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Who are the Equilibrium Gods?

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Forum » General Discussion » Who are the Equilibrium Gods? 26 posts - page 1 of 3
Permalink | Quote | +Rep by Subzero008 » August 22, 2013 5:31pm | Report
Okay, while we may have differing opinions on the state of game balance, I think that most of us can agree that some gods are overpowered, and some are underpowered.

By which standard should we judge overpowered and underpowered? Which gods are "balanced" compared to the UP and OP gods? When we nerf or buff a god, to whose level should we change it to?

My personal definition of balanced:

Mage: Anubis/Isis
Carry: Apollo
Tank: Ymir
Bruiser: Thor

My definition of unbalanced (UP and OP):
Mage: Chang'e/Hel
Carry: Artemis/Neith
Tank: Ares
Bruiser: Fenrir


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Permalink | Quote | +Rep by Raventhor » August 22, 2013 7:13pm | Report
Only problem, is there's 5 relative terms, in my opinion
Trash - Underpowered - Balanced - Overpowered - Broken

Ymir is Overpowered, imo. He's a very high tier support-tank. Thor is in the same boat, along with apollo.

Anubis, however, is underpowered, as is Isis.

Chang'E is still broken imo in good hands, as is neith and fenrir. Hel is trash as she can only do certain jobs well, by sacrificing other jobs, artemis is underpowered due to lack of escapes, and ares is either god mode or trash depending on how many immunities/beads/aegis the enemy team has.

Imo, the 'balanced' gods who are neither good nor bad, are Ao Kuang/Ra, Vamana, Hades, and Zeus. Their negatives *balance* their positives. Ao has no survivability. Ra has no CC or solid escape. Vamana is caught between tank and bruiser in an interestingly out-of-meta fashion. Hades is ruined by beads but still has the CC to be useful. Etc.

TL;DR - 5 tiers of power for gods. Only gods that are 3/5 'balanced', balance positives and negatives.
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Permalink | Quote | +Rep by Axtrixis » August 22, 2013 11:15pm | Report
I don't personally think Anubis nor Isis are 'underpowered', i think they are 'under health' lol, need a boost to base health/defense and they will be in pretty good shape imho. :)

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Permalink | Quote | +Rep by RazeMage » August 22, 2013 11:39pm | Report
I think most gods are balanced on a way. While Hades and Ares are not a pick at ranked, most new-intermediate players fear them and will ban them if they could. Meanwhile, Anubis and Isis need a good composition of team to be good and will do very good if the teams are good. Some God however like Neith and Chang'e, are very powerful in a good hand but will fail hard at new-intermediate player.

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Permalink | Quote | +Rep by Subzero008 » August 23, 2013 8:32pm | Report
RavenThor: Hel can make her entire team immune to CC for a few seconds. She can heal, deal great damage, and pretty much the only thing that can take her down is large burst damage. The ability to customize her skillset against certain teams is a bonus, not a downside.

Zeus...I have problems with him. His Aegis shuts down anyone who relies on basics (Art, Freya, etc), his Chain Lightning is an autoattack if you hit a nearby minion, and his Ult lasts WAY too long. If he had more skillshots, he would be balanced. As is, he is not.

I think a good start would be making his Chain Lightning able to "bounce" to a god only once. So it can only put a maximum of two charges, and only if you hit that god directly. It shouldn't be able to put three charges by hitting a nearby minion who's not even dodging.

Axtrixis: I think if they were any bit less squishy, they would definitely be overpowered. High DPS + Higher Def = Trouble.

RazeMage: I...don't really think psychological warfare is grounds for labeling a god as better or worse than his peers.

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Permalink | Quote | +Rep by BluePenguinz » August 23, 2013 11:16pm | Report
I really dont have any problems. Some gods are just more useful than others. I have noticed that Neith is very noob friendly, there is a huge skill gap between her being bad and good. Her backflip is probably one of the best escapes in the game. Just wait when the noob player learns how to use her weaves. But then they want to throw them out there all the time, giving her the same "problem" as Agni, knowing when to use your dash/Backflip. But its still a reliable escape. Ymir is just.....ugh, god, i love him. He's so good. One of the best Smite tanks, hands down. Chang'e does a ton of damage, despite being a "support mage". In a player who knows how to use her, she is ****ing ridiculous. Artemis is in my opinion, somewhat underpowered with her lack of escapes. Even Ra and Ao Kuang have better escapes than her. Her one escape might be her ult, and who would want to waste that? With the recent change to the basic attacks of mages now dealing magical damage, Freya destroys, Im looking forward to the rebalancing she will eventually get. I always hear people say Isis is amazing, or Isis is OP, when i dont see it. Yeah, shes strong, but just a quick focus and her low hp, shes done. It may be hard to gank her sometimes with her silence. Vamana is weird. I cant seem to pin him down to any tag. Hes kinda the true definition of a Bruiser (Herc is there too, but hes better). Fenrir is strong, but squishy. Hes very frightening, but if you just stand up to him, hes no problem. Zeus and Hel are OP in anything but conquest. I literally just learned that Zeus's Aegis gives charges to auto attacks and i think thats very strong. Thor is a very well balanced melee carry, I like where he is now. Brain farted. I guess thats it.

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Permalink | Quote | +Rep by Tooonah » August 24, 2013 12:20am | Report
The only god that's broken imo is Loki. A god thats meant to jungle shouldn't be able to solo lane with very little skill requirement. With one spell clearing waves, one spell vanishing you and putting a dot on the guy you hit, one spell hitting for an absurd amount and an ult that blinks you to the target location, stuns and hits for again an absurd amount is broken. They balanced Loki around him in the jungle, but when he solo lanes he just gets a ridiculous
amount of gold and it's over. And the fact that you can have another assassin on your team.

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Permalink | Quote | +Rep by HiFromBuddha » August 24, 2013 5:48am | Report
Hm, in terms of who is balanced, I'd say Vamana is the definition of balanced. He's just incredibly balanced, no other way to put it.
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Permalink | Quote | +Rep by All4Games » August 24, 2013 6:48am | Report
HiFromBuddha wrote:

Hm, in terms of who is balanced, I'd say Vamana is the definition of balanced. He's just incredibly balanced, no other way to put it.

i would say that artimis is also completely balanced as well as some other old gods. kali is almost balanced but would need 1 skill that has some form of cc. not a stun.
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Permalink | Quote | +Rep by Dark Jaw » August 24, 2013 6:59am | Report
I also agree that Ao Kuang and Ra are balanced. Although Ao Kuang is way passive, he may have one of the highest magical damage potential in the entire game, also he is squishy. The same goes for Ra. They're how mages are supposed to be, not like Chronos or Poseidon.


Ymir is not overpowered. He lacks damage and mobility. Yeah, he may have a wall, and the second longest stun in the game. But he is exactly how tanks are supposed to act: Unkillable machines with tons of CC, low mobility and low damage.

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