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Obsidian Medusa Carry Build

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by TottiGR updated February 11, 2025

Smite God: Medusa

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Medusa Build

Attack Speed Starter

Notes Bumba's Golden Dagger is the best starter right now for an attack speed based build because it will provide you with high jungle camp clear and sustain.

Axe will evolve into Bragi's Harp.

Purification Beads will save you during early game giving CC immunity during 2 seconds.

Notes

Bumba's Golden Dagger is the best starter right now for an attack speed based build because it will provide you with high jungle camp clear and sustain.

Axe will evolve into Bragi's Harp.

Purification Beads will save you during early game giving CC immunity during 2 seconds.

Build Item Bumba's Golden Dagger Bumba's Golden Dagger
Build Item Axe Axe
Build Item Health Potion Health Potion
3
Build Item Purification Beads Purification Beads

Attack Speed Full Build

Notes Bumba's Spear it is a really good starter because provides you with good sustain when killing objectives or jungle camps, penetration, power and one of the most important things for an ADC, couldown reduction.

Bragi's Harp provides you with strength, intelligence and attack speed, really compact item for ADC's.

Qin's Sais you should always buy this item if you don't know exactly what do build next because of its passive, it is really strong for killing supports and solo laners (tanky gods).

The Executioner incorporating this item in an attack speed based build it is crucial because it will give you attack speed, strength and penetration to burn objectives and tanky gods.

Titan's Bane provides you with with great amount of strength and penetration being a very cheap item.

Odysseus' Bow is pretty cool for farming damage and dealing high amount of damage during team fights in late game. The only problem that it has is that it doesn't provide of any power stat so you will have less DPS.

Dominance provides you with the essential stats that a hunter needs: attack speed, power, mana sustain and an incredible penetration percentage on basic attacks.

This build is meant for competitive because your enemies are supposed to be in communication and playing smart so you will be in most of the cases only hitting tanks or junglers that are trying to kill you. Most of them will have more than 200 hundred physical and magical protections and more than 3500 HP so you will need to have bought penetration items for being able to kill them as quick as possible.

Notes

Bumba's Spear it is a really good starter because provides you with good sustain when killing objectives or jungle camps, penetration, power and one of the most important things for an ADC, couldown reduction.

Bragi's Harp provides you with strength, intelligence and attack speed, really compact item for ADC's.

Qin's Sais you should always buy this item if you don't know exactly what do build next because of its passive, it is really strong for killing supports and solo laners (tanky gods).

The Executioner incorporating this item in an attack speed based build it is crucial because it will give you attack speed, strength and penetration to burn objectives and tanky gods.

Titan's Bane provides you with with great amount of strength and penetration being a very cheap item.

Odysseus' Bow is pretty cool for farming damage and dealing high amount of damage during team fights in late game. The only problem that it has is that it doesn't provide of any power stat so you will have less DPS.

Dominance provides you with the essential stats that a hunter needs: attack speed, power, mana sustain and an incredible penetration percentage on basic attacks.

This build is meant for competitive because your enemies are supposed to be in communication and playing smart so you will be in most of the cases only hitting tanks or junglers that are trying to kill you. Most of them will have more than 200 hundred physical and magical protections and more than 3500 HP so you will need to have bought penetration items for being able to kill them as quick as possible.

Build Item Bumba's Spear Bumba's Spear
Build Item Bragi's Harp Bragi's Harp
Build Item Qin's Blade Qin's Blade
Build Item The Executioner The Executioner
Build Item Titan's Bane Titan's Bane
Build Item Odysseus' Bow Odysseus' Bow
Build Item Dominance Dominance
Build Item Purification Beads Purification Beads

Defensive Alternatives

Notes Shifter's Shield can be a great choice if they are focusing you during late game fights because will provide you of good defensive stats and high power! It is an alternative to Dominance in the last item spot.

Berserker's Shield is an alternative to Dominance in case you want attack speed and have some protections for late game fights over objetives.

Notes

Shifter's Shield can be a great choice if they are focusing you during late game fights because will provide you of good defensive stats and high power! It is an alternative to Dominance in the last item spot.

Berserker's Shield is an alternative to Dominance in case you want attack speed and have some protections for late game fights over objetives.

Build Item Shifter's Shield Shifter's Shield
Build Item Berserker's Shield Berserker's Shield

Critical Items

Notes In the case you want to go with crits in your build because you are feeling that you are not doing enough damage, you should do both of them to have good critical chances.

This items should be bought instead of Odysseus' Bow and Titan's Bane.

Notes

In the case you want to go with crits in your build because you are feeling that you are not doing enough damage, you should do both of them to have good critical chances.

This items should be bought instead of Odysseus' Bow and Titan's Bane.

Build Item Demon Blade Demon Blade
Build Item Deathbringer Deathbringer

Alternative Relics

Notes Phantom Shell should be bought if their set up doesn't have gods with much CC's and they have walls in their kits like Ymir or Cabrakan.

Aegis of Acceleration it is a really good option because it has low CD. You should always buy it in the games where the enemy gods don't have much CC's or in the case they have many burst skills.

