Smitefire logo

Join the leading SMITE community.
Create and share God Guides and Builds.

Create an MFN Account






Or

Not Updated For Current Season

This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page

x

Vote received! Would you like to let the author know their guide helped you and leave them a message?

Banner for Chernobog guides

Chernobog- Late Game Annihilatior

5 4 13,109
6.3
by BlkBrd updated May 7, 2022

Smite God: Chernobog

Build Guide Discussion 2 More Guides
Tap Mouse over an item or ability icon for detailed info

Chernobog Build

Notes Relics of your choice, I use beads and aegis. Early game, you're going to wanna put some hp & mp pots in the pocket bc you'll be a little flimsy until levels 10/12.

Amazing Atk Spd, good crit% and a decent lifesteal. This loadout paired with Chern's passive allows you to murder even the tankiest God by throwing your 1,2 and hitting 3-5 basic attacks. Even if that doesn't kill them, do your three while they're evading and pop 2 or 3 basics and I promise you'll get the kill.

Notes

Relics of your choice, I use beads and aegis. Early game, you're going to wanna put some hp & mp pots in the pocket bc you'll be a little flimsy until levels 10/12.

Amazing Atk Spd, good crit% and a decent lifesteal. This loadout paired with Chern's passive allows you to murder even the tankiest God by throwing your 1,2 and hitting 3-5 basic attacks. Even if that doesn't kill them, do your three while they're evading and pop 2 or 3 basics and I promise you'll get the kill.

Build Item Death's Temper Death's Temper
Build Item Atalanta's Bow Atalanta's Bow
Build Item Fail-Not Fail-Not
Build Item Demon Blade Demon Blade
Build Item Bloodforge Bloodforge
Build Item Malicious Deathbringer Malicious Deathbringer

Chernobog's Skill Order Notes You'll want to maximize on Chern's stun by casting your 1 and shattering with your 2. Hit them with some basics and they'll more then likely try to evade. You can use you're regular 3 to catch up and try to get the final basics in if they're not dead already. Or, if you're really thirsty, after they break from the stun and evade, hit your ult then 3 to finish them off.

Notes

You'll want to maximize on Chern's stun by casting your 1 and shattering with your 2. Hit them with some basics and they'll more then likely try to evade. You can use you're regular 3 to catch up and try to get the final basics in if they're not dead already. Or, if you're really thirsty, after they break from the stun and evade, hit your ult then 3 to finish them off.

Crystallized Curses

1 X Y
Crystallized Curses
1 4 7 9 11

Vicious Barrage

2 A B
Vicious Barrage
2 6 10 12 15

Into Darkness

3 B A
Into Darkness
3 8 13 16 17

Living Nightmare

4 Y X
Living Nightmare
5 14 18 19 20
Crystallized Curses
1 4 7 9 11

Crystallized Curses

1 X
Chernobog conjures a large crystal of curses and hurls it at the target location dealing damage on landing. After several seconds the crystalline curses explode dealing damage again and Rooting any enemy in the area. The crystal can be detonated early by firing at it with Vicious Barrage.

Ability Type: Circle, Root, Damage
Damage: 70 / 95 / 120 / 145 / 170 (+80% of your Physical Power)
Detonation Damage: 40 / 70 / 100 / 130 / 160 (+70% of your Physical Power)
Slow: 20% for 2s
Root: 1s
Detonation Duration: 3s
Radius: 20
Cost: 50 / 55 / 60 / 65 / 70
Cooldown: 15 / 14.5 / 14 / 13.5 / 13s
Vicious Barrage
2 6 10 12 15

Vicious Barrage

2 A
Chernobog fires an enlarged crystal shard that can pierce enemies and deals damage like a Basic Attack. This applies a single stack of Heart of Cold to all enemies it passes through and instantly detonates Crystallized Curses. After firing, Chernobog gains increased Attack Speed for several seconds.

Ability Type: Line, Buff, Damage
Attack Speed: 30 / 35 / 40 / 45 / 50%
Duration: 4s
Range: 65
Cost: 30 / 35 / 40 / 45 / 50
Cooldown: 8s
Into Darkness
3 8 13 16 17

Into Darkness

3 B
Chernobog dashes forward, dealing damage to any enemy he collides with. If Chernobog comes in contact with a wall, he briefly enters it as a shadow, becoming untargetable and immune to damage for up to 3s. Chernobog can leave the wall early by dashing or just stepping out of the wall. If he remains for the full duration, Chernobog will automatically dash out as his time expires.

