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Smite is an online battleground between mythical gods. Players choose from a selection of gods, join session-based arena combat and use custom powers and team tactics against other players and minions. Smite is inspired by Defense of the Ancients (DotA) but instead of being above the action, the third-person camera brings you right into the combat. And, instead of clicking a map, you use WASD to move, dodge, and fight your way through the detailed graphics of SMITE's battlegrounds.
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No pen other than 10 flat from Jotunn's. Doesn't have Poisoned Star, which allows Art to take more advantage of her enhanced damage from CC.
DON'T GET O-BOW 2nd!!! Explanation here: https://www.smitefire.com/smite/forum/theory-crafting/adc-theory-crafting-balancing-power-amp-attack-speed-58650
Bloodforge 3rd is not optimal either. If you want the lifesteal typically go for Devourer's Gauntlet, and get it early. Alternatively, you could go Asi early and switch to BF late.
Basically, the whole build and build order is wrong.
Also what is going on with that skill leveling? Why would you ever level like this???
But in this season, Artemis' passive got a rework. Instead of having crit chance in her passive, it was changed to offer boosted damage when an enemy is CC'd. This drastically changes how you build her optimally, moving DB from being a reasonable 1st crit item to needing to be 2nd or 3rd in a build that includes (and often prioritizes) Poisoned Star.
A build that worked in S3 may still "work" in S5, but remember that items and god abilities get changed.
Excuse me? (I joined Smite Erlang Release)
I was mostly talking about dB early. Not so much about mixing Jotunn's. I did it from my phone and didn't check previous comment XD
Better build: https://www.smitefire.com/smite/guide/artemis-trap-queen-5-21-20158