Notes

Phantom Shell should be bought if their set up doesn't have gods with much CC's and they have walls in their kits like Ymir or Cabrakan.

Aegis of Acceleration it is a really good option because it has low CD. You should always buy it in the games where the enemy gods don't have much CC's or in the case they have many burst skills.

Build Item Aegis of Acceleration Aegis of Acceleration
Build Item Phantom Shell Phantom Shell

Medusa's Skill Order

Viper Shot

1 X Y
Viper Shot
3 4 7 9 11

Acid Spray

2 A B
Acid Spray
1 6 8 10 12

Lacerate

3 B A
Lacerate
2 13 14 17 19

Petrify

4 Y X
Petrify
5 15 16 18 20
Viper Shot
3 4 7 9 11

Viper Shot

1 X
Gain Attack Speed and augment your next 4 Basic Attacks, shooting vipers that poison the targets hit, dealing Physical Damage every 0.5s for 1.5s.
  • Each successful viper hit on an enemy god reduces the Cooldown of this ability by 0.5s.
Damage Per Tick: 10 / 15 / 20 / 25 / 30
Damage Scaling Per Tick: 6% Strength + 8% Intelligence
Attack Speed: 40 / 45 / 50 / 55 / 60%
Attack Speed Scaling: 10% Strength
Range: 8.8m
Radius: 0.48m
Cooldown: 12 / 11.5 / 11 / 10.5 / 10s
Cost: 50
Acid Spray
1 6 8 10 12

Acid Spray

2 A
Spit acid that deals Physical Damage to the first enemy hit, then spraying out in a cone behind them.
  • Enemies hit have their Healing Taken reduced for 5s.
  • Acid Spray will explode on statues Medusa has created.
Damage: 90 / 145 / 200 / 255 / 310
Damage Scaling: 50% Strength + 70% Intelligence
Healing Reduction: 40%
Range: 7.2m
Radius: 0.6m
Cone Range: 5.6m
Cone Angle: 70 degrees
Cooldown: 15 / 14.5 / 14 / 13.5 / 13s
Cost: 40 / 45 / 50 / 55 / 60
Lacerate
2 13 14 17 19

Lacerate

3 B
Slither forward, dealing Physical Damage to all enemies you pass through.
  • The first enemy god you encounter causes you to stop before damaging and Rooting the god hit.
Damage: 80 / 130 / 180 / 230 / 280
Damage Scaling: 75% Strength + 40% Intelligence
Root Duration: 1s
Range: 8.8m
Radius: 1m
Cooldown: 16 / 15.5 / 15 / 14.5 / 14s
Cost: 70

Additional Notes:
  • Destroy statues instantly when colliding with them during this ability.
Petrify
5 15 16 18 20

Petrify

4 Y
Remove your mask, revealing your true face to deliver a powerful blast from your horrifying gorgon gaze.
  • Enemies are dealt Physical Damage and Stunned if they look at you.
  • Enemies are dealt reduced Physical Damage and Slowed if they are not looking at you.
  • You are CC Immune while using this ability.
Damage: 270 / 365 / 460 / 555 / 650
Damage Scaling: 65% Strength + 85% Intelligence
Slow: 20 / 25 / 30 / 35 / 40%
Slow Duration: 3s
Stun Duration: 2s
Strength: 10%
Intelligence: 10%
Buff Duration: 10s
Permanent Strength: 5
Permanent Intelligence: 5
Range: 11.2m
Cone Angle: 40 degrees
Cooldown: 110s
Cost: 100

Additional Notes:
  • This ability does not hit through map walls and player made walls that block abilities.
  • Enemy gods that are killed while affected by this ability are turned into a stone statue and remain behind as a reminder to others.
  • Statues last indefinitely but may be killed with 4 Basic Attacks or by Lacerate.
  • When a statue is destroyed, the cooldown of Lacerate is reduced by 5s, you gain a temporary Strength and Intelligence buff, and you gain a permanent stack of Strength and Intelligence.

Medusa Threats

Tap each threat level to view Medusa’s threats

Max
3
Major
0
Even
0
Minor
0
Tiny
0

Medusa Synergies

Tap each synergy level to view Medusa’s synergies

Ideal
3
Strong
0
OK
0
Low
0
None
0

Introduction

Hey, this guide is brought to you by TottiGR! I started playing Smite on PC in February 2014. I have been playing competitive since 2016 and I have been a professional Smite player between March 2020 to July 2023. I have played in different teams like JustF6, Gilded Gladiators or Tartarus Titans this last year in the Smite Pro League (You can always check the SmiteVod Youtube Channel where there's my proffesional games recorded). I have peaked 3500 MMR GrandMaster/Masters in Ranked Conquest on PC plataform every season since 2017 (SEASON 4). I also made Smite Masters (LAN) 4 times in 2022 so I really think I have the knowledge in guiding about the ADC role in SMITEGAME. I hope you find this guide as a useful learning resource for playing Medusa as an ADC.


