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Sun Wukong Discussion Thread

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Forum » General Discussion » Sun Wukong Discussion Thread 23 posts - page 3 of 3
Permalink | Quote | +Rep by Kripox » October 25, 2013 4:09am | Report
Ox is meant for teamfights where it is hard to single out a good target, tiger is for maximum effectiveness against single targets. Both have their uses.

Kripox


Memorable (10)
Posts: 162
Permalink | Quote | +Rep by Sasquatch180 » October 25, 2013 5:31am | Report
I'm surprised at the amount of people who get tricked by Wukong's decoy. So many times have I gotten a kill through ulting and having them waster their abilities on it.

Also funny story during my last match as Wukong yesterday.
So my team was pushing all the way to the enemy's right phoenix and I pushed all the way to the left. I expected the enemy team to come rushing towards me but instead they went after my team, allowing me to not only kill their phoenix but also sneak into their base to attack their Minotaur.

I got it to half health before they noticed, and when they came rushing back I just bird-formed my way out of their base. Too bad they didn't learn from that mistake, as I proceeded to do it again, only this time I finished off the Minotaur right as their Ares comes rushing in.

Good times, good times.

Sasquatch180


Memorable (12)
Posts: 404
Permalink | Quote | +Rep by Kraziub » October 25, 2013 9:42am | Report
imo, Sun Wukong is best built as a primarily tanky god that is used in the solo lane. He has strong team fighting CC in the form of 72 Transformations ox form and Master's Will. The Magic Cudgel allows you to chase down kills with ease while Somersault Cloud, 72 Transformations ox or tiger form and Master's Will can be used to initiate. Along with your passive the tank items you pick up will make you incredibly tanky and hard to take down along with 72 Transformations bird form and Somersault Cloud.

In the early game he has very strong poke and kill secure with the magic cudgel and [[72 transformations, respectively. He has very strong match ups to most solo lane gods out there allowed him to farm and become a very potent threat. Also if he gets blue buff his Somersault Cloud allows him to stay in lane for much longer allowing you to get more farm than the enemy.

Transitioning into the mid game Sun Wukong becomes more of a bruiser type god then a tank. Sporting a Ninja Tabi, focused voidblade and a witch stone makes it very easy to take down AD gods and tank towers to towerdive for your team. After the witch stone building into magic defense will make Sun Wukong defensive threat with very strong poke and a hard hitting stun.

Moving into teamfights, Sun Wukong offers strong CC to disrupt enemy's channeling abilities and overall helps reposition enemies. He can chase down fleeing enemies with 72 Transformations tiger or bird form along with the long range of The Magic Cudgel. At this point he is very tanky and hard to kill with most of his defense items complete along with 72 Transformations bird form.
Click the sig to find my Sun Wukong guide.

Kraziub


Notable (2)
Posts: 35

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