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Athena, Goddess of Wisdom (Season 6)

1 4 47,039
4.4
by BillTheUnicornX updated June 1, 2019

Smite God: Athena

Build Guide Discussion 8 More Guides
Choose a Build: Jungle
Jungle Solo
Tap Mouse over an item or ability icon for detailed info

Athena Build

Starter

Build Item Assassin's Blessing Assassin's Blessing
Build Item Spellbook Spellbook
Build Item Multi Potion Multi Potion
3
Build Item Purification Beads Purification Beads

Core

Notes These are the items that you must have with Athena. Everything else is pretty much up to you. Magi's Shoes and Shoes of Focus are interchangeable.

Notes

These are the items that you must have with Athena. Everything else is pretty much up to you. Magi's Shoes and Shoes of Focus are interchangeable.

Build Item Shoes of the Magi Shoes of the Magi
Build Item Void Stone Void Stone
Build Item Breastplate of Valor Breastplate of Valor

Damage

Build Item Rangda's Mask Rangda's Mask
Build Item Bancroft's Talon Bancroft's Talon
Build Item Gem of Isolation Gem of Isolation
Build Item Ethereal Staff Ethereal Staff
Build Item Obsidian Shard Obsidian Shard
Build Item Chronos' Pendant Chronos' Pendant

Relics (Choose Two)

Build Item Purification Beads Purification Beads
Build Item Aegis Amulet Aegis Amulet
Build Item Blink Rune Blink Rune
Build Item Horrific Emblem Horrific Emblem
Build Item Heavenly Wings Heavenly Wings

Protections (Pick 2 or 3)

Notes Standard build includes Breastplate of Valor and Void Stone.

Notes

Standard build includes Breastplate of Valor and Void Stone.

Build Item Breastplate of Valor Breastplate of Valor
Build Item Genji's Guard Genji's Guard
Build Item Mantle of Discord Mantle of Discord
Build Item Spirit Robe Spirit Robe
Build Item Hide of the Urchin Hide of the Urchin
Build Item Void Stone Void Stone

Alternate: Hybrid Jungler

Build Item Assassin's Blessing Assassin's Blessing
Build Item Imperial Helmet Imperial Helmet
Build Item Healing Potion Healing Potion
2
Build Item Mana Potion Mana Potion
2

Hybrid Jungler Example Build

Notes Sell Dynasty Plate Helm to get Spear of Desolation.

Notes

Sell Dynasty Plate Helm to get Spear of Desolation.

Build Item Dynasty Plate Helm Dynasty Plate Helm
Build Item Shoes of the Magi Shoes of the Magi
Build Item Bancroft's Talon Bancroft's Talon
Build Item Void Stone Void Stone
Build Item Breastplate of Valor Breastplate of Valor
Build Item Polynomicon Polynomicon
Build Item Spear of Desolation Spear of Desolation

Ranked Build Example

Notes Sell boots for Speed Pot and Spear.

Notes

Sell boots for Speed Pot and Spear.

Build Item Assassin's Blessing Assassin's Blessing
Build Item Bancroft's Talon Bancroft's Talon
Build Item Shoes of Focus Shoes of Focus
Build Item Void Stone Void Stone
Build Item Breastplate of Valor Breastplate of Valor
Build Item Polynomicon Polynomicon
Build Item Shaman's Ring Shaman's Ring
Build Item Elixir of Speed Elixir of Speed
Build Item Spear of Desolation Spear of Desolation

Athena's Skill Order

Preemptive Strike

1 X Y
Preemptive Strike
2 8 11 14 15

Confound

2 A B
Confound
3 12 16 18 19

Shield Wall

3 B A
Shield Wall
1 4 6 7 10

Defender of Olympus

4 Y X
Defender of Olympus
5 9 13 17 20
Preemptive Strike
2 8 11 14 15

Preemptive Strike

1 X
Athena powers up for a dash. While dashing, Athena will pass through minions, stop and hit the first enemy god she encounters, dealing damage. If she hits an enemy, Athena gains a stack (max 3), reducing the next source of Basic Attack damage from any god that hits her. Athena may also gain these stacks by hitting an enemy god with Reach, once per attack.

Ability Type: Dash, Slow, Damage
Damage: 80 / 130 / 180 / 230 / 280 (+50% of your Magical Power)
Range: 55
Cost: 60 / 70 / 80 / 90 / 100
Cooldown: 15s
Confound
3 12 16 18 19

Confound

2 A
Athena releases a shockwave of power from her shield, Taunting enemy gods and decreasing their Attack Speed as she forces them to fight or chase her.

