Smitefire logo

Join the leading SMITE community.
Create and share God Guides and Builds.

Create an MFN Account






Or

Not Updated For Current Season

This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page

x

Vote received! Would you like to let the author know their guide helped you and leave them a message?

Banner for Maman Brigitte guides

Punish the Enemy - Full Guide for Maman Brigitte 10.10 (WIP)

3 2 8,559
6.4
by SkulllKid01 updated October 14, 2023

Smite God: Maman Brigitte

Build Guide Discussion 10 More Guides
Tap Mouse over an item or ability icon for detailed info

Build Summary

Starter

Notes Start to build toward desolation and beads. Horn, claw, and wing shard are dependent on your own preference.

Notes

Start to build toward desolation and beads. Horn, claw, and wing shard are dependent on your own preference.

Build Item Vampiric Shroud Vampiric Shroud
Build Item Magic Focus Magic Focus
Build Item Purification Beads Purification Beads
Build Item Horn Shard Horn Shard
Build Item Claw Shard Claw Shard
Build Item Wing Shard Wing Shard

Full Build

Notes Deso for getting your cooldowns faster, soul gem for a little extra damage when building stacks, bancrofts for lifesteal and small amount of attack speed, typhon for lifesteal and power, telk ring for more lifesteal and added attack speed, poly is for power and lifesteal as well. Everything is pretty much lifesteal based because typhon's fang passive.

Notes

Deso for getting your cooldowns faster, soul gem for a little extra damage when building stacks, bancrofts for lifesteal and small amount of attack speed, typhon for lifesteal and power, telk ring for more lifesteal and added attack speed, poly is for power and lifesteal as well. Everything is pretty much lifesteal based because typhon's fang passive.

Build Item Sacrificial Shroud Sacrificial Shroud
Build Item Spear of Desolation Spear of Desolation
Build Item Nimble Bancroft's Talon Nimble Bancroft's Talon
Build Item Typhon's Fang Typhon's Fang
Build Item Cyclopean Ring Cyclopean Ring
Build Item Demonic Grip Demonic Grip

Maman Brigitte's Skill Order Notes Maman's ult is not the main damage source here. Your 1, 2, 3, and auto attacks are all you really need. Your ult should be used for cleaning up at the end of a fight, and/or when the other team is grouped up.

Notes

Maman's ult is not the main damage source here. Your 1, 2, 3, and auto attacks are all you really need. Your ult should be used for cleaning up at the end of a fight, and/or when the other team is grouped up.

Party Trick

1 X Y
Party Trick
1 5 7 10 13

Madame Fangs

2 A B
Madame Fangs
2 9 12 15 17

Spirit Seize

3 B A
Spirit Seize
3 6 8 11 14

Explosion of Souls

4 Y X
Explosion of Souls
4 16 18 19 20
Party Trick
1 5 7 10 13

Party Trick

1 X
Maman Brigitte drinks from her bottle and breathes out fire. Enemies are set aflame, damaged every 0.5s for 1.5s, refreshing if they stay in the area. Maman Brigitte channels the fire as long as she has Rum and can cancel at any time. When out of Rum or upon reactivation, she slams her bottle on the ground, damaging and stunning enemies. This ability's cooldown is reduced based on Rum remaining when the slam occurs.

Ability Type: Cone, Damage, Stun
Fire Damage Per Tick: 6 / 14 / 22 / 30 / 38 (+10% of your Magical Power)
Slam Damage: 40 / 80 / 120 / 160 / 200 (+35% of your Magical Power)
Stun Duration: 1.2s
Maximum Cooldown: 14s (Further reduced by CDR)
Range: 30 / 15
Cost: 20 / 30 / 40 / 50 / 60
Cooldown: 8s
Madame Fangs
2 9 12 15 17

Madame Fangs

2 A
Maman Brigitte's tattoo snake, Madame Fangs, slithers off of her arm and becomes a spectral snake that passes through enemies, damaging and applying Madame's Mark to all enemies hit. Subsequent hits from Madame Fangs deal 15% of the initial damage. Enemies with Madame's Mark take additional damage anytime Maman Brigitte damages them. This bonus damage does not trigger Item effects. Soul Spikes and Item effects do not trigger Madame's Mark.

