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Don't push too hard, play it safe, unless your teammates are going to attack and farm stacks. Practice shooting your ultimate it is the most satisfying kill in a game.
Rama Montage:
Astral Quiver Rama's Astral Quiver generates an Astral Arrow every 12s. Also, every basic attack that Rama lands will reduce the amount of time to generate an arrow by 2s. Astral Arrows are used with his other abilities.
Astral Strike Rama switches to a more powerful arrow that pierces and slows enemies. This ability consumes 1 of Rama's Astral Arrows and deals bonus damage with every shot. Damage from this ability is reduced to 75% for each enemy hit after the first. Rama cannot toggle this ability if he has no Astral Arrows.The slow can be stacked up to 3 times.
Pick Me Up Passive: Any time an enemy is hit by an Astral Arrow there is a % chance that an Astral Arrow pickup will appear on the ground (Only procs on the first enemy hit by Astral Strike). The pickup adds one Arrow to Rama's Astral Arrow count.Active: Rama gains increased attack speed.
Rolling Assault Rama performs a roll in the direction he is currently traveling. After performing a dodge roll, for 5s Rama's next basic attack will consume an astral arrow that cripples the target and deals bonus damage. Rama incurs no movement penalty during this shot.
Astral Barrage Rama launches into the air and shoots 3 powerful arrows at the ground, each successive shot increasing in damage: 50%, 75%, 100% and decreasing in AOE size: 30, 20, 15
Warrior Tabi This is kinda better than
Ninja Tabi it will give u some extra damage.
Devourer's Gauntlet or
Transcendence its important to build stacks.Here u choose would you like some lifesteal or more basic power and mana.
Ichaival This is good option because if they have tanky gods u reduce their defense.And also u need some attack speed.
The Executioner Stacked with
Ichaival will give u good power to kill fast with few basics.
Deathbringer Critical is awesome to have so definitely buy it.Crits here are between 500 to 700.
Rage Buy this for more critical chance.
Smite is an online battleground between mythical gods. Players choose from a selection of gods, join session-based arena combat and use custom powers and team tactics against other players and minions. Smite is inspired by Defense of the Ancients (DotA) but instead of being above the action, the third-person camera brings you right into the combat. And, instead of clicking a map, you use WASD to move, dodge, and fight your way through the detailed graphics of SMITE's battlegrounds.
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You'd have to consider the state of
Earning a kill or assist fills you with rage, increasing your Critical Strike Chance by 20%. This buff can stack up to 3 times and lasts 8s.
Except in some unique situations, sorry, but that passive was ****. Hence why it was reworked again, to the state in which we now see it.
Either way, I think this build is a bit outdated, but only slightly. The combination of
overall, the build looks alright.