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Vulcan is a mage with ranged, magical basic attacks. He is my favorite god in Smite and hopefully this guide will help you forge your own victory.
I've played a lot with Vulcan and he is a very strong god. The trouble I have had with him while playing with "randoms" is he's easy to kill.
This build helps provide Awesome Power and not letting your team down.
Pros
|
+ Good Pusher + High Damage + Easy to Clear Waves + Damaging Escape |
In my opinion Vulcan is a very well balanced god when built properly. Whether your playstyle is aggressive or defensive Vulcan can make it work. |
Cons
|
- Slow - Earthshaker hard to hit at a distance - Inferno Cannons are easily destroyed by other gods - Backfire as an escape is a short distance |
The best way to play Vulcan is from a distance and knowing when to fall back since his escape isn't all that great for up close combat |
Heavy ShotHeavy Shot
Passive
After using any ability, Vulcan's next basic attack within 3s will slow an enemy. This slow cannot be triggered more than once every 5s.
Slow:20%
Slow Duration: 2s
Speed and Cooldown is needed right out the gates. Vulcan is Mana-hungry so we like mana and the magic power will fall in line shortly |
warlock's sash | Getting an item to stack early in the game is beneficial so you have enough time to max it out. The sash also adds to our power, mana, and health helping Vulcan not be so squishy early on. |
Now we have our Cooldown maxed out and growing in power while regenerating MP5. |
Thank to CAKESLAPPING for suggesting I use this. He has a solid point. What good is all that power without some penetration |
The health building serves a dual purpose with the staff. 2% of your max health gets converted to magic power |
Let the fun begin! This is a must for all mages. And hitting Earthshaker after this I chose to build it last due to keeping the balance of staying alive late game. |
I love balancing power with some added healh to stay in the fight. Since Vulcan's Magma Bomb and Earthshaker are easily avoidable it doesnt really make a lot of sense to me to stack just power. Getting lucky isn't really a good strategy. Be smart use your Inferno Cannon and Magma Bomb to guide the where you want your aother abilities to hit.
Smite is an online battleground between mythical gods. Players choose from a selection of gods, join session-based arena combat and use custom powers and team tactics against other players and minions. Smite is inspired by Defense of the Ancients (DotA) but instead of being above the action, the third-person camera brings you right into the combat. And, instead of clicking a map, you use WASD to move, dodge, and fight your way through the detailed graphics of SMITE's battlegrounds.
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Glad I could help.
With no penetration in your build the actual damage you will be dealing will be considerably less than the numbers stated in your summary.
I'd recommend switching out Soul Reaver for Obsidian Shard, as the extra damage you'll get from the penetration will amount to much more than Reaver's passive over the course of the game.
Thank you CakeSlapping,
I was hoping someone would give me some feedback and I was thinking of replacing Soul Reaver. I just wasn't sure with what.
I'd recommend switching out Soul Reaver for Obsidian Shard, as the extra damage you'll get from the penetration will amount to much more than Reaver's passive over the course of the game.