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Odin Nerfed but technically Not?

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Forum » General Discussion » Odin Nerfed but technically Not? 13 posts - page 1 of 2
Permalink | Quote | +Rep by ICEN » September 3, 2014 2:49am | Report
Odin, poor Odin, everyone thinks he is garbage, aka worst god in Smite. Even if you do well with him you are likely to hear your team say something like "He is still garbage XD".

Now we all know why people say this, simply because when he got nerfed they took away his passive protections on his 3rd ability. Well at least from what I hear that is the main reason why people complain he is garbage now, simply because he lost his passive which keep in mind is basically a double ability in one since you have a damn passive protection and ability both in one ability.

Really though, when you think about it, technically Odin is not bad based on stats, am I right?

Correct me if I am wrong but based on stats alone Odin does not look bad unless I didn't pay attention to the stats too well.

Look at all the warriors and their base stats and scaling stats.

From what it looks like, Odin actually is one of the tankiest and has higher Hp5 without the passive then the other warriors. Odin has higher base health, defense and Hp5 then most of the other warriors. So based on the base stats of the gods in the warrior class alone, technically how could Odin be more garbage then the other gods with less base stats then him?

Odin has the HIGHEST damaging move in the game, early game (correct me if I am wrong), his leap does 140 damage on the 1st damn level. Most mages only do like 90ish damage and some don't even get that. So at the very least his leap doesn't suck that much, until late game where it doesn't scale that well.

Odin's 2 is nothing special, but if you leave your tower alone and he is with a fully minion wave or team mate, say goodbye to your tower (today I took out 2 towers before the enemy could even respawn because of his 2.)

Odin's 3, actually does a lot of damage, the total damage of his 3 = 310 with 100% scaling at max rank. That's probably almost as worst as taking some mage ability directly to your face. It slows you too....

Oh, his 3 not only does all that damage but gives him passive Hp5 to recover health over time.

Odin's ult, nobody cares about it so lets just skip it so I can get back on subject.

So lets get this strait, how is Odin technically garbage when TECHNICALLY he is better than other warriors which is ironic. Not only does his base stats surpass MOST other warriors, but his passive on his 3 gains him extra Hp5 so he can recover faster, his 3 does more damage than any other warrior, Hercules might be close though or take the cake on that one. His leap has the highest early game damage in the game and his ult pwns anyone who happens to get caught in it.

Okay I will be fair now, my main point was to say, how is Odin bad when really he is better than most other warriors. The problem I have, is that peoples excuse for calling Odin the worst god is because of his passive protections nerf, but I am telling you, even though he doesn't have those protections he still has MORE protections than other warriors from his base stats so does it really really really matter? Plus he has passive hp5 from his 3?????

So again, how is he bad because he lost protections on his 3 when really he still has more protections anyways without it????? LOLOL!!!!

*I assume this is the argument for why Odin is bad*


I personally think, Odin is not bad, rather you have to be very good at playing Odin other wise he will seem very bad, his base stats surely are not that bad other than his mana, its more of how you have to play him. Getting behind with Odin is a death wish though.

So, I assume people think Odin is bad because he requires you to get close to use his abilities, meaning he is more risky because of that. I will agree on that, but risky doesn't make a god BAD risky just means that god takes more skill to master or play well to be effective, so assuming you play Odin effectively I would say Odin is actually quite Good not BAD.

Other people think Odin is bad because of his Ult, you can die in your own ult, trap team mates and get them killed, ect, overally his ult is a hassle for most people, I think teams don't want Odin because they are used to playing with bad Odin's who trap them and get them killed.

I would say the main reasons people complain that Odin isn't good is because

- Has to get close to deal damage, risky in the eyes of a lot of people
- His ult can get his team killed and most people trap their team mates in his ult
- His skills take a **** load of mana
- He lost his passive protections, (I just explained why that's not a good excuse).

* I will admit I did suck *** at playing Odin, I never took Odin serious. When I used to play him I would just die and get mad then say Odin sucks *** then probably go die again and die over and over, I would blame it on him sucking *** when in reality its more of his playstyle takes effort, and usually if I am in casual games I am not trying that much so playing Odin kind of forces you to try a bit harder. So yes, when your not being a try hard with Odin I would say he appears to suck *** but actually doesn't.