Ability Type: Projectile, Damage, Debuff
Madame's Mark Damage: 5 (+2.5% of your Magical Power)
Madame's Mark Duration: 5s
Range: 60
Cost: 55
Cooldown: 11s
Spirit Seize
3 6 8 11 14

Spirit Seize

3 B
Maman Brigitte shrouds herself in ghostly energy as she dashes forward, passing through player made walls and damaging enemies. If she hits an enemy god she possesses them, traveling with them and dealing damage every 0.5s for up to 2s. Maman Brigitte can leave her target early by dashing or canceling to step out. If she remains for the full duration, she will dash out as time expires.

Ability Type: Dash, Damage
Initial Hit Damage: 60 / 90 / 120 / 150 / 180 (+10% of your Magical Power)
Possession Tick Damage: 20 / 25 / 30 / 35 / 40 (+10% of your Magical Power)
Range: 40
Cost: 50 / 60 / 70 / 80 / 90
Cooldown: 16s
Explosion of Souls
4 16 18 19 20

Explosion of Souls

4 Y
Maman Brigitte gains Crows Control immunity and gathers a large orb of spiritual energy that she throws at the target location. The orb's size is determined by the amount of Soul Orbs that Maman Brigitte has collected through Soul Spikes. Enemies hit are damaged, knocked up, and receive Madame's Mark for 5s. Maman Brigitte loses all Soul Orbs after using Explosion of Souls.

Ability Type: Circle, Damage, Knockup
Damage: 190 / 235 / 280 / 325 / 370 (+85% of your Magical Power)
Radius: 16.5 / 18 / 19.5 / 21 / 22.5 / 24
Range: 45
Cost: 100
Cooldown: 90s

Maman Brigitte Threats

Tap each threat level to view Maman Brigitte’s threats

Max
1
Major
2
Even
0
Minor
0
Tiny
0

Extended Build

Full Build Alternate

Notes Maman can also have an attack speed build. So if there is a lot of anti-heal, attack speed and power can go very well. After stunning there is a long period of time to get some of your auto attacks in. Ability order should be: 2 1 Auto 3 4.

Notes

Maman can also have an attack speed build. So if there is a lot of anti-heal, attack speed and power can go very well. After stunning there is a long period of time to get some of your auto attacks in. Ability order should be: 2 1 Auto 3 4.

Build Item Protector Of The Jungle Protector Of The Jungle
Build Item Charon's Coin Charon's Coin
Build Item Nimble Bancroft's Talon Nimble Bancroft's Talon
Build Item Typhon's Fang Typhon's Fang
Build Item Demonic Grip Demonic Grip
Build Item Cyclopean Ring Cyclopean Ring

Defense/Protection Items

Notes Building protection can be very good with Maman. She already mitigates a lot of damage, and does a lot to others as well. If you really needed to you could build CCR or normal protection. This will allow you to stay in fights longer, and overall survive for a longer time. These won't be needed every game though, so use them when they are needed.

Notes

Building protection can be very good with Maman. She already mitigates a lot of damage, and does a lot to others as well. If you really needed to you could build CCR or normal protection. This will allow you to stay in fights longer, and overall survive for a longer time. These won't be needed every game though, so use them when they are needed.

Build Item Prophetic Cloak Prophetic Cloak
Build Item Spirit Robe Spirit Robe
Build Item The Alternate Timeline The Alternate Timeline

Alternate IItems

Notes You can easily build penetration, cooldown, or tick damage with Maman. She is a very flexible character as of now, and can be very useful. Brooch is for dealing more tick damage, as her 1 and 2 do tick damage. If you wanted to, you could build Contagion for the fun of it, and do some decent damage. Only build Contagion if you need to, you should try and build either full power/lifesteal, or at least one magical/physical protection item.

Notes

You can easily build penetration, cooldown, or tick damage with Maman. She is a very flexible character as of now, and can be very useful. Brooch is for dealing more tick damage, as her 1 and 2 do tick damage. If you wanted to, you could build Contagion for the fun of it, and do some decent damage. Only build Contagion if you need to, you should try and build either full power/lifesteal, or at least one magical/physical protection item.

Build Item Rod of Tahuti Rod of Tahuti
Build Item Doom Orb Doom Orb
Build Item Charon's Coin Charon's Coin
Build Item Chronos' Pendant Chronos' Pendant

Relics

Notes Aegis and Beads are a good combo for getting out of sticky situations. Beads and blink can allow you to attack quickly, and then escape with beads. Aegis and Blink could do the same, just realize without beads you are vulnerable to CC and Ares Ult.