Ability Type: Cone, Taunt, Damage
Taunt Duration: 1 / 1.25 / 1.5 / 1.75 / 2s
Damage: 40 / 65 / 90 / 115 / 140 (+20% of your Magical Power)
Attack Speed Slow: 20 / 22.5 / 25 / 27.5 / 30%
Cost: 60 / 65 / 70 / 75 / 80
Cooldown: 18s
Shield Wall
1 4 6 7 10

Shield Wall

3 B
Athena summons a group of Athenian warriors who do damage and Slow upon arrival. After 2s, they strike again, dealing additional Damage and Slowing.

Ability Type: Circle, Damage
Initial Damage: 70 / 110 / 150 / 190 / 230 (+50% of your Magical Power)
Secondary Damage: 70 / 135 / 200 / 265 / 330 (+50% of your Magical Power)
Slow: 15%
Radius: 15
Cost: 60 / 65 / 70 / 75 / 80
Cooldown: 16 / 15.5 / 15 / 14.5 / 14s
Defender of Olympus
5 9 13 17 20

Defender of Olympus

4 Y
Athena picks a single allied god anywhere in the world, and launches herself up into the air, landing next to that god 3.6 seconds later. During that 3.6 seconds, both Athena and the allied god gain Damage Mitigation, and the allied god also gains Movement Speed. Enemies nearby when Athena lands take damage.

Ability Type: Teleport, Buff, Damage
Damage: 330 / 405 / 480 / 555 / 630 (+90% of your Magical Power)
Ally Mitigation: 10 / 12.5 / 15 / 17.5 / 20%
Movement Speed: 10 / 12.5 / 15 / 17.5 / 20%
Radius: 20
Cost: 80 / 90 / 100 / 110 / 120
Cooldown: 120s

Introduction

Athena OP. Burst down squishies with your combo and really offensive passive that essentially has no synergy with the rest of her kit. Use hard CC to lock down tanks, and induce salt nuking everyone with your passive. Destroy in ranked or casual. Athena Support is really overrated, so play Jungle.

Pros / Cons


Pros:


Amazing Crowd Control
Global Presence with Ultimate, Defender of Olympus.
Amazing single and area damage
Great base protections
Reach deals extra damage with no movement penalty

Cons:

Dash and Ultimate require charge up
Entire combo interrupted by Beads
Easily locked down by Crowd Control
Requires moderate skill to use

Items

Jungle Core

This item is actually quite powerful, although its passive activates in the midgame. It gives you very good Magical Power and then debuffs the enemy when using an ability, making all hits deal 10% more to them. Build after boots to get the passive as quickly as possible.
Shoes of the Magi: This item no longer has a Magical Power advantage against the Shoes of Focus, but it is still a very powerful item, as it has 10 Magical Penetration, which can shred most of any enemy's Protections early in the game. This could also be switched out with Shoes of Focus, for the extra CDR and Mana.
Polynomicon: This is the item that makes Athena's Reach Passive so powerful. It procs right after you use an ability, just like Reach does. It increases your next Basic Attack's scaling Power by 75% for the next 8 seconds, or until a Basic Attack is used. Since Reach is ranged and increases the next Basic Attack's scaling by 15%, 15% plus the 75% from Polynomicon and the 20% base Basic Attack damage, you will get a free ranged attack that deals 110% of your Magical Power. This item also allows for ranged poke and even finishing up opponents.

Solo Core


Shoes of the Magi: This item is recommended for the same reason that you would get it in the jungle.

Alternative: Shoes of Focus are also very good for a jungler, as they now have no Magic Power difference and, forcing you to choose between 250 mana and 10% cooldown or 10 pen. In S6, Focus is probably better, as Athena has long cooldowns.
Breastplate of Valor: A very powerful item that is quite cheap, the Breastplate of Valor offers ample Physical Protections, 300 Mana, 10MP5, and a whopping 20% CDR. This item is a must-have for anyone in the solo lane. Build this after boots if the enemy solo laner is a Physical god.
Void Stone: Another powerful defensive item, the Void Stone offers 60 Magical Protections, down from 70 in recent patches, but still very effective. It also gives you 150 Health, 20 Magical Power, and an interesting passive. The Void Stone is able to reduce the Magical Protections of all enemies by 20. This is a large amount, and is actually more penetration than any of the offensive flat penetration items. This item can really help in team fights. If your solo opponent is a Magical god, build this after boots.

Skills

Reach Reach is an amazing aggressive passive. After using an ability, the next basic attack instead shoots a spear that pierces all enemies, player deployables, and walls. It also deals an increased 15% of your Magical Power. This passive does not have any cooldown, so always basic attack after using an ability for added damage. This is best paired with Polynomicon.

