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Fastest guy alive

1 0 29,262
by kbbballkid37 updated August 29, 2016

Smite God: Vamana

Build Guide Discussion 1 More Guides
Tap Mouse over an item or ability icon for detailed info

Vamana Build

game start items

Build Item Mark of the Vanguard Mark of the Vanguard
Build Item Boots Boots
Build Item Mana Potion Mana Potion
4
Build Item Healing Potion Healing Potion
4
Build Item Cloak of Meditation Cloak of Meditation

Final build

Build Item Warrior Tabi Warrior Tabi
Build Item Stone Cutting Sword Stone Cutting Sword
Build Item Relic Dagger Relic Dagger
Build Item Mantle of Discord Mantle of Discord
Build Item Masamune Masamune
Build Item Witchblade Witchblade

Vamana's Skill Order

Clear The Path

1 X Y
Clear The Path
1 13 16 18 19

Armored Umbrella

2 A B
Armored Umbrella
2 4 6 7 9

Umbrellarang

3 B A
Umbrellarang
3 8 11 12 15

Colossal Fury

4 Y X
Colossal Fury
5 10 14 17 20
Clear The Path
1 13 16 18 19

Clear The Path

1 X
Vamana opens his umbrella in front of him and sprints forward, doing damage to all enemies and knocking them into the air.

Ability Type: Dash, Knockup, Damage
Damage: 70 / 110 / 150 / 190 / 230 (+60% of your Physical Power)
Cost: 70
Cooldown: 14s
Armored Umbrella
2 4 6 7 9

Armored Umbrella

2 A
Vamana infuses his umbrella with his armor, reinforcing it while he strikes forth, doing damage to all enemies in a cone.

Ability Type: Cone, Damage
Damage: 85 / 135 / 185 / 235 / 285 (+70% of your Physical Power)
Cost: 60 / 65 / 70 / 75 / 80
Cooldown: 13 / 12.5 / 12 / 11.5 / 11s
Umbrellarang
3 8 11 12 15

Umbrellarang

3 B
Vamana spins an umbrella out in front of him, hitting everyone in its path for damage and slowing your enemies' attack and movement speeds. After reaching its destination, the umbrella returns back to Vamana, hitting everyone in its path again.

Ability Type: Line, Slow, Damage
Damage: 55 / 90 / 125 / 160 / 195 (+50% of your Physical Power)
Attack / Movement Speed Slow: 25%
Speed Slow Duration: 3s
Cost: 60 / 65 / 70 / 75 / 80
Cooldown: 13s
Colossal Fury
5 10 14 17 20

Colossal Fury

4 Y
Vamana grows to an enormous giant for 5s gaining immunity to Crowd Control, Protections, Physical Power, Physical Lifesteal, a stacking shield that cannot exceed 1000 Health, and his Basic Attacks now damage all nearby enemies. His Movement Penalty for Attacking, Backpedaling, and Strafing are reduced by 20% while in this state. Successful attacks on enemies also provide stacking Movement Speed for 3s. When Vamana is in Colossal form, taking damage from gods increases the duration to a max of 9s and Vamana can pass through player made walls. You may cancel his giant form early.

Ability Type: Area Basic, Buff
Protections: 25 / 30 / 35 / 40 / 45
Physical Power: 25 / 30 / 35 / 40 / 45
Physical Lifesteal: 30%
Shield: 0.9% of Maximum Health per .2 second
Movement Speed: 3% stacking 5 times
Cost: 100
Cooldown: 90s

Unique way to play

This is a guide for when you want to be extremely annoying to play against...the right team comp can even make this Vamana a viable support option, but the build is probably more suited for joust/arena.

With this build, the trick is charge into the fray and target enemy gods hiding behind a minion wave, unleash as many abilities/basics as you can, then dash out with Clear The Path, damaging and knocking up the minion wave as you exit. If they try to exploit your tactic once they realize what you are doing and bait you into a gank, you will be able to simply outrun any assassin (except for Thor/ Thanatos and those pesky ultimates).

You won't be landing any crit or doing a heck of a lot of damage unless you fully utilize Stone Cutting Sword by landing 3 basics before using any abilities, but you will cause a lot of gods to retreat and you will bank a ton of assists. If you are the support, your duo lane push will be very good.

Pros / Cons

Pros

You will be the fastest guy alive
Great support (not CC or healing, but lane pushing)
Incredible late-game, both boxing and team fighting



Cons

Decent power, but no crit and not much penetration
Can't burst gods down unless your ultimate is active
You have play very carefully early game (kind of like Bastet...get in, get out)

Abilities

Clear The Path is one of my favorite moves in the game, and is your escape. It knocks up your enemies and damages them, but it is hard to control the turns. I recommend never using this to initiate, and when you escape through that minion wave go in a straight line. Once the ability stops you can start weaving if someone is chasing you.

Armored Umbrella is one of two great abilities Vamana has that does ranged damage. Since this one does more damage and since it extends out in a cone and can hit more enemies, max this one first.

Umbrellarang is the second ranged damage ability, but it goes in a straight line. This is great when you are taking on a minion wave straight on in the solo lane, but with this build you will be unleashing your abilities behind the wave and it's not as useful as Armored Umbrella.

As if you aren't already annoying enough to your enemies, activating Colossal Fury after 3 basics and your 2 and 3 is icing on the cake. If your enemies know how to play against you, they will be hanging back because damaging you just makes your ultimate last longer, but your increased movement speed will allow you to stay with most gods, even in giant form.

Items

Boots...obviously if you are trying to build speed then start with boots. This is not an intense power build, so Warrior Tabi is a good choice...grab all the power you can.

- movement speed +18%

Stone Cutting Sword provides you with a poor-man's version of penetration, so you need this early and you must remember to actually use it as I explained above.

- speed is now +28%

Now we need to grab something that has cooldown and speed...since Shoes of Focus are not an option on physical gods, Ritual Dagger works nicely, AND provides some nice attack speed which is nice because you'll be using more basic attacks than normal for Vamana. Add in a health bonus and this item is a slam dunk.

- speed at +38%

Up to this point we haven't utilized Vamana's passive at all, so Mantle of Discord is my choice. Although it is very expensive, it is worth the cost because it gives great protection and also provides more cooldown. Your passive ability will also net you a small amount of power as well.

Masamune is a great choice now because you will find yourself boxing a lot. If your enemy has a power build (likely) you need something to even the scales a little bit.

- speed at +48%

Witchblade is just awesome with Vamana, because you get protection, an enemy attack speed debuff, and power from your passive. Once you get this item, the boxing goes from an even fight to tipping in your favor.

The final four items can be purchased in any order, so pay attention to what your enemies' builds and tactics and choose the order that suits your situation.

Relics - this guide is not great for solo, so I went with Meditation for my active because it's a great support item. If you are playing arena I might swap this with Purification or Sanctuary. Also, if you are playing support against Ares or Khepri, get Purification instead of Meditation. For my second active at level 12, I go with Curse just to be a ****.

Summary

This game gets old unless you try new things, so I hope you have fun with this. For anyone looking for a nice challenge while being really annoying to your enemies, give this a try. If you are unlucky enough to be facing Thor or Thanatos, then I'm sorry and I wish you a better draw next time around.

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1
UnversedNumber3 | October 3, 2016 12:24pm
I use a very similar build i use in arena. I use runeforeged hammer instead of mantel of discord.
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