This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page
Vote received! Would you like to let the author know their guide helped you and leave them a message?
Welcome! I know, I know, by now your saying why would you use that instead of blah blah, and isn't blah blah better. Don't let the name sway you, SERIOUSLY, you will be white on rice with whomever you face and I'll address why I've chose this build.
Never sell this item until it's time to buy your last item. The health, life steal, and physical power adds up;that's why you'll see
*The Executioner* last since it will be replacing Death's Toll.
Ninja Tabi gives decent attack and power but your getting this mainly for the attack and movement speed. Once you get
*Soul Eater* it covers for your low power and that's when you become a real threat. Ninja Tabi with
*Hastened Fatalis* makes you pretty much damn near Michael Jackson and
is the icing on the cake. Personally, I don't switch my ninja out until after I get my 5th item, that is when I buy Warrior Tabi and make people not want to play smite anymore.
I've tried so hard to play this character with just Death Toll for lifesteal but I feel as if I'm dying too fast. Then I realize I needed sustain so this item is a MUST and is heavily slept on for Bakasura. It gives 20% Lifesteal, 30% Attack Speed, and after each kill it gives +0.5% lifesteal and movement speed (I'm glad minions are in the game). Now even though they nerfed this item it's still broken tier for escaping, if you take damage below 25% health all stacks are consumed restoring 1.5% of your maximum health per stack, so now they've made this more of a defensive item because at 20 stacks you practically get your health back. Keep in mind his passive
allows his attack speed and movement to increase for each enemy he kills, I'm done talking let's move on to the next item.
By now your like at this route your going to overlap attack speed and movement speed, now, your main focus is the ability of the item rather than its stats and this item allows you to do circles around people, towers, and phoenix. Since the attack speed movement debuff is removed for 1 second you can at least get 4 hits in like nothing, making you feared even by guardians. For example, Your hitting someone and about to get gank, your movement speed is broken right now and your damn near almost back at your tower or to your teammates, then you have a jump so you just dodged an enemy stun. Awilix saying he's too damn fast for me to use my ult. This item can be up for debate but nothing can go wrong with a little insurance policy.
Even though the penetration is only 10% I'm all for the
. My physical power is now increasing and your physical power is decreasing. The attack speed is overkilling so it's time for some
*Warrior Tabi*. I'll only choose
when I'm soloin. Wave clearing with this item is a good way to poke the enemy whose afraid to initiate against you plus it's doing 30 damage +50% of your total power that's why you skip straight to
early because you want that sustain when facing someone by yourself since 9 times out of 10 you will get ganked soloing and every damage counts.
The last item can be whatever you want but since I'm already in that *** *Pause* I want to make sure your dead so I'll get this item for the power and the fact that I'm decreasing your physical protection ONCE AGAIN, yeah I know this makes guardians sweat even more, forcing them and their team to change their entire build. Your job is complete when the opponents have more physical then magicical protection but that still won't save them, no one is safe.
MeditationPurificationSanctuary Mainly I'll start off with Mediation always, unless the enemy have some annoying cc's like
Then I'll use Purification and get Meditation second but if it's overkill enemies like
then Sanctuary is my second relic.
Abuse,Abuse,Abuse your gaining true damage *which is physical power* when using
. When your fighting minions and an enemy is near, pop the ability and start hitting the minions along with them then use
take down to escape or
then
so you can get that extra health. Your forcing them to either stay there and take damage or back up so you can finish getting xp from minions so they can go camp in tower.
There will be times when you have full health and don't even need more health but still use it to eat a minion. Try your best to get your stacks to 6 (I'll explain soon) so you can always be ready to pop your ult for anything and that protection buff can save you in situations you thought were impossible.
Your movement speed may be nasty but that's your only escape. Best to use it by leading someone near a wall then jump over that wall or when you feel as if your about to be stun. You'll eventually learn the situations and notice when to use your jump. Even when I have my ult I rarely use to initiate unless there's teammates near the opponent or that character has a weak escape.
Always pop your
before your
that extra power is needed and you will notice a difference. Sometimes it is best to cripple them with
then
because you may want the element of surprise and don't want to ruin your chance on a kill. With
you can have the maximum of 6 minions who will fight with you, you stack them with
. Even though 6 is the best 3 and 4 is good enough since passing up on a easy kill just to get 6 minions is not worth it. I rarely do this but say all your minions in the enemy tower is about to die using
is a good way to get those few tower hits you need but the reason I said rarely because that ult could of been used to kill someone that's getting pushed in jungle or gold fury/fire giant it's best to be patient but using it once in the blue moon for towers is okay.
I WANT TO GIVE MY THANKS TO EVERYONE THAT READS MY GUIDE AND HATES THIS CHARACTER, LEAVE ANY COMMENTS, I WOULD LOVE TO SEE HOW TO IMPROVE MY PLAY STYLE AND CHARACTER.
Thank you
SMITEFire is the place to find the perfect build guide to take your game to the next level. Learn how to play a new god, or fine tune your favorite SMITE gods’s build and strategy.
Copyright © 2019 SMITEFire | All Rights Reserved
Warrior Tabi
Hastened Fatalis
The Executioner
Deathbringer
Qin's Sais
Bloodforge
and let me tell you I've been shredding with it. I've been using Bakasura on my scrub account(I've only played 3 matches on the account) but, you can check out the Stats with this build for yourself on my SmiteGuru page Here.
1: Have you tried building Crit? Using one or two crit items can make every second hit land for HUGE numbers, sometimes 800+. I dont build lifesteal on my Baka due to the fact that he can just eat minions. I will engage, kill or leap if im low, then retreat and eat minions till im full on health. Try replace lifesteal with crit and tell me how it goes.
2: I think you need more penetration. Although the increased protections are good, you can sacrifice them in exchange for a better tank killer, that being Titans bane. It gives your basic attack a whopping 33% Physical Penetration AND combined with crit tanks will fall.
Also, for his ult his minions are weak. Although they help, the main reason I use his ult is for the cone attack, and the slow.
I build mine:
Warrior Tabi
Rage
Hastened Fatalis
Deathbringer
Qins Sais
Titans Bane
There is not much need for cooldown on Baka since his abilities arent ones you will be spamming, after one or two engages your out for a while and have some time for abilities to cooldown.
I used to use Ninja Tabi but my original build had Ninja Tabi, Qins Sais, Odysseus Bow and Hastened Fatalis, way too fast lol.
Anyway, try this out. Im rank 10 with Baka and have adapted my build throughtout my time levelling him.