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Hello All, names cormBLUE aka SYLO and this is, I think, a god first look at Chaac. Just to say the guide IS incomplete, and there will be sections on Solo Laning, Jungling & probably a video, but for now I just want to see if people like the builds and the way the guide is going.
I hope you enjoy, SYLO :D
PS: Please do up-vote if you think this will help new Chaac-ers; it being near the top means a lot when searching for a good guide :)
"After 5 successful basic attacks, the next ability Chaac uses costs no mana."
As Chaac's passive, this gives him access to incredible sustain; if in solo, it basically means you don't need blue buff and in jungle, it means Bumbas Mask is not a necessity and the only time you'll be using mana is in ganks.
"Chaac throws his Ax forward, dealing damage to all enemies in a 30 ft radius at the target area. The Ax remains idle in the ground for 5s or until another ability is used."
This is your main damage source late-game. It also gives Chaac's solo lane a very safe clear and reliable poke (seeing as its only got a 10 second cooldown). It is also the main combo ability, allowing you to dash into/out-of fights, slow large groups and boost your ultimate.
"Chaac spins his axe around him, damaging all enemies for damage, and gaining protections for enemy hit (max 5). If his Ax is out from Thunder Strike, he will first dash to the Ax location, doing 50% base damage to enemies he passes through and then executing his spin attack."
This is interesting; it technically does more damage than the axe levels 1-3, but after that it falls of in comparison...but then again it gives protections up to a ridiculous 100. Use this when in the middle of a fight, or around minions to ensure maximum protection buff; use it too early and the 4 seconds won't matter much, too late and the protections really aren't worth it.
"Chaac summons a rainstorm 20 ft around his current location for 6s. While it rains he regains health every 0.5s, and enemies that are caught in the mud have both their movement and attack speed reduced by up to 25%. If his Ax is out from Thunder Strike, a rainstorm will also spawn at that location."
This ability makes Chaac almost into the new Hercules, combined with an impressive slow which can aid escapes and in chasing. The heal can get truly ridiculous, so I always max this after your chosen damage ability (even when jungling) because it gives so much more versatility. Combined with his passive, it means that Chaac is a sustain monster and allows him to go jungling unaided by Bumbas Mask.
"Chaac charges his lighting ax and unleashes a blast, silencing for 3s and dealing damage to all enemies around him. While in the air, Chaac is immune to damage and CC. If triggered within range of Chaac's Ax from Thunder Strike, Storm Call will super-charge, dealing an additional damage and also knocking up enemies."
THIS is what makes Chaac the massive teamfight presence that he is. Large damage combined with a 3s silence and short total damage immunity and CC makes this ultimate controversial and damn dangerous. No matter what role you're playing, getting this off in the middle of a teamfight WILL shutdown the enemy completely, allowing for an easy clean-up. Make sure though that if you trigger the knockback, try and get them going towards your team-mates, or into awkward positions.
Smite is an online battleground between mythical gods. Players choose from a selection of gods, join session-based arena combat and use custom powers and team tactics against other players and minions. Smite is inspired by Defense of the Ancients (DotA) but instead of being above the action, the third-person camera brings you right into the combat. And, instead of clicking a map, you use WASD to move, dodge, and fight your way through the detailed graphics of SMITE's battlegrounds.
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Build
Can you say, "inflexible?" Also, isn't it a better idea to go for an specific item like shield or void blade rather than the generic Hides?
Items
Incomplete, but what is there is good. Pretty well explained, but STILL ****ING INCOMPLETE!!!
Skills
You need to go more in-depth. Explain the when, where, how, and what about the abilities. For example, would I use his heal when he's being damaged, or like Solar Blessing, where I'm in safety? How to I react to Weakening Curse? Stuff like that.
Gameplay/Guiding
None. Bad.
Details
Not much to say, lacks BBC coding, too much walls of text.
Summary
Overall, this guide feels like it was accidentally published. It needs a huge, overall expansion on everything. Downvote.