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Top 5 Voting

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Forum » God & Item Ideas » Top 5 Voting 25 posts - page 2 of 3
Permalink | Quote | +Rep by M4XiiMUS » September 26, 2013 9:33pm | Report
Fine, I'll change my vote then.

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Permalink | Quote | +Rep by RazeMage » September 27, 2013 12:05am | Report
EH, nnono, you could vote even 10 if you want to, that's because i want everyone including the contenders to vote as well

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Permalink | Quote | +Rep by JararoNatsu » September 27, 2013 12:13am | Report
Raze, the problem with the contenders voting is that there is an obvious biased opinion. It is more probable that they will vote with their idea as the more favorable, not out of reason but out of sheer desire to win. Each person is likely to believe that their idea is superior, so you do not get a "legitimate" vote.

Because of this, I refuse to vote. I suggest that the other contestants do the same.

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Permalink | Quote | +Rep by VultokoFredrik » September 27, 2013 6:28am | Report
JararoNatsu wrote:

Raze, the problem with the contenders voting is that there is an obvious biased opinion. It is more probable that they will vote with their idea as the more favorable, not out of reason but out of sheer desire to win. Each person is likely to believe that their idea is superior, so you do not get a "legitimate" vote.

Because of this, I refuse to vote. I suggest that the other contestants do the same.

Agrees. Although I don't think my idea is the best out of the finals. I got extremely surprised and happy when seeing it. :)

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Permalink | Quote | +Rep by M4XiiMUS » September 27, 2013 7:10am | Report
Our, why not just allow the contenders to vote for everyone but themselves? I will delete my vote if needed tho.

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Permalink | Quote | +Rep by RazeMage » September 27, 2013 7:27am | Report
How about this? :
- all contenders SHOULD vote
- whatever number the contenders wrote on themself will be considered 10
- contenders that doesn't vote will automatically give every other contenders and himself 10

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Permalink | Quote | +Rep by Daheri » September 27, 2013 7:56am | Report
Ullr: 4
Charon: 8
Houyi: 7
Rama: 5
Shakpana: 5

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Permalink | Quote | +Rep by HiFromBuddha » September 27, 2013 8:04am | Report
RazeMage wrote:

How about this? :
- all contenders SHOULD vote
- whatever number the contenders wrote on themself will be considered 10
- contenders that doesn't vote will automatically give every other contenders and himself 10


Well, there's going to be obvious bias, and I honestly didn't want to vote, but...

EDIT: I have revised the scores.

Rama: 8
I actually quite like some of the mechanics that this god brings to the table. Personally, I'm not a fan of all this critical hit business, as I find critical hit to be sufficient enough with the amount that is currently in the game, and also the fact that critical hit is not very good early game, which is when free stats really comes into play. However, I simply love the refresh mechanic of his first ability. Landing an auto-attack and dodging out of the way of an incoming skillshot in the midst of a duel would definitely be a very satisfying moment in the game. Same goes with landing a perfect snipe on a fleeing god with low health. The opportunity for moments of pure satisfaction that will also make you feel like a badass in the process definitely bumps up this god's score, and I find that this will definitely be a fun god to play.

Ullr: 6
I'd say this god design is definitely very solid. There are quite a few mechanics I quite like about this god. The 4 hit mechanic is definitely interesting, but I do feel like there is not enough reward to it. I'm a fan of basic attack replacements/ basic attack modifications. However, I, personally, didn't really have anything I was attached to. There was nothing in this kit that made me think, "That's pretty cool" or "That's so badass". One thing I did enjoy was the, albeit small, amount of kit synergy. However, some of the buffs are a bit small, and I feel like bumping them up a tad couldn't hurt.

Houyi: 5
I'm honestly not a fan. I truly believe that his kit lacks ambition. Almost everything here has been done before, and this god has simply got a modified version of the original. Reading this god, there is nothing that I feel like was a great idea. There was nothing here that I thought, 'oh hey, maybe I should incorporate something similar to this in one of my fuuture gods because it is a fun, original and exciting mechanic'. It does seem like these abilities weren't made for eachother It seems like you were just brainstorming a bunch of abilities and chucking them together to make a kit. Basically, it doesn't feel like there is any synergy in this kit, and none of the abilities complement eachother, or even interact with eachother. However, I will not deny the fact that it is solid. With a safe god design comes something that is easy to balance, and this god is definitely balanced and does seem realistic. But, as stated numerous times, lacks ambition, something that I feel many of Hi-Rez's current gods lack as well.

Shakpana: 8
I love a lot of the things this god offers to the table. I love how true to the theme this god feels. This god really will cause enemies to think, and probably will drive them into insanity. The abilities of this god aren't random abilities that just have particles that relate to the god (see Apollo and He Bo), they legitimately feel like abilities that were specifically designed for this god, and I love that. I also love abilities and designs that really mess with the enemy. It's both fun for you, because you are deceiving, and even fun for the enemy, because they'll feel incredibly satisfied if they completely see through the illusion. Ultimates that are purely steroids are hard to pull off, because if they don't feel satisfying, then they don't feel like ultimates. Here, I think you've done a great job of it. I can see a fed Shakpana completely melting through a team in a teamfight, and that'll definitely be satisfying. However, the one thing that is detracting the score of this god from a 9, or possibly even a 10, is his first ability. I'm just not a fan of an ability that randomly changes everytime you use it. If you really want an ability that offers multiple buffs, I believe something like TF's Pick A Card from LoL would be much better.
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Permalink | Quote | +Rep by RazeMage » September 27, 2013 8:17am | Report
Eh, a note that this vote is only 20-60% score to the final score (haven't decided yet how much) so the main scores that matters is from judges and me (me mostly) (come on, I'm the one that pay this :P and I want to give it to my favorite)

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Permalink | Quote | +Rep by VultokoFredrik » September 27, 2013 9:37am | Report
Now with this system I'll vote. :)

Shakpana - 4 points

Charon - 7 points

Houyi - 7 points

Rama - 8 points

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