* As of lately,
when I have been messing around with Odin, when I have tried with him I noticed he is really not that bad, I have actually almost gotten a double kill 1v2 with him in a lane before and he wrecks team fights with his 3 later on.

The only real problem I have noticed is that he takes way too much mana, other than that I think Odin is a fair god that is balanced but strong if played right. I think his 3 wrecks in team fights, if you jump in the middle of a team and hit all 5 with your 3, they don't even know wtf just happened and your team just mops up the rest. Odin is actually quite strong and I've noticed most gods can't even take Odin 1 on 1 if you are the same level as them or higher.

Hell, with Odin its possible to double kills quite easily because of his 3. The only thing you really have to do with Odin is, learn how to deal with his ****ty mana, learn when and when not to engage with your leap, learn when to ult and when to cancel it, and most importantly get perfect ults without trapping your team but catching the god or gods you want trapped.

Also don't forget, what makes Odin different is he has a escape.... his leap which some other warriors don't have.

What is the reasoning why some of you think Odin is bad? List the reasons. If your going to tell me his stats are bad then please provide information proving that his stats are worst then any other warrior in his class because from what I can tell he is actually superior in a lot of stats.

I am starting to think, Odin is more of a play style problem instead of a "he is bad" problem, I think Odin forces you to play good other wise if your not trying with Odin you will probably get ****ped on like I usually always did when I play casual with him.

ICEN


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Permalink | Quote | +Rep by FerrumSlash » September 3, 2014 3:24am | Report
My bro's a mean Odin ;)

Well, we play joust all the time. Odin's a mean beast in joust. We'll use the comp of Odin, Bastet, and Poseidon over and over.

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Permalink | Quote | +Rep by ICEN » September 3, 2014 5:28am | Report
One thing I noticed when playing Odin.... prepare to get almost every single kill stolen. Literally almost every single one...

I just got done playing a long *** conquest match and I went 0-0

Oh did you jump on them then hit them with your 3 and take 70% of their health away? No problem your team mate will jack that **** and gobble it up once he smells the health drop.

Oh did you capture someone in your ring? Oh you got them low? Don't worry Ao will drop his tornado inside your ring and take that kill gladly for you kind sir.

Oh you need one more hit to get your kill? To bad its the 4th swing and Odin takes 1 second before he will swing, sorry Neith just took that kill with her Ult all the way from spawn.

Oh silly her, oh silly team mates, oh silly Odin, he must be sad to get every kill taken away after a long day of trying to slaughter.

When you ult your basically saying "Hey Yo"

"Drop yo ults up in this ***** or any other AOE ability and take dis here kill ya herd"

Mmmmkay? Get dat **** stole all day 4 lyfe, 24/7 steal kill squad 1-800-get-at-us

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Permalink | Quote | +Rep by FerrumSlash » September 3, 2014 8:15am | Report
My bro don't mind if he gets kill-secured. That's what Odin is for, ryte? Das why he's best Odin :)

Oh, and yeah, people says he kinda sucks now because in the warrior nerf in general, he took the most nerf. (compared to Chaac, or even herc)

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Permalink | Quote | +Rep by Devampi » September 3, 2014 8:41am | Report
odin the worst Guan yu is even worser

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Permalink | Quote | +Rep by Subzero008 » September 3, 2014 8:58am | Report
Odin is kinda bad.

Like, the problem is, he has zero hard CC, which means he can't stop enemies from hurting him. Combined with his complete lack of healing, and he's a lot squishier than you think.

The thing is, he needed those extra base stats, to make up for the fact that he's the only bruiser with no healing or hard CC. (He also got a free 25 physical power, not just 45 protections, BTW).

His early game isn't that great, either. Yes, 140 base damage hurts lots, but it falls off quickly, and gods with high CC like Hercules or even Sun Wukong are generally better early game, both at level 1 and levels 1-5, especially when Heavy Hammer exists.

