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One punch Mercury

2 1 40,055
by MrPorkchop updated November 8, 2016

Smite God: Mercury

Build Guide Discussion 10 More Guides
Tap Mouse over an item or ability icon for detailed info

Mercury Build

Critical

Build Item Warrior Tabi Warrior Tabi
Build Item Hydra's Lament Hydra's Lament
Build Item Rage Rage
Build Item Bloodforge Bloodforge
Build Item Malice Malice
Build Item Deathbringer Deathbringer

Critical (with lifesteal afterwards)

Build Item Warrior Tabi Warrior Tabi
Build Item Hydra's Lament Hydra's Lament
Build Item Rage Rage
Build Item Malice Malice
Build Item Deathbringer Deathbringer
Build Item Bloodforge Bloodforge

[Once done, or close to done with build, replace Rage with this]

Build Item Demon Blade Demon Blade

Relics (Two on left are personal faves)

Build Item Frenzy Frenzy
Build Item Purification Beads Purification Beads
Build Item Heavenly Wings Heavenly Wings
Build Item Aegis Amulet Aegis Amulet
Build Item Cursed Ankh Cursed Ankh

Consumables-pretty much the usual

Build Item Healing Potion Healing Potion
Build Item Elixir of Power Elixir of Power

Mercury's Skill Order

Made You Look

1 X Y
Made You Look
1 4 6 7 10

Maximum Velocity

2 A B
Maximum Velocity
2 12 16 18 19

Special Delivery

3 B A
Special Delivery
3 8 11 14 15

Sonic Boom

4 Y X
Sonic Boom
5 9 13 17 20
Made You Look
1 4 6 7 10

Made You Look

1 X
Mercury moves in the blink of an eye, dealing one melee attack to every enemy within the target area. This ability can Critically Hit, and triggers Ability related Item effects, not Basic Attack related Item effects.

Ability Type: Ground Target
Damage: 80 / 115 / 150 / 185 / 220 (+70% of your Basic Attack Power)
Radius: 7.5 / 9 / 10.5 / 12 / 13.5
Cost: 50
Cooldown: 9s
Maximum Velocity
2 12 16 18 19

Maximum Velocity

2 A
Mercury passively gains movement speed. When this ability is activated, Mercury increases his attack speed and is immune to slows for the duration.

Ability Type: Buff
Movement Speed: 2 / 4 / 6 / 8 / 10%
Attack Speed: 30 / 40 / 50 / 60 / 70%
Duration: 5s
Cost: 60 / 65 / 70 / 75 / 80
Cooldown: 14 / 13.5 / 13 / 12.5 / 12s
Special Delivery
3 8 11 14 15

Special Delivery

3 B
Mercury dashes forward, knocking aside minions, grabbing the first enemy god he encounters and spinning them. The enemy god takes damage until the effect ends, and Mercury throws the god in the direction of his choice.

Ability Type: Dash
Minion Damage: 70 / 115 / 160 / 205 / 250 (+80% of your Physical Power)
Damage per Tick: 15 / 20 / 25 / 30 / 35 (+20% of your Physical Power) every 0.25s
Damage (Total): 40 / 60 / 80 / 100 / 120 (+64% of your Physical Power)
Duration: 1s
Cost: 60 / 65 / 70 / 75 / 80
Cooldown: 15s
Sonic Boom
5 9 13 17 20

Sonic Boom

4 Y
Mercury gathers energy for a powerful dash, with the range extending as he does so. He travels the distance faster than the speed of sound, dealing damage to all enemies, stunning them and spinning them around in a random direction.

Ability Type: Dash
Damage: 200 / 275 / 350 / 425 / 500 (100% of your Physical Power)
Disorient Duration: 1.5s
Cost: 80 / 85 / 90 / 95 / 100
Cooldown: 90 / 85 / 80 / 75 / 70s

This is my first guide

This is my first guide and build on SMITEFire, but I'll try to make it the best I can.

Introduction

Mercury is an assassin that works well with critical power, or attack speed, but I prefer critical. The highest damage I have done was about 1800, but the enemy probably had zero protections, and was just squishy. But hey, if you can do that much on a player without protections, you'll probably do good damage on other players.

