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Jousting Cabrakan

12 4 47,960
by neofit2 updated September 9, 2014

Smite God: Cabrakan

Build Guide Discussion 12 More Guides
Tap Mouse over an item or ability icon for detailed info

Cabrakan Build

Early Game

Build Item Improved Blink Improved Blink
Build Item Magic Shoes Magic Shoes

Just before 10 minutes

Build Item Shoes of Focus Shoes of Focus
Build Item Breastplate of Valor Breastplate of Valor
Build Item Hide of the Urchin Hide of the Urchin

The rest is just waiting for surrender

Build Item Warlock's Staff Warlock's Staff
Build Item Pythagorem's Piece Pythagorem's Piece
Build Item Gem of Isolation Gem of Isolation
Build Item Soul Reaver Soul Reaver
Build Item Shell of Absorption Shell of Absorption
Build Item Improved Meditation Improved Meditation
Build Item Improved Purification Improved Purification

Cabrakan's Skill Order

Seismic Crush

1 X Y
Seismic Crush
2 8 12 14 16

Refraction Shield

2 A B
Refraction Shield
3 11 15 18 19

Tremors

3 B A
Tremors
1 4 6 7 10

Tectonic Shift

4 Y X
Tectonic Shift
5 9 13 17 20
Seismic Crush
2 8 12 14 16

Seismic Crush

1 X
Cabrakan becomes enraged, increasing his movement speed. While active, Cabrakan gains 70% increased Attack Speed and his next successful Basic Attack will Stun and do bonus damage. Additionally, Cabrakan gains Haste and is immune to Slows and Roots while this ability is active.

Ability Type: Stun, Damage
Damage: 80 / 125 / 170 / 215 / 260 (+50% of your Magical Power)
Stun Duration: 1s
Movement Speed Increase: 15 / 20 / 25 / 30 / 35%
Duration: 5s
Cost: 50 / 55 / 60 / 65 / 70
Cooldown: 14s
Refraction Shield
3 11 15 18 19

Refraction Shield

2 A
Passive: As Cabrakan's shields take damage they store energy and gain Protection stacks.

Active: Cabrakan slams his shields together creating a concussive blast and damaging enemies in front of him, granting him Mana per enemy hit. If his shields have the maximum number of stacks then the enemy gods hit are Stunned, and the Stacks are removed.

Ability Type: Cone, Stun, Damage
Damage: 80 / 135 / 190 / 245 / 300 (+50% of your Magical Power)
Stun Duration: 1.1 / 1.2 / 1.3 / 1.4 / 1.5s
Protections per Stack: 4 / 5 / 6 / 7 / 8
Mana: 10 / 14 / 18 / 22 / 26
Max stacks: 5
Range: 20
Cost: 10
Cooldown: 10s
Tremors
1 4 6 7 10

Tremors

3 B
Cabrakan repeatedly slams the ground with his shields creating an earthquake and causing enemy gods around him to Tremble. Enemies in the earthquake also take damage and are caught in a Vortex which drags them towards Cabrakan. This ability can only be channeled for a maximum amount of 10s.

Ability Type: Circle, Tremble, Damage
Damage: 20 / 30 / 40 / 50 / 60 (+40% of your Magical Power) every 0.5s
Radius: 30
Cost: 20 / 30 / 40 / 50 / 60 every 0.5s
Cooldown: 4s
Tectonic Shift
5 9 13 17 20

Tectonic Shift

4 Y
Cabrakan stomps the ground, creating a wall of earth and a fissure that travels out in front of him and damages any enemies caught in its path. The walls may be destroyed if they take enough hits. Cabrakan may destroy his own walls with a single basic attack.

Ability Type: Area, Wall, Damage
Damage: 150 / 250 / 350 / 450 / 550 (+60% of your Magical Power)
Hits to Destroy: 3
Range: 35
Cost: 100
Cooldown: 75s

Introduction

I personally don't play any Conquest/arena/ whaterver . I REALLY LIKE JOUST!!!!!

Because 1 single lane, more teamfights, game is shorter, early game advantage can never be got back. It's like poker baby.

So... I've been playing other mobas recently, and never, have I ever seen such a ******ed (in a good way) GOD. His 3rd ability is off the chart.

You guys played LOL, remeber the year of Darius and Draven? They got nerfed after a fking year, but that year, was probably the year of instalock Darius & Draven. Those Champions where off the chart when it came to dmg and durability.

Dota has his Terrorblade! that monster that can 1v5 with 2 items, ranked CM mode has him permanently banned. I wonder why? (insert sarcastic laugh here).

Hon has his RA, that chicken can cook your balls anytime.

Strife has Rook, you guys probably never played strife, but that guy has a spamable invulnerability.

So... What puts this guy along with the others? He is a tank, an Utility tank to be more exact. So why is he dangerous? 3rd ability, 0,5 stun per second until mana runs out. Enough mana = Perma stun...

Items

People on this site require a lot of item explanations, I will provide some but really, it's self explanatory. GET MANA, A LOT OF IT. Tremble until your allies clear the field. END IT.

You need to get close really fast you can try to counter jungle at the start waiting at their damage buff, wards can be used, make sure they don't see you.