Even his main damage skill isn't great. Herc's is better, Guan's deals more damage and shred some protections to boot, Chaac's is ranged since Chaac is a little *****. That's not to say that Odin can't deal damage - with his steroid, he's actually one of the most damaging bruisers in the game, with his buffs - but he's just not that great anymor, especially since his basic attacks were nerfed for some reason. TY HiRez.

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Permalink | Quote | +Rep by ICEN » September 3, 2014 12:07pm | Report
Subzero008 wrote:

Odin is kinda bad.

Like, the problem is, he has zero hard CC, which means he can't stop enemies from hurting him. Combined with his complete lack of healing, and he's a lot squishier than you think.

The thing is, he needed those extra base stats, to make up for the fact that he's the only bruiser with no healing or hard CC. (He also got a free 25 physical power, not just 45 protections, BTW).

His early game isn't that great, either. Yes, 140 base damage hurts lots, but it falls off quickly, and gods with high CC like Hercules or even Sun Wukong are generally better early game, both at level 1 and levels 1-5, especially when Heavy Hammer exists.

Even his main damage skill isn't great. Herc's is better, Guan's deals more damage and shred some protections to boot, Chaac's is ranged since Chaac is a little *****. That's not to say that Odin can't deal damage - with his steroid, he's actually one of the most damaging bruisers in the game, with his buffs - but he's just not that great anymor, especially since his basic attacks were nerfed for some reason. TY HiRez.
I have noticed though that Odin seems to beat a lot of lanes if you play him in support.
I also noticed that Odin beats quite a lot of people 1 on 1 as well.

Hercules is obviously better in certain areas because he is damn Hercules and is the best warrior in the game to me, because he is just that good.

Chaac is probably second just because he is ********* with his poke and sustain.

The good thing about Odin though, lets pretend in all these scenarios you are Odin and Hercules.

You are low on Hp in the jungle.

Hercules = has to rely on his heal, he MAY survive but chances are on low hp he will probably die before his heal sustains him enough to survive, chances are you will be relying on driving strike to get away which isn't that great of an get away.

Odin = Can simply jump over a wall. So at least Odin has an escape that does quite good damage early game (Yes you can abuse his leap early game to get your ADC fed.)

Lets pretend Hercules has 4 hunters on his team and Odin has 4 Hunters on his team. They all start 100% Hp and fight. Who do you think would win (I'm being serious), Hercules with his never dying *** who may be able to absorb a **** load of damage and pull or push a few gods, or Odin who can buff all 4 of his hunters to raise all of their attack speed giving the entire team an advantage. Think about it, does that buff make a big enough difference to where Odin would beat the Hercules when his team is around for him to buff? Or is Hercules simply too pro.

Okay the good thing about Odin is, he can get away from a lot of ****. He has a leap, even his 3 can slow someone good enough for you to escape under tower before they reach you, but on top of this you can ult yourself then leap out your own ult. Hell you can ult yourself under their tower and they are forced to watch you die.

I am not calling Odin the best god in the game or nothing like that.

But doesn't it seem that even you are saying Odin is bad because he got 2 passive nerfs?

Okay he lost passive power and passive protections? Yes, but how does that make him bad when his base stats are still the same or better than other warriors????

Also if you think about it, wouldn't that be kind of cheat HAHA.
If Odin has the same or better stats as other warriors, then getting 4 passives is kind of cheat ain't it? He gets free passive power on top of the fact he buffs his entire team in one ability, he has his regular passive, he has hp5 passive on a ability that does a lot of damage, he would have protection passive on that same ability.

On odins 3 he would have 2 passives alone...... not including the ability itself!!!

I get why he needed protections, obviously because of his ult and him getting close to deal damage, all I was saying is, how is Odin bad stat wise.

Can we talk about that for a moment, just to see if I am wrong or not because I want to know.

Stat wise what is Odin? Meaning his health, defense, ect compared to other warriors. Is his stats Not good, average, or better ? Just talking about his base stats along with them scaling per level. Not talking about his abilities just his stats compared to other warriors.

