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Hi there and welcome to my 2nd guide for Season 2 and this one will feature another of the oldest gods Artemis the Goddess of the Hunt in this guide i will explain how to overall play with Artemis her Pros and Cons and the many builds she can go into due to her passive giving her some Versatility
Pros: + has a Very Strong Late Game + Has Early Crit with ![]() + Unique CC in the form of rooting cripple traps Transgressors Fate can have up to 3 at a time + Has a AS and Movement speed steroid on demand ![]() + Good Poke with ![]() + Good Team Fight Potential with ![]() + Can Melt Objectives Like Butter |
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Cons: - Has a Somewhat Weak Early Game (requires 2/3 items to get going) - Does not Possess any Dash or Jump making her very weak vs slows - ![]() - has trouble clearing waves at the start(lvl 1 - 4/5) - Very Squishy (cant deal with very High Burst Junglers) - Has Trouble against Walls Cutting off her escape route - New Disarm CC is Very Effective on her even more so then other hunters |
Here i will explain what all her spells do and some Mechanics Behind Them:
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Still Target(~) After Landing a AA(Auto Attack/Left Click) We Gain 5% critical Strike Chance for 4 sec stacking up to 3x(times) for a total of 15% crit chance. |
Transgressors Fate |
Transgressors Fate (1) This is our Rooting Cripple Trap we can use it in many ways mostly to follow up CC or Escape. |
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Vengeful Assault (2) This is Our Steroid on Demand granting 35% - 75% Attack Speed and 20% movement speed for 3 - 5 sec scaling from skill rank 1 - rank 5. |
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Suppress the Insolent(3) We Shot a Hail of Arrows in the Targeted AoE Dealing Damage and Slowing down Targets hit. |
The Branch off for builds will be marked in a Red Underlined Color also im not doing any unicorn or other builds here since the nerf to Qin's Sais it is overall slightly less effective then the critical strike and similar to critical strike builds
For a Simple Read i made the Builds Clickable so just click the one you want and read on However the Standard build is the build all other builds branch off of So i would Recommend Reading the Standard one First!
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Devourer's Gauntlet We Stay in Lane Until we have at Least 1400 Gold for ![]() ![]() ![]() ![]() |
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Ninja Tabi Our 2nd Item is Always Ninja Tabi the attack speed it grants is always a good boost to our DPS(Damage Per Second) and the movement speed is a Simple Must Have. |
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Ichaival this is the 2nd choice we have for a item unlike the Executioner this item offers 10 flat pen a lot of attack speed and its passive reduces the Physical Power of any god were hitting while giving us Bonus Physical power this item is great for boxing or dueling other hunters or assassins its much cheaper the ![]() |
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Rage This is our 4th or 5th item depending on if you chose to build ![]() |
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Deathbringer This is our 5th or 6th item depending on if you did or did not purchase a ![]() |
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Malice This is our final 6th/7th item (depending on if you did or did not purchase ![]() |
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Titan's Bane This Item grants us Amazing Objective/Warrior/Tank Shredding Potential in case we have a FG + Red Buff we can even 1v1 a Phoenix if our ![]() |
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The Executioner as the 3rd item in the build we will Rush Executioner as we will need the pen for what were doing |
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Rage if going for single target damage ![]() |
Sprint |
Sprint This is one of the most Standard Actives to pick up it grants us a burst of Movement Speed Makes us Immune to slows at rank 2 & 3 and finally at rank 3 we can AA without the AA movement Penalty(when your AA you slow down for a split moment or so for quite a lot feels like 50%) i would run this 9.9/10 times there are a very few scenarios in which you dont get these due to mega high burst combined with ![]() ![]() ![]() ![]() |
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Greater Purification This Active Cleanses just about any CC and makes you immune to CC for 3 sec while reducing all coodlowns by 3 sec as well it can be used in many ways any were from making sure you dont get interrupted during ![]() ![]() |
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Combat Blink This Active is a great but rare pick up if the enemy team has a ton of burst and wall like spells for example ![]() ![]() ![]() |
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Aegis Amulet/Pendant Depending on the situation and the amount of burst the enemy has a ![]() ![]() ![]() ![]() ![]() |
Dear god Match ups in duo lane are a nightmare to make this will be a heavily WIP(worn in progress Zone for the guide) as i will need to note a number of hunters and guardians that you see in here!
