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Relics of your choice, I use beads and aegis. Early game, you're going to wanna put some hp & mp pots in the pocket bc you'll be a little flimsy until levels 10/12.
Amazing Atk Spd, good crit% and a decent lifesteal. This loadout paired with Chern's passive allows you to murder even the tankiest God by throwing your 1,2 and hitting 3-5 basic attacks. Even if that doesn't kill them, do your three while they're evading and pop 2 or 3 basics and I promise you'll get the kill.
You'll want to maximize on Chern's stun by casting your 1 and shattering with your 2. Hit them with some basics and they'll more then likely try to evade. You can use you're regular 3 to catch up and try to get the final basics in if they're not dead already. Or, if you're really thirsty, after they break from the stun and evade, hit your ult then 3 to finish them off.
Tap each threat level to view Chernobog’s threats
Bac has an pounce and a silence, usually opening the door for his adc to feed. Utilize your 3 early on, late game isn't much of an issue.
Array ( [god] => Array ( [god_id] => 26 [display_name] => Bacchus [url] => bacchus ) [scoreVal] => 2 [notes] => Bac has an pounce and a silence, usually opening the door for his adc to feed. Utilize your 3 early on, late game isn't much of an issue. ) 1
Ganesh will usually throw his ring and silence you while his adc pounces in to finish the job. If you see a Ganesh, don't push without your support close.
Array ( [god] => Array ( [god_id] => 87 [display_name] => Ganesha [url] => ganesha ) [scoreVal] => 2 [notes] => Ganesh will usually throw his ring and silence you while his adc pounces in to finish the job. If you see a Ganesh, don't push without your support close. ) 1
If you're bullying the duo lane and (hopefully) utilizing his 3's concealment to get double damage from it, watch out for Arachne coming from the jungle, hopping in to poison, crit & slow you.
Array ( [god] => Array ( [god_id] => 2 [display_name] => Arachne [url] => arachne ) [scoreVal] => 1 [notes] => If you're bullying the duo lane and (hopefully) utilizing his 3's concealment to get double damage from it, watch out for Arachne coming from the jungle, hopping in to poison, crit & slow you. ) 1
Don't even try until lvl 18-20 with 5 built items. Beads, Aegis & Chern's 3 are your best way out of a Bastet (or Medusa) death.
Array ( [god] => Array ( [god_id] => 7 [display_name] => Bastet [url] => bastet ) [scoreVal] => 1 [notes] => Don't even try until lvl 18-20 with 5 built items. Beads, Aegis & Chern's 3 are your best way out of a Bastet (or Medusa) death. ) 1
Read Bastet.
Array ( [god] => Array ( [god_id] => 64 [display_name] => Medusa [url] => medusa ) [scoreVal] => 1 [notes] => Read Bastet. ) 1
Tap each synergy level to view Chernobog’s synergies
*LATE GAME* ideal. Mixed results early game. If your lvl 18+ with 5 built items, Aphro's kiss can make you unstoppable.
Array ( [god] => Array ( [god_id] => 32 [display_name] => Aphrodite [url] => aphrodite ) [scoreVal] => 1 [notes] => *LATE GAME* ideal. Mixed results early game. If your lvl 18+ with 5 built items, Aphro's kiss can make you unstoppable. ) 1
Kep's cc & ability buffs work out great for Chern. Before you get your Atk Spd & lifesteal up, most fights may cut pretty close, so Kep's ult can keep you in the fight after you've already "lost" to come back in and finish the job.
Array ( [god] => Array ( [god_id] => 68 [display_name] => Khepri [url] => khepri ) [scoreVal] => 1 [notes] => Kep's cc & ability buffs work out great for Chern. Before you get your Atk Spd & lifesteal up, most fights may cut pretty close, so Kep's ult can keep you in the fight after you've already "lost" to come back in and finish the job. ) 1
Your ult & Athena's ult will get both of you across the map to help top or mid out. Communicate and Athena can be an S-tier support for Chern.
Array ( [god] => Array ( [god_id] => 37 [display_name] => Athena [url] => athena ) [scoreVal] => 2 [notes] => Your ult & Athena's ult will get both of you across the map to help top or mid out. Communicate and Athena can be an S-tier support for Chern. ) 1
Combine your cc to take out the enemy support, let her take the adc on for a sec - pull back while you cool down, 3 back in and finish the adc.
Array ( [god] => Array ( [god_id] => 79 [display_name] => Terra [url] => terra ) [scoreVal] => 2 [notes] => Combine your cc to take out the enemy support, let her take the adc on for a sec - pull back while you cool down, 3 back in and finish the adc. ) 1
This Chern capitalizes on his passive, requires good aim & good use of his 3. You're gonna be relatively low hp early game, he also chugs mana early game, so keep some pots in the pocket. Once you get your items built, with his Atk Spd & lifesteal, you shouldn't need to worry ab the pots later in the game (lvl 14+).
Relics of your choice, I use beads and aegis. Early game, you're going to wanna put some hp & mp pots in the pocket bc you'll be a little flimsy until levels 10/12.
Amazing Atk Spd, good crit% and a decent lifesteal. This loadout paired with Chern's passive allows you to murder even the tankiest God by throwing your 1,2 and hitting 3-5 basic attacks. Even if that doesn't kill them, do your three while they're evading and pop 2 or 3 basics and I promise you'll get the kill.
You'll want to maximize on Chern's stun by casting your 1 and shattering with your 2. Hit them with some basics and they'll more then likely try to evade. You can use you're 3 to catch up and try to get the final basics in if they're not dead already. Or, if you're really thirsty, after they break from the stun and evade, hit your ult then 3 to finish them off.
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I have a couple of comments:
While your lifesteal base is low w/ Atalanta's Bow, and I think you're looking to supplement that by adding Bloodforge late, I think replacing BF w/ Silverbranch Bow might do well. Less survivability but more effective against enemies and objectives. Of course, I'm thinking mainly of Conquest. If you're only playing teamfight modes, and you end up facing a pretty squishy enemy comp, this build should work fine.
One thing to consider with Chern is that he doesn't always want to ult in a fight. It's not a teamfight ult outside of chase or getting to a teamfight if you're farther away. You then get a bit less situational use out of Fail than others might. That's one reason I'd consider moving away from it. Not saying it won't work, just that I don't fully like the synergy there.
If you go Trans, you could go Asi/WD/Silver/DB or Asi/Qin's/Silver/O-Bow or Toxic or Crusher.
I'd also focus on maxing his 1 and 2 before putting any further points into his 3.