Yes he does lack CC but I still find that for some reason Odin has good match ups against a lot of lanes if you play him in support. Usually I would have trouble facing some of those supports for some reason Odin can actually play against a lot of other support comps well.

ICEN


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Permalink | Quote | +Rep by SurvivorZombeh » September 3, 2014 12:39pm | Report
I play a mean Odin support btw, I fond his passive pretty decent, like an in-god ward, his leap and three are really good as well. His two can vary, if you build an attack speed item, like i get a witchblade for phys protections and attack speed, but also executioner as well sometimes, also very good with the ult, just use ult, pop your two then just attack with a three in the midst. Now... Odin's ult... It's usefulness can vary, good for corralling enemies to combo with your team or just to focus a god without a jump, which i can do well. I've even used an Odin ult to block an enemies from their titan while we attacked it. However it can also hinder a team... You trying to get a god? An odin ult could help, unless you miss and prevent you and your team from chasing them or you trap an almost dead ally with your enemies and they kill them. Odin has a very special place in my heart, but he's like a 50/50 chance to be good in some peoples cases, yet to me he's more like a 60/40 kind of god to be good, but that's me.

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Permalink | Quote | +Rep by ICEN » September 3, 2014 2:03pm | Report
For example I just played a match up, It was me as Odin and my partner was Apollo Vs Ymir and Apollo.

For the most part we were winning lane and the only real time they could ever push me is when my mana was low.

I think Odin as support actually wins a lot of lanes, either that or everyone I am playing with is not that great at facing Odin. I faced Ares earlier and beat that lane too.

I want to face a lane against like Athena or Hercules too see if I can win that lane as Support or not, I'll have to keep playing matches until I face a different lane to see how well Odin does against other match ups.

ICEN


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Permalink | Quote | +Rep by Subzero008 » September 3, 2014 2:17pm | Report
Um, about those base stats: Odin has 17 (+3 / 77) physical protections. Which is the lowest in his class, except for Guan Yu, who has 76 protections at level 20.

His magical protections are identical, like for all non-mages.

He does have a higher amount of hit points...but has the lowest level 1 hitpoints of any warrior except for Guan Yu, and at level 20, he beats them by a massive...70 points, at MOST. On average, he has only 30 more hit points than the average warrior. This is literally a minion's or jungle monster's worth of damage.

I've never really played Odin support, so I can't say much about it.

I suppose the fact that he has a leap makes him have a bit more survivability...but other warriors also have leaps.

I also understand that Odin with a team of four autoattackers would beat Herc with a team of four autoattackers, but let's be honest, this never, ever pops up in a serious game. I mean, at most, you can have three other guys - jungler, maybe solo lane ADC, and the ADC. And yourself if you're the support. But you lose hard CC (as ADCs generally don't get much, if any), making you become incredibly vulnerable to assassins, have an incredibly awful early game, and most importantly, have an incredibly squishy team that dies easily to some ******** like He Bo or Scylla. It doesn't matter how fast you can autoattack when He Bo LITERALLY oneshots you with his ult while being untargetable, or when Scylla or Ao WILL oneshot you with their ults, or when Mercury will get his ******** oneshot crits, or when Loki will oneshot pretty much everyone, or how your team's reliance on basic attacks forces you to engage closer than 55 feet, meaning enemy mages who outrange you (which is complete BS) like Agni or Janus or Vulcan can also destroy you.

Anyway, the reason why I'm saying losing free stats is so important is that you effectively lose the only thing keeping you afloat. Like, think of bruiser healing as extra health - Guan is essentially extending his max health by 50 - 340 every time he heals himself. And it goes up again, every time he casts it. Which means, in the duration of a single engagement, Guan essentially has his own base health + all that healing as extra health. Same for any other healing bruiser. Which means Odin basically has about 400 less health than other bruisers, and the number can go up to 1000 depending on how long the engagement goes.

Which is why his multiple passives (which aren't really passives, but free stats) are such an important means of compensation - but as I mentioned above, his base stat advantage isn't even that great.

So basically, tl;dr: Odin's base stats are either subpar or on par with the other warriors, or higher...by a completely insignificant amount.

Subzero008


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