Here are my socials:

Medusa's Abilities

Medusa's Abilities


SIDEWINDER (PASSIVE) - CLICK FOR INFO


VIPER SHOT (1) - CLICK FOR INFO


ACID SPRAY (2) - CLICK FOR INFO


LACERATE (3) - CLICK FOR INFO


PETRIFY (ULTIMATE) - CLICK FOR INFO

How to play Medusa ADC

Gameplay Start / Early Game:
  • Start at the purple buff then go to the wave with your support, push two waves so you will get level 2 and then if you have won the pressure go to the central buff, do it and then comeback to lane.

  • In case you have lost the pressure try to contest the central buff fighting the enemies or play passively and go to the right neutral camp that will give you some experience and gold.

  • During the early game phase remember to push waves and then do your right back camps because they will give you an small lead over the enemies. Ward duo site of the map and try to fight over the central buff camp.

  • As Medusa remember to use your ultimate Petrify to force enemies actives so it can also help your jungler when he is ganking your lane by having forced enemy ADC's Purification Beads so he will be a free kill to any CC of your teammates.

  • From here you will usually fight the enemy ADC and support during wave pushes in lane with your own support. Most of the fights you should take are around the central buff camp or the experience camp in the right site of the duo lane and depending on yours and their early pressure/clear around your own purple buff or theirs (remember you can burst easily the the purple buff with your starter item).

  • This ADC has a really good fighting kit of skills so you should be always looking to fight 1vs1 the other ADC (if you are ahead). Don't try to risk your life so you can poke the enemy ADC from the distance by using Acid Spray in the enemy ADC and then trying to hit the shots of Viper Shot, this will poke him out and easily convert him into an easy kill for your teammates. I need to clarify that if you don't wave any wards spotted on the map remember you should always take care of it. Just be confident during laning phase, your confidence will play a really good paper on succeeding, so just try it out. If you don't risk you will never achieve :p.

  • An important advice as an ADC main is to be active in communication, always try to tell all the information you can to your team like your own purple, neutral camps and their purple timer (if possible), if there is any one spotted in the wards you placed, if someone is trying to dive you, if they are doing Gold Fury... This type of information will make your jungler and support pathing to gank your lane easier and make you having bigger chances of getting a lead over the other ADC.

  • REMEMBER to always buy wards, warding correctly with aggressive Sentry Wards will determine half of the game around the Gold Fury objective and warding defensively will make you be more aware about possible ganks so you will be safer in lane.

Mid Game:
  • As the match goes towards the mid game, other than the usual farm opportunities you'll be looking to rotate over the Pyromancer for your team and try attempt, contest and steal (if the enemy is attempting to kill them) the Gold Fury.

  • Remember to rotate when there is no duo jungle remain like purple or neutral buff camp and to have the wave pushed before rotating because you will fall much behind in farm compared to your enemy ADC. (DO NOT ROTATE IF YOU ARE 2 OR MORE LEVELS BEHIND THE OTHER ADC!)

  • As for Gold Fury opportunity they will vary on factors such as: your team's overall objective shred, your ADC's current objective shred / build, your team's map pressure, how strong each team's teamfight is, where on the map everyone is (i.e. if one team is doing Gold, the other may decide to do Pyromancer as a smaller trade), if any members of the enemy team are on a respawn timer, etc...

  • It is so important to have warded (with Sentry Wards if possible) the Gold Fury during the Mid Game because it is the principal objective between minute 10 to 20 with the Pyromancer.

  • Stay aware of rotations (jungle and support) during this minutes because your death as ADC will be a really good factor over pulling Gold Fury or even burst it. So your team won't have any chance of contest.

  • Not dying over rotations, map awareness and warding are highly important over the games. You will always need to position yourself beside de midlaner for peeling each other over team fights (call who is doing engage on you, relics and this type of stuff that is going to make an easier way to make your team win the team fight)
  • If you see there is a potential kill in solo lane and your team has the possibility to take the kill and go fire, you should take the background teleport and join the fight by teleporting to solo, after getting the kill you and your team will decide if it is a good option to do Fire Gigant or go back to your lane!


Late Game:
  • As for late game teamfights, most often you will be positioned in the "backline" (behind your team's solo and support - who generally are the "frontline") and will play around your midlaner to deal with the enemy frontline and jungler, while making sure to put out as much damage as possible to the highest threats on the enemy team.

  • Make sure you have able your actives: Purification Beads, Aegis of Acceleration or Phantom Shell before going into the Fire Giant. I really good advice is to use actives as soon as the solo laner, support or jungler engages on you to try to avoid as much damage and crowd control as possible, if you stay safe as an ADC on a late game teamfight, your team will have enough DPS to do Fire Giant or if you kill all your enemies, you can even finish the game.

  • When it comes to Fire Giant opportunities, often there can be stalemates where both teams will try to force a teamfight or look for lone picks in order to gain an advantage.

  • BE CONSTANTLY CALLING ALL THE INFORMATION: WHEN THEY ARE ENGAGING ON YOU, BE ALWAYS SURE ABOUT YOUR DECISION MAKING, IF YOU DOUBT YOURSELF OR EVEN YOUR TEAMMATES YOU WILL NEVER SUCCED!

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