A bit of mobility and mana, increases tremble duration at lvl 1 by 3 seconds

This combo is really meant to be enjoyed on this song!


and Walking Stun machine, Pickhammer with tank Crawlers. CD 40 %

Don't run out of mana or this happens



Assists... just too many Assists

Warlock's Sash This item is incredible for alot of reasons, mana for piledriver, health for tankiness, power for ownage.

Heal yourself, mana for fuel, and aura, just to make your allies happy :)



Slow them down while piledriving, beads gotta run out of it some time... Earthquake and Cold feet, just WTF am I looking at?

Last item is your choice, but really, I love this anti-tank item. It just make your eyes tear when you see Ares trembling, slowing and droping in health like a thermometer in snow.

Skills

Seismic Crush
When blink is out, or there is a single enemy why tremble for no reason? just Charge him, stun him. Your allies will do the rest.

You can use it in the jungle but not really that useful against 2 or 3 guys.

Refraction Shield

No real use for this skill, just some dmg, but it's passive is enough, natural tankiness, even without the whole items, it just makes you a tank for no good reason. (sarcasm)



Tremors

BREAD AND BUTTER SKILL, should be banned, removed, from any decent moba!!!!
USE IT ON ALL ENEMYES. They have beads, stop it, use it again.
Run out of mana, go home, still have mana and they are dead? PUSH


Tectonic Shift

People wanna get out of the piledriver? No problem wall in front of them.

Ranked Play

Needs alot of testing, I have to admit, I use him to have fun. I'm gonna go full ranked after I complete another 100 games on normal with him, but my current standing is pretty good, I have 82-18 score with him on normals adjusting this build.

Pros / Cons

PROS:
- Good tank
- Naturally Tanky
- Good initiator
- Awsome team fights

CONS
- Relies on good teamamtes with a lot of dmg
- Mana Problems early, blue buff can help
- Bad farming
- Easy to interupt or counter with beads
- 0 mana makes him mostly useless

Team Work

Blink -> Ulti -> Tremble

Later

Blink -> Ulti -> Beads -> Tremble

You need some good allies that deal alot of dmg but require positioning

good allies could be:








Worst allies:








Real enemyes are very tanky foes. Especially if your allies don't get fast

Summary

He is by far the GOD that deserves the most nerf and ban, but be warned, most allies are not that bright so they will most likely pick another tank or just run away after you tremble.

If you have friends that like glass cannons, party with them rejoice! You are on the road of Favor farming.

Thank you for reading this guide! Have a wonderful day! And Comment on anything I may have forgotten.

Leave a Comment

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Collapse All Comments

1
Bigfoothunter | September 14, 2014 12:22pm
Something you might want to to is make up some fighting scenarios, or explain how Cabrakan works with the other gods, I mean you listed them, but if you wanted to you could go into more detail into popular ones. Just a thought.
1
Bigfoothunter | September 14, 2014 12:18pm
Lol I swear. this guide. The happiest guide I've ever seen XD. Really appreciate the effort you put in with the vids and all to make this enjoyable! Vote up!
1
neofit2 | September 11, 2014 5:27am
thanks for the advice, I'll get on it in a few hours!
1
Rionyamato | September 10, 2014 2:35pm
Its an ok guide. You may want to add skill combos. They also changed the shield passive skill to gain protections while being hit.
1
neofit2 | September 10, 2014 8:55am
thank you!
1
Silver_Koi | September 10, 2014 7:32am
Well this was very entertaining. I like your style of writing :D
1
Kuhsilisavta | September 10, 2014 3:56am
nice guide.
I think that if you played conquest, your views were a bit different.
As far as guides go though, it was very fun to read :)
1
neofit2 | September 10, 2014 2:33am
Thx guys for the comments, I'll get to work on improving it, also it's joust 3v3, because on the ranked I said I don't play ranked and I focused on allies.
1
Lawful Good (1) | September 9, 2014 3:48pm
I like how this guide takes on such a fun an informal tone. It is easy to read and understand, plus made me laugh. Needs some more work and prettying up, but definitely learned a lot.

Plus 1!
1
Raventhor (158) | September 9, 2014 3:13pm
Greenevers wrote:

One thing;Cabrakan is not a good initiator if he needs blink. Any god can be a good initiator with that item but with his default kit, I tell you it's one of his cons.

Also for joust are you talking 3v3 joust or 1v1 joust ranked? Would clear up a lot.

I dunno, some gods who are absolutely tied to blink are still amazing initiators. Ymir and Ares are amazing initiators with blink. Even if you can use beads on Ares, the initiation itself is still amazing, hence why beads are so necessary. And an Ymir blink freeze is one of the longest non-ultimate CC's in the game.

Sure, requiring blink sucks, but sometimes getting blink makes the outcome so amazing, it's not a fault.


However I think blink Cabrakhan is meh. :P
1
Greenevers (105) | September 9, 2014 2:43pm
One thing;Cabrakan is not a good initiator if he needs blink. Any god can be a good initiator with that item but with his default kit, I tell you it's one of his cons.

Also for joust are you talking 3v3 joust or 1v1 joust ranked? Would clear up a lot.
1
nachonole | September 9, 2014 1:24pm
Thumbs up just for the lought!!
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