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Smite is an online battleground between mythical gods. Players choose from a selection of gods, join session-based arena combat and use custom powers and team tactics against other players and minions. Smite is inspired by Defense of the Ancients (DotA) but instead of being above the action, the third-person camera brings you right into the combat. And, instead of clicking a map, you use WASD to move, dodge, and fight your way through the detailed graphics of SMITE's battlegrounds.
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For example, blink-ults are huge for him. With recent buffs and a glyph option for Relic Dagger, how is this not in the build???
And I don't specifically propose aura items just because his passive synergizes with it, but some of them can be very useful. Additional item options rather than just a static build would be good to see.
Finally, I personally would prioritize Shackles over Searing Flesh. Tons more damage potential there IMO.
Sure. For a big teamfight mode, I suggest getting 30-40% CDR and consider Relic Dagger and Blink Rune as the only core items. I assume you'll generally go fairly tanky, but you can consider some utility offensive items such as Stone of Binding, Divine Ruin, Spear of Desolation, Pythagorem's Piece and Ethereal Staff.
Other items that are generally very good but situational:
So here are is a blanket build, but I really suggest making adjustments to it as you see fit. The only core item here is Relic Dagger.
War Flag ( War Banner) -> Gauntlet of Thebes / Prophetic Cloak -> Relic Dagger -> Pridwen -> Sovereignty / Heartward Amulet / Shogun's Kusari / Oni Hunter's Garb -> Ethereal Staff / Divine Ruin
...just to provide feedback, you're welcome to take it or leave it but I wasn't being toxic, think my comment is quite mild.