Items



So in my build, you get the Warrior Tabi for mobility and power, but if you want more attack speed go with ninja tabi.



Next, is the Hydra's Lament. This is for total power so that you can do damage all the way up to end game, and it just makes it a LOT better. However, this only takes effect when you do an ability first, so either hit them with Made You Look, or Special Delivery first.



Then, I have Rage. Rage semi-early game can be good because you can get those criticals in. Rage is only good for a certain amount of time though before it starts to lose it affect, so later, you should switch it out with a different crit item.



After that, is Bloodforge. With almost any assassin, you should get some kind of life steal, and with this you will get power too, so you can just keep adding those layers of juicy power.



Then the last two, Malice and Deathbringer are the conclusion to my build because with these two, your critical hits will skyrocket up.

These items will get you to very high power stats, when you crit, however some of the items are pretty pricey, so make sure you get enough kills to get the gold.

Pros / Cons

Pros
fast
high damage
great boxer (1v1)


cons
kinda squish
vulnerable to stuns

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1
Branmuffin17 (400) | November 7, 2016 1:43pm
Hey Mr. Porkchop,

Just going to provide my feedback, though it's just based on what I think is general knowledge of Merc and building.

Firstly, not sure if Hydra's Lament is a good item or not on him. It's usually more ability-based, but the additional damage procs on basic attacks following, so...I see where it can be handy, but if the rest of your build is centered around crit damage (and he's definitely not an ability-based god), just not sold on this item.

An early Rage is the best choice of all crit items for a single crit item DPS boost, but when you go triple-crit, it's really not the best for DPS. Either you should probably get Rage early and replace late, or not get it at all. If you do plan to go 3x crit, a better combo would be the other two you choose + Wind Demon.

Also probably wouldn't recommend Bloodforge 4th. 6th is better if you need the lifesteal and choose this item, but it's just a bit expensive as a 4th item. Combined with Malice and Deathbringer, your build is quite costly.

Just my own opinion, take it or leave it.
1
MrPorkchop | November 7, 2016 4:27pm
Oh and I have been wanting to put those little images and links for items in my guide but could not find out how. Can you tell me how, since you know how to do it?
1
Branmuffin17 (400) | November 7, 2016 5:18pm
Regarding images and whatnot, it's just putting a double bracket around the name. It has to be spelled exactly for it to work. Example:
Code:
[[Deathbringer]] [[Hydra's Lament]]
This works for abilities, items, god names, etc.
1
MrPorkchop | November 7, 2016 4:26pm
Yes I know my build is pretty pricey, but if you can get a lot of kills, it should be not much of a problem. Also, thanks for the feedback on the Rage ordeal, I will definitely put that into consideration. And finally, yes I know Mercury is not really an ability god, but normally I will use Special Delivery to dash and throw them against the wall and start hitting them, so it is put into effect. However I did not include this in my guide, so I will edit that, but this information was so helpful, thank you so much.
1
Branmuffin17 (400) | November 7, 2016 5:17pm
Remember, you don't have to listen to me and my opinion...if you find it works best with how you play, more power to you. Just suggestions in case you want to try different things, and maybe you'll find it works better...maybe not!

I do see the function of Hydra in that situation, and that was exactly the situation I was expecting when I saw it. That said, in a 1v1 fight, you might find some other item to help your DPS overall...something that more drastically increases your DPS, or gives you some better utility, or, I dunno...something.

But in any case, remember, this is your build, and if you find it to be absolutely worthwhile and effective for you, stick with it.
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1
Zilby (132) | November 7, 2016 1:42pm
It seems you only put 4 levels into your ulti and 6 into Maximum Velocity. If you want to level your ulti every time you can, the levels are 5, 9, 13, 17, and 20 for reference.
1
MrPorkchop | November 7, 2016 4:16pm
Yeah, I thought something looked a little off, thanks for telling me Zilby.
2
RonPerlas (3) | November 7, 2016 3:55am
Nice.
1
MrPorkchop | November 7, 2016 8:29am
Thanks Ron!
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