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Cost: 1200 (2750)
+45 Physical Power
+10% Physical Penetration
+200 Mana
+20 MP5
PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target deal 75% the bonus damage for the next 3s.
Smite is an online battleground between mythical gods. Players choose from a selection of gods, join session-based arena combat and use custom powers and team tactics against other players and minions. Smite is inspired by Defense of the Ancients (DotA) but instead of being above the action, the third-person camera brings you right into the combat. And, instead of clicking a map, you use WASD to move, dodge, and fight your way through the detailed graphics of SMITE's battlegrounds.
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EDIT: Someone already did it
For example: If you intend to fire Fields Of Love, that does damage after 2 secs after being casted, you must have stacked Heartseeker before firing it or you can fire fields and then you can stack before the explosion?
Lowest Health at the moment the skill hits or lowest total health?
For example, I fire Fields Of Love and it hits a Ganesha with a total of 3000hp but at that moment he was with 750hp and a Ratatoskr with a total of 1885hp but that moment he was with 1200hp.
The HS passive hits the elephant or the rat?
I generally build it as my 5th or 6th item because with the Passive dealing 100% of your Physical Power at Max Stacks I personally like to have my Power already Online by the time I pick this item up. However, I do see a lot of people build it 1st or 2nd...I assume it's for early aggression?
Just wondering what you guys are think?
As of right now (Season 4, Patch 4.3, scheduled for March 1st, 2017), the Heartseeker passive - once full stacks are achieved - does NOT proc on the following:[*]Abilities that do no damage (obviously)[*]Abilities that provide a stim to basic attacks without doing direct damage themselves (e.g. Loki's Vanish / Aimed Strike or Arachne's Venomous Bite)
[*]Abilities that can be activated but do no immediate damage (e.g. Arachne's Web)
[*]Abilities that allow for basic attack procs (e.g. Mercury's Made You Look]]
Keep this in mind when considering Heartseeker for your build.(Thanks to Draisaitl / Boogiebass for testing and confirming it now works on Loki's abilities)
Its good for Hybrids mostly, as Heartseeker utilizes both, so both of your choices would make sense.
Only Hybrid I would not recommend it for is Nemesis as the scaling on her two is low, most bonus you will get is 20.
What exactly do you mean by hybrids? Like AA and Abilty? or like Warrior Assassin like?
Only Hybrid I would not recommend it for is Nemesis as the scaling on her two is low, most bonus you will get is 20.
Maybe Bellona since that hammer is madness
Heartseeker and Soul Stone should be allowed, since you don't even need kills, minion or otherwise.
Which would probably be easier if they stood out more, cough cough.