and i got exactly the size it needs to be in order to bring them back, if you are interested, thank you in advance.
Technotoad... give me a rant comic on this or something, lol.
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