Notes

Aegis and Beads are a good combo for getting out of sticky situations. Beads and blink can allow you to attack quickly, and then escape with beads. Aegis and Blink could do the same, just realize without beads you are vulnerable to CC and Ares Ult.

Build Item Greater Aegis Amulet Greater Aegis Amulet
Build Item Greater Blink Rune Greater Blink Rune
Build Item Greater Purification Beads Greater Purification Beads

Introduction

With Maman being the new god she can be pretty broken (She could be nerfed very soon.) From my experience she seems like more of a lifesteal/Auto mage rather than power/penetration/cooldown. Jumping in and building what is supposedly best and expect to do a lot for your team. First you need to be able to understand the abilities surrounding this god, and what makes them powerful.

Abilities/Passives

ALL OF THIS INFORMATION IS AVAILABLE DUE TO THE SMITEFIRE WEBSITE, THIS INFORMATION IS STRAIGHT FROM THEIR WEBSITE AND IN-GAME

Soul Spikes

PASSIVE
Damaging an enemy with a basic attack or ability afflicts enemies with Soul Spikes. Upon reaching 5 stacks, Maman Brigitte absorbs a piece of their soul, dealing damage based on their missing Health and gaining a Soul Orb from enemy gods. Soul Orbs last 30s. Ability Type: Damage, Buff Damage: (+1% of your Magical Power) per 1% of target's missing Health Damage Cap: 60% missing Health Duration: 10s



Party Trick

Maman Brigitte drinks from her bottle and breathes out fire. Enemies are set aflame, damaged every 0.5s for 1.5s, refreshing if they stay in the area. This damage does not trigger Item effects. Maman Brigitte is knockback immune, channeling the fire as long as she has Rum and can cancel at any time. When out of Rum or upon reactivation, she slams her bottle on the ground, damaging and stunning enemies. This ability's cooldown is reduced based on Rum remaining when the slam occurs.

Ability Type: Cone, Damage, Stun
Fire Damage Per Tick: 6 / 14 / 22 / 30 / 38 (+10% of your Magical Power)
Slam Damage: 40 / 80 / 120 / 160 / 200 (+35% of your Magical Power)
Stun Duration: 1.2s
Maximum Cooldown: 14s (Further reduced by CDR)
Range: 30 / 15
Cost: 20 / 30 / 40 / 50 / 60
Cooldown: 6s



Madame Fangs

Maman Brigitte's tattoo snake, Madame Fangs, slithers off of her arm and becomes a spectral snake that passes through enemies, damaging and applying Madame's Mark to all enemies hit. Subsequent hits from Madame Fangs deal 15% of the initial damage. Enemies with Madame's Mark take additional damage anytime Maman Brigitte damages them. This bonus damage does not trigger Item effects. Soul Spikes and Item effects do not trigger Madame's Mark.

Ability Type: Projectile, Damage, Debuff
Madame Fangs Initial Damage: 50 / 75 / 100 / 125 / 150 (+40% of your Magical Power)
Madame's Mark Damage: 5 (+5% of your Magical Power)
Madame's Mark Duration: 5s
Range: 60
Cost: 55
Cooldown: 13 / 12.5 / 12 / 11.5 / 11s


Spirit Seize

Maman Brigitte shrouds herself in ghostly energy as she dashes forward, passing through player made walls and damaging enemies. If she hits an enemy god she possesses them, traveling with them and dealing damage every 0.5s for up to 2s. Maman Brigitte can leave her target early by dashing or canceling to step out. If she remains for the full duration, she will dash out as time expires.

Ability Type: Dash, Damage
Initial Hit Damage: 60 / 90 / 120 / 150 / 180 (+15% of your Magical Power)
Possession Tick Damage: 20 / 25 / 30 / 35 / 40 (+10% of your Magical Power)
Range: 40
Cost: 50 / 60 / 70 / 80 / 90
Cooldown: 16s


Explosion of Souls

Maman Brigitte gains Crows Control immunity and gathers a large orb of spiritual energy that she throws at the target location. The orb's size is determined by the amount of Soul Orbs that Maman Brigitte has collected through Soul Spikes. Enemies hit are damaged, knocked up, and receive Madame's Mark for 5s. Maman Brigitte loses all Soul Orbs after using Explosion of Souls.