Ability Type: Dash, Damage
Damage: 75 / 90 / 105 / 120 / 135 (+45% of your Physical Power)
Cost: 50
Cooldown: 16 / 15.5 / 15 / 14.5 / 14s
Living Nightmare
5 14 18 19 20

Living Nightmare

4 Y
During a brief channeling period, Chernobog summons shadows at the location of all enemies that last for 8s and apply a short stacking Slow. Chernobog can select any of his shadow clones to fly towards. Once he reaches the location he takes the place of his shadow, refreshing his cooldowns, as well as temporarily obtaining damage mitigations and extra movement speed.

Ability Type: Teleport, Debuff
Buff Duration: 6s
Damage Mitigation: 5 / 7.5 / 10 / 12.5 / 15%
Movement Speed: 15%
Shadow Slow: 3% Stacking 3 times
Shadow Clone Speed: 365 / 380 / 395 / 410 / 425
Cost: 80 / 90 / 100 / 110 / 120
Cooldown: 120s

Chernobog Threats

Tap each threat level to view Chernobog’s threats

Max
3
Major
2
Even
0
Minor
0
Tiny
0

Chernobog Synergies

Tap each synergy level to view Chernobog’s synergies

Ideal
2
Strong
2
OK
0
Low
0
None
0

This Chern capitalizes on his passive, requires good aim & good use of his 3. You're gonna be relatively low hp early game, he also chugs mana early game, so keep some pots in the pocket. Once you get your items built, with his Atk Spd & lifesteal, you shouldn't need to worry ab the pots later in the game (lvl 14+).

Relics of your choice, I use beads and aegis. Early game, you're going to wanna put some hp & mp pots in the pocket bc you'll be a little flimsy until levels 10/12.

Amazing Atk Spd, good crit% and a decent lifesteal. This loadout paired with Chern's passive allows you to murder even the tankiest God by throwing your 1,2 and hitting 3-5 basic attacks. Even if that doesn't kill them, do your three while they're evading and pop 2 or 3 basics and I promise you'll get the kill.

You'll want to maximize on Chern's stun by casting your 1 and shattering with your 2. Hit them with some basics and they'll more then likely try to evade. You can use you're 3 to catch up and try to get the final basics in if they're not dead already. Or, if you're really thirsty, after they break from the stun and evade, hit your ult then 3 to finish them off.

Leave a Comment

You need to log in before commenting.

Collapse All Comments

1
LordOdin123 (1) | May 25, 2022 1:10pm
You have not enought % penetration in your build and no qin's in a meta where all gods have a lot of prot and hp it's really bad
1
Branmuffin17 (400) | May 12, 2022 10:29am
Hi Brd,

I have a couple of comments:
  • Build: The full build in general covers most basic requirements...building for 50%+ crit chance, has some lifesteal, good power and reasonable AS keeping in mind his steroid. That said, while I get the concept here of getting more use out of his ability combos by adding CDR from Fail-Not, it seems a bit disjointed. Your pen for abilities is on the low side (10% only from Fail), while your basics get 20% once you crit. I would personally prefer higher base % pen.

    While your lifesteal base is low w/ Atalanta's Bow, and I think you're looking to supplement that by adding Bloodforge late, I think replacing BF w/ Silverbranch Bow might do well. Less survivability but more effective against enemies and objectives. Of course, I'm thinking mainly of Conquest. If you're only playing teamfight modes, and you end up facing a pretty squishy enemy comp, this build should work fine.

    One thing to consider with Chern is that he doesn't always want to ult in a fight. It's not a teamfight ult outside of chase or getting to a teamfight if you're farther away. You then get a bit less situational use out of Fail than others might. That's one reason I'd consider moving away from it. Not saying it won't work, just that I don't fully like the synergy there.

  • Alternate build: That said, I think the stacking items are better right now. You can make use out of either Devo's or Trans I think. The most common / meta build example right now I think is Devo's directly into Qin's Sais. You can then choose if you want to go crit (WD / Silver / DB) or not (O-Bow/Ich/Exe/Toxic/Crusher as options).

    If you go Trans, you could go Asi/WD/Silver/DB or Asi/Qin's/Silver/O-Bow or Toxic or Crusher.

  • Skill leveling: I'd probably suggest just maxing your ult last. Don't know why you have a 2nd point into it at 14, just finish off at 17/18/19/20 IMO.

    I'd also focus on maxing his 1 and 2 before putting any further points into his 3.
Loading Comments...
Load More Comments
League of Legends Build Guide Author BlkBrd
Chernobog- Late Game Annihilatior
Table of Contents

SMITEFire is the place to find the perfect build guide to take your game to the next level. Learn how to play a new god, or fine tune your favorite SMITE gods’s build and strategy.

Copyright © 2019 SMITEFire | All Rights Reserved