oh and sorry if some match ups dont have the best advise im still improving my self and im batter on dealing with hunters then supports thus the support match ups may be lacking any feedback on those is welcome
strong points: - Very Strong Late Game - Good Poke with ![]() ![]() - Has lot of Free power with ![]() ![]() - has some global presence with ![]() - ![]() - ![]() - One of the Champion Objective Melters |
Threat Level:High |
Weak Points: + ![]() + ![]() + ![]() + Squishy in all stages of the game + Needs to Itemize for Attack speed + ![]() |
strong points: - Can Sustain him self & his support with ![]() - has great poke CC and medium burst in the form of ![]() - one of the longest dashes in game aka ![]() - Large team fight presence in the form of ![]() - has the highest base Auto Attack Speed Scaling from all hunters - for some reason most smite players have the instinct to chase and destroy ![]() |
Threat Level:Difficult - Hard |
Weak Points: + hear bomb is a skill shot and thus we can learn to doge it + ![]() + ![]() + the attack speed buff on ![]() + Squishy in all stages of the game probably the most squishy hunter in the game + none of his spells make him CC immune |
strong points: - Passive steroid in the form of ![]() - Global presence with ![]() - medium CC and physical Defense buff in the form of ![]() ![]() - Strong Escape / Chase in the form of ![]() ![]() - Best Split Pusher in the Game can force a god to defend have his team start a fight then just fly into the fight like a hero |
Threat Level:Low -Difficult |
Weak Points: + Wave Clear with his ![]() + similar to how other hunters can be stopped mid dash with Transgressors Fate so can he + ![]() ![]() + ![]() + Dots can effect him while he using ![]() ![]() + ![]() ![]() ![]() |
strong points: - has a CC cleansing shield in the form of ![]() - Possess a Knock up in the form of ![]() - great mobility and potential giant knock back in the form of ![]() - Tanky as hell vs critical based gods due to ![]() - Great team fight initiation/presence with ![]() ![]() |
Threat Level:High |
Weak Points: + you can Cancel Out ![]() + does not possess high Damage unless your in melee range and he would have had to chose to max ![]() + his early game is a tad weak before he becomes somewhat tanky + has trouble playing from behind (like most gods) + ![]() |
strong points: - Has Global Presence with ![]() - Strong CC with ![]() - her ![]() ![]() - Decent mobility with ![]() - can Block AA with a Passive Portion of her ![]() - ![]() ![]() - Massive Base HP scaling |
Threat Level:High |
Weak Points: + ![]() + if the target of ![]() + some spells are able to follow her globally ![]() + Ares's ![]() + does not possess many weakness but she can be punished with Cripple effects and magic damage if caught out + ![]() |
strong points: - Strong Clear & Poke with ![]() - Possess a ![]() - Strong CC with ![]() - His Passive ![]() - ![]() - Massive Zone out and potential burst with ![]() - somewhat strong in all stages of the game |
Threat Level:Normal -Difficult/hard |
Weak Points: + Low Mobility + Can be bursted or caught out in rotations to mid camps/other lanes before he becomes tanky + ![]() + ![]() + ![]() + ![]() ![]() ![]() + a miss placed ![]() |
Overall Artemis can be a very Powerful god in the right hands having some of the best boxing power and potential along with one of the higher team fight potentials from all hunters she can cause a lot of pain melt objectives and bully non sustain based hunters out of lane even early on if she can afford to be aggressive that is thus she is best used with aggressive supports such as:
- Ymir there combo of
Frost Breath
Suppress The Insolent
Glacial Strike + AA from both can be lethal very early on
- Athena due to her versatility she can greatly combo a a
Shield Wall
Confound into a
Suppress The Insolent combo it can deal high damage and do rather quite well
- Sobek his charge pray works quite very well with Transgressors Fate pulling the enemy good into a 2 sec root is a effective 3 sec CC combo after the root ends they take a
Tail Whip and fly towards
Artemis he can then slow them with
Lurking In The Waters or artemis can follow up on his
Tail Whip with her
Calydonian Boar overall quite the nasty lane though you may want to consider having a jungle
Athena or
Ymir in solo/jungle to provide additional CC as
Sobek is based more around single target CC and multy target slows
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Your guide is really good, another thing i could recomend you doing is totalling up the stats of all your builds, like how much power pen attack speed crit chance... that kinda stuff
tried her solo duo and mid and tried some builds here and there overall i think i did a decent job right now im trying to add similar collums and tablets on the ymir guide and update some of the older ones but first i need to finish a chllange from a friend
Jungle Bacchus....why did i ever accept that challange....
Also, there's no need to build all 3 crit items on Artemis. If you have all 3 you start at 70% crit chance and with both passives it's 70% -> 85% -> 100% -> 100%. If you build just Malice and Deathbringer that gives you 40% -> 45% -> 50% -> 55% -> which is plenty with her attack speed. I personally feel the extra pen on Titan's Bane or Brawler's Beat Stick is far more useful than the extra crit chance.
Also, since Apollo's nerf on lane clear I feel that he is not a difficult match-up at all. He can't one-shot wave and dive in on you. Just keep your ult ready if he tries to slide in. That's just my thoughts though.
I would also suggest experimenting with some builds that are not "meta-friendly" as I have had some really good luck with some odd builds.
I also agree that unicorn build is not really possible anymore with Qin's nerf and removal of pen boots. :(