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Conduit Gem will give you really good push clear so it will make you have enough pressure for securing first shield buffs. At level 20 you will upgrade it to Gem of Focus.
Golden Shard it is always the best choice because will provide you with Golden Gooseberries's passive so you will have a really good early push!
Gem of Focus gives you good power stats and a movement increasing buff that will help you with the teamfight peeling.
Doom Orb provides you with a lot of damage, magical penetration and movement speed.
Warlock's Staff is a really good choice with Chronos will help you surviving during the early game while giving you tones of magical power and penetration.
Hastened Fatalis improves your ability of chasing enemy ADC for solo kills.
Demonic Grip gives you attack speed and penetration in auto attacks for midgame fights.
Calamitous Rod of Tahuti is good if you feel like not having enough magical dps, this item is going to fit perfectly with the pen %.
Phantom Shell is a strong option when the enemy team has an auto attack jungler like Mercury, Kali or Bakasura... instead of buying Aegis as second active (mitigations will save your life while you can use autos).
Obsidian Shard one of the best choices if you need penetration.
Bancroft's Talon can always help you to have a sustain during laning phase and lategame fights.
Breastplate of Determination is one of the best defensive choices for hunters, as it provides you with a good amount of magical and physical defenses and cooldown reduction.
Typhon's Fang is a perfect lifesteal item for sustaining yourself during midgame/lategame fights. It also has penetration that fits perfectly for your first objective that is killing tanks.
Polynomicon it is a really good item for Chronos, whenever you use an skill, the next auto will get an extra damage that will help bursting enemies.
Tap each threat level to view Chronos’s threats
Tap each synergy level to view Chronos’s synergies
Hey, this guide is brought to you by TottiGR! I started playing Smite on PC in February 2014. I have been playing competitive since 2016 and I have been a professional Smite player between March 2020 to July 2023. I have played in different teams like JustF6, Gilded Gladiators or Tartarus Titans this last year in the Smite Pro League (You can always check the SmiteVod Youtube Channel where there's my professional games recorded). I have peaked 3500 MMR GrandMaster/Masters in Ranked Conquest on PC platform every season since 2017 (SEASON 4). I also made Smite Masters (LAN) 4 times in 2022 so I really think I have the knowledge in guiding about the ADC role in SMITEGAME. I hope you find this guide as a useful learning resource for playing Chronos as an ADC.
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Passive - Time Lord
Chronos becomes empowered as time flows around him. Every 2 minutes he gains a Stack that increases his Magical Power. Stacks up to 25 times, Stacks are permanent. This passive helps Chronos become really strong in lategame. He gains every 2 mins magical power for 25 stacks so you need to play passive during early game and try to stay safe before lategame fights, this is one of the main reasons you should always build high magical power items. I do really recommend to buy Polynomicon because the passive is indirectly an enhancer to the burst focused build. |
Ability 1 - Time Rift
Chronos' main clear and poking ability. It has a really low cooldown so you should always look to try to poke the enemies instead of pushing the wave because you will always have before level 12 your shard that will help you a lot with the push. You will always have Sands of Time that will decrease even more the CD's of this skill so it is always good to know and play around this skill! |
Ability 2 - Accelerate
This ability is one of the most, if not the most, important ability of Chronos, as it steadily provides a boost to his movement and attack speed. There is also a second mechanic that ties directly into his Wheel of Time. Depending on when you activate this skill, you can also obtain an extra bonus. The first section heals you for 1% of your HP per second. The second section recovers all the mana used when you activate your skills. The third one increases your Magical Power and finally, the fourth section provides your AA extra damage based the Magical Power you have. |
Ability 3 - Stop Time
It is basically a skillshot that Chronos sends out in a straight line, and if a minion or an enemy god gets hit, they will take damage and get stunned. This skill has two ticks, the initial one when the enemy first gets hit, and a subsequent one once they get stunned. You should always look to use this skill when fighting against the other hunter to force them to use Temporal Beads or ultimate. You can also save it for enemy ganks or in cases when you get dove during teamfights by enemy frontlaners. !NEVER FOR PUSHING! |
Ultimate - Rewind
Chronos' ultimate ability - it sends him back in time to where he was 8 seconds ago, and all of his cooldowns, HP and Mana are instantly recovered as well as he was eight seconds ago. You are always immune to CC's while casting the skill but you can also get killed during the cast. It also makes the enemy curse you out each time you use it, on account of how annoying it is to lose out on a kill. |
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