Preemptive Strike This is your dash ability. It deals decent damage, provides a slow, and can give you up to three blocks based on the amount of damage that you deal. Level this second, but could also be leveled third if you prefer Confound duration. For high single target damage, level it first, although that is more of a casual troll build.

Confound This is Athena's main Crowd Control ability. It does not deal any damage, but can taunt all enemies for 1 second, plus 0.25 of a second per level. I usually level this third, but you could level it second if you value this more than Preemptive Strike. Very good when used with Shield Wall.

Shield Wall This is Athena's main source of damage and wave clear. This ability initially summons a group of Spartans in a circle, which deals a good amount of damage, who strike two seconds later, dealing more damage. When leveled to the max, it can deal 560 + 100% of your Magical Power, which is essentially the damage of an Ultimate when both hits connect. I usually level this up first for wave clear and damage. However, it relies Confound to deal the second hit. To maximize damage, use 3 and then use 2 just when the target walks out of the circle.

Defender of Olympus This is Athena's ability that allows global presence. It also deals massive damage when it hits. Level this whenever you can. This ability nukes enemies when playing in the jungler role with multiple offense items. However, if you are playing with random teammates, chances are that you probably won't be coordinating, which makes this ultimate harder to hit. You land at your current location if the target dies, so try not to use it on a teammate who is about to die. Best used on tankier solo laners or supports who get close to the enemies.

Your combos should go like this:

Shield Wall > Taunt > Basic in between each ability
You should always Shield Wall and then Taunt because Shield Wall has two hits. Taunting afterwards gives you the chance to make both hits connect, instead of just making one weaker hit connect. Using your basic will proc Athena's Passive, which deals an extra 15% of your Magical Power. This allows extra damage, plus Polynomicon.

Preemptive Strike/ Blink > Shield Wall > Taunt > Basic in between each ability
Preemptive Strike and Blink allow you to get up close to use Shield Wall.

Defender of Olympus > Shield Wall > Taunt > Preemptive Strike > Basic in between each ability
Defender of Olympus allows you to get up close, where you can then unleash your Shield Wall combo. Use Preemptive Strike to chase and use the Passive to snipe escaping enemies. Combined with Polynomicon, you can deal around 600 to 700 damage on squishies.

Ranked Play

Currently a lot of better options for Jungle, but if you play Athena correctly and accurately, you can be a pretty devastating force. Other current S6 junglers would include Pele, Ao Kuang, and Ne Zha. However, Athena has some of the highest ban rates in the game, which means that you probably won't get to play her unless you are first pick and Athena is not first two bans, which is quite unlikely.

Team Work

Use Taunt to save your allies. Note that opponents who miss out on kills due to Taunt will be extremely salty and may spam message you throughout the game. Taunt can also be used to gather enemies in one place for an ally to use an AOE ability, such as Scylla's I'm a Monster, Odin's Raven Call + Lunge, Hou Yi's Sunbreaker, etc.

Coordinate with your team to use Defender of Olympus. It has 20% damage mitigation, so use it on teammates who might be in trouble or teammates who are close to bunched up enemies. You can also combine your Ultimate with Ares's Ultimate to hit everybody, Ult to Hades when he is using his Ultimate, Baron Samedi, etc. However, coordinate with your team so you can set up your combos correctly.

Summary

In conclusion, Athena is a powerful Guardian with great offensive and defensive stats. She can be used in multiple roles and can succeed in every one of them. Combine different items for different effects to create devastating combos, and don't forget to use Reach. Polynomicon is a must. Coordinate with your team to make the most out of your abilities, and combine Defender of Olympus with other Ultimates to get Decide every time. Remember not to play Loki.

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1
BillTheUnicornX | July 31, 2018 6:29am
Also accidentally added Heartward. Don't get that.
1
BillTheUnicornX | July 31, 2018 6:28am
It works.
1
Kriega1 (143) | July 31, 2018 9:15am
It doesen't work though. Especially the damage items you suggest for solo role. Your jungle build needs some hybrid items e.g. Void Stone, maybe Dynasty Plate Helm etc...
1
BillTheUnicornX | August 2, 2018 5:26am
LOL, I watch too much Weak3n. He builds this type of stuff.
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1
Kriega1 (143) | July 30, 2018 2:16pm
Full damage Athena jungle with no hybrid/defensive items? Thorns on a squishy jungle build? Ethereal staff and Chronos' Pendant on Athena jungle? Heartward Amulet on a Solo lane build?

Mage damage items on a solo lane build? Obsidian Shard on Athena Solo is also a joke, right?

These builds need to be changed.
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League of Legends Build Guide Author BillTheUnicornX
Athena, Goddess of Wisdom (Season 6)
Table of Contents

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