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Role Needing God, and Worst/Best God in Role (Poll+Discussion)

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Forum » General Discussion » Role Needing God, and Worst/Best God in Role (Poll+Discussion) 43 posts - page 4 of 5

Poll Question:


What Role needs a New God?
Carry (Physical, Ranged Carry)
Mage
Assassin
Bruiser
Tank (Magical)
Tank (Physical)
Support (Non-Tank)
VOTE
Permalink | Quote | +Rep by Raventhor » September 12, 2013 11:53am | Report
Neith is the most overpowered because she has:

A root that is much easier to land than Anhur's stun (granted they can cast while rooted, but your aiming job is just as east)

An escape that does not require a 180 to perform, does damage, and leaves behind a broken weave for a 3-1 combo

A heal for sustain (which anhur is pitiful at)
Waveclear (Apollo and Anhur have mediocre waveclear)

A global ult, instantaneous, with built in CC (Apollo's takes so much mana, time, and no CC, Anhur's is simply damage)

That's why she's better. Sure anhur's passive wins in duels. Sure apollo has a minor steroid. Neith has the most built in utility to be useful to her team, while still doing damage because that's what carries do. But this is very off topic

@All4Games, Vamana has a knockup and a slow, Odin has a slow and a positional CC (ring of spears). Also, he never said 'hard cc' he said 'cc'. Which Odin and Vamana have. But this is very off topic too.

And Jararo, while Aphro makes me want to kill myself in lane, too, supports are direly needed imo, right now the meta seems to just be Assassin, Mage, Carry, 2 tanks. Annoying. I want supports.

IMO, in order
Carry
Phys Tank
Support
Assassin
Bruiser (despite Tyr, there's still only really 4 (not including vamana/odin, if you build them that way) - Thor, Tyr, Hercules, and Guan Yu. Fenrir/Hun Batz are too assassin-y, and Vamana/Odin are too tank-y.
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Permalink | Quote | +Rep by All4Games » September 12, 2013 12:59pm | Report
Ravan if course they have cc. Almost every god in the game has cc and if they don't they build it.
You don't prove a real point here yes they do cc but no hard cc like the magical tanks.
never forget dawngate and never forgive EA. Freia will hunt them for eternity.

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Permalink | Quote | +Rep by Raventhor » September 12, 2013 1:11pm | Report
My point was you were saying they have no hard CC. That's not even related to the point Jararo made. And Vulcan has CC? What about Ares? (Stopping people from leaping is not 'hard' cc). You don't need *Hard* CC to be a good tank. You just need a decent amount of CC, Zoning ability, or Positional Prowess (like Ring of Spears) to be a good tank.

I'm very much proving a real point here. Any physical tank, with CC, that is ranged, would be ridiculous.

Also, Kali has no CC and she doesn't build it either. She just goes with speed.
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Permalink | Quote | +Rep by All4Games » September 12, 2013 1:35pm | Report
Raventhor wrote:

My point was you were saying they have no hard CC. That's not even related to the point Jararo made. And Vulcan has CC? What about Ares? (Stopping people from leaping is not 'hard' cc). You don't need *Hard* CC to be a good tank. You just need a decent amount of CC, Zoning ability, or Positional Prowess (like Ring of Spears) to be a good tank.

I'm very much proving a real point here. Any physical tank, with CC, that is ranged, would be ridiculous.

Also, Kali has no CC and she doesn't build it either. She just goes with speed.

Vulcan is NOT a tank.
He is a full support.

Ares ult=hard cc.

All the examples you just gave are A nit great competitive tanks and be exeptions on the rules.

All pysical tanks are bruisers with substain. They have normal cc. Yes i did say hard cc in my first post because with most tanks that is what it they are all about.

Okay this is completely derailed.

Let me get back to the FIRST discussion.

1 i would like to see a new ranged ad
2 i would like to see a new pysical tank

Why not combine them?

You say that would not work and i say it would.

He would need a skill that combines taolu and dessert fury into a bit les ranged more delayed possibly passing trough less damaging skill OR a idea i have been toying with a sortof mortar very small AoE agni meteor.

Here me out make it take a bit before the shots actually hit but you can reposion them while in the air and you can do a second left click to lock them into target.

They can only be reposioned in a bit bigger aoe after fired so you can't twist 180 degrees and they will do as much. You can't basic attack while you are steeding them but you can after they hit or you locked them into place.

The AoE will be smaller than hebo's 3 but just a bit. The AoE in which you steer is as large as a zeus ult or pos ult. When fired the travel not to fast but not very slow.
never forget dawngate and never forgive EA. Freia will hunt them for eternity.

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Permalink | Quote | +Rep by Raventhor » September 12, 2013 1:39pm | Report
Alright, I'm gonna just say agree to very disagree. I think it would never ever work. And vulcan is not as support - he'd take gold from the carry and his lack of support or sustain for them makes him horrible.

But in any case, at least you've provided your suggested new gods.
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Permalink | Quote | +Rep by Kripox » September 12, 2013 1:47pm | Report
Raventhor wrote:

Neith is the most overpowered because she has:

A root that is much easier to land than Anhur's stun (granted they can cast while rooted, but your aiming job is just as east)

An escape that does not require a 180 to perform, does damage, and leaves behind a broken weave for a 3-1 combo

A heal for sustain (which anhur is pitiful at)
Waveclear (Apollo and Anhur have mediocre waveclear)

A global ult, instantaneous, with built in CC (Apollo's takes so much mana, time, and no CC, Anhur's is simply damage)

That's why she's better. Sure anhur's passive wins in duels. Sure apollo has a minor steroid. Neith has the most built in utility to be useful to her team, while still doing damage because that's what carries do. But this is very off topic


About the argument I expected. Since I assume you're up to speed on Anhur and Apollo's benefits I'll invoke good ole agree to disagree.

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Permalink | Quote | +Rep by Raventhor » September 12, 2013 1:49pm | Report
Seems to be a lot of agree to disagree in this chain xD
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Permalink | Quote | +Rep by All4Games » September 12, 2013 1:57pm | Report
Raventhor wrote:

Alright, I'm gonna just say agree to very disagree. I think it would never ever work. And vulcan is not as support - he'd take gold from the carry and his lack of support or sustain for them makes him horrible.

But in any case, at least you've provided your suggested new gods.

Solo laning became a thing so not anymore.

Off topic i can't remember the last time i have seen a vulcan NOT build full magical. I hate thise vulcans, all he needs is a damm warlock sash and maybe rod but tank the rest
never forget dawngate and never forgive EA. Freia will hunt them for eternity.

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Permalink | Quote | +Rep by Kripox » September 12, 2013 2:08pm | Report
All4Games wrote:


Solo laning became a thing so not anymore.

Off topic i can't remember the last time i have seen a vulcan NOT build full magical. I hate thise vulcans, all he needs is a damm warlock sash and maybe rod but tank the rest


Why so little offense? Without damage items his turrets are a non issue to the enemy team, leaving him fairly useless. Personally I've been using Boatmurdered's build for a while and it seems to be a nice blend of tankiness and power.

EDIT: Just noticed I'm now repped. I feel so loved. *tears*

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Permalink | Quote | +Rep by RazeMage » September 12, 2013 3:45pm | Report
Eh, I didn't use any damage item on Vulcan in arena and I still kill some people

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