Ability Type: Circle, Damage, Knockup
Damage: 160 / 210 / 260 / 310 / 360 (+85% of your Magical Power)
Radius: 16.5 / 18 / 19.5 / 21 / 22.5 / 24
Range: 45
Cost: 100
Cooldown: 90s

Leave a Comment

You need to log in before commenting.

Collapse All Comments

1
Kriega1 (143) | October 14, 2023 3:26am
Bluestone Brig?
1
SkulllKid01 | October 11, 2023 6:22am
Leave notes for me. This is my first published build.
1
Branmuffin17 (400) | October 11, 2023 10:05am
Here are some comments:
  • Firstly, take the skill leveling order seriously. I think you probably just lined it up like that because you were just filling something in. If you actually level it like that, then you 100% shouldn't level it like that. This needs to be fixed.

  • This is a minor comment, but I don't consider this a "full guide" at this point. You have a single block of text (suggest breaking it up, making multiple paragraphs for easier reading). There also isn't enough information. You talk about some basic gameplay strategy and a couple sentences on ability tips, a standard combo w/ ult, but that's about it.

  • You don't indicate mode. That's important to understand where the build will see the most success, or what each build is designed for. You don't use any starters (note you have some in alternates, but they should be standard). Why? In almost every mode, starter items are incredibly helpful (and almost required e.g. Conquest, Arena perhaps the least).

  • You don't indicate role. In most cases Maman Brigitte is a magical assassin intended for high damage, and in Conquest as the jungler. Again understanding intent of the build is helpful.

  • In terms of threats, you indicate max threat as being "anyone with high damage, and a stun can easily kill you." You used Arachne as an example. Just in general thought process, you've got your own stun that can technically be initiated quickly, while (again using Arachne as an example since you did) Arachne needs 3 basics to activate hers. You also have a potential temporary escape, possessing the enemy and not being targetable...so you could burn the majority of her Cocoon's duration just with your stun and Spirit Seize. It then becomes a question of who has better overall damage output, who has higher starting health, maybe skill in hitting abilities (less so for Arachne), and who might be ahead in levels etc., not to mention teamfight / outside influence. So sure, anyone that has high damage is a threat, but identifying it in that way is just, I don't know that it's even worth stating.

  • Your main example build, besides not having a starter, is no offense a bit awful. You've invested so much into lifesteal items (5 of them!!!) that any anti-heal from the enemy team is going to decrease the value and effectiveness of all of those items by a decent amount. You're also limiting your build diversity, where you could get more pen, more utility, etc.

    It's also a sort of hybrid build, and I'm not sure it's most effective that way. There are jungle builds where you might go with a basic attack build (e.g. Eye of the Jungle, Telk, Cyclopean, Typhon's, Poly + one more item), but you're not invested quite enough in that build to make it work optimally.

  • For your alternate build, it's a more complete basic attack build. You should probably get rid of Deso there. I don't know that Bancroft's is that great for her either, though I get the appeal of the Nimble glyph. But I'd get Typhon's instead.

  • You could get anti-heal ( Divine Ruin) but it's not listed as an optional item (significant oversight there).

  • You've got some weird protection items here. If you're going with an off-meta tank build, I can see (besides a tank starter) an interesting build using Thebes and other things, but you shouldn't be building Thebes or many of those other items in what would otherwise be a damage build for a mode like Conquest. You do realize Thebes stacks off of minion / god assists, right?

  • Bluestone Brooch is physical only. Maman can't use this...

  • A more dedicated ability build would also be good to see. You don't have to go with a partial basic attack build, so having an ability build suggestion would be nice.
IMO, a lot of work to be done on this. Hope these comments help.
1
SkulllKid01 | October 13, 2023 7:22am
Thank you for the comment. I'm currently making changes to this build as I play with her more. I took your advice of having a starter item, and I used Sacrificial shroud instead. I will continue making the information easier to read, and updating the build to make it better. Please give me some more comments to help me make the best build possible. Thanks.
Load more comments (3 more replies) →
Loading Comments...
Load More Comments
League of Legends Build Guide Author SkulllKid01
Punish the Enemy - Full Guide for Maman Brigitte 10.10 (WIP)
Table of Contents

SMITEFire is the place to find the perfect build guide to take your game to the next level. Learn how to play a new god, or fine tune your favorite SMITE gods’s build and strategy.

Copyright © 2019 SMITEFire | All Rights Reserved