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Hey guys. First guide here. Osiris is one of my favorite gods to play, even though I had no desire to play him for a while, once I did, I saw how amazing his potential is. very underplayed god.
I'm an aggressive player, and if you play right, there is no need for heavy defense. This build will revolve around having one protections item, attack speed, lifesteal, and frostbound. I tend to always have top damage and top damage taken with this build. Hope you guys enjoy it!
Pros
-Good CC
-High Damage
-Great Sustainability (Must make use of tether)
-Good Solo and Team fighter.
-Good Early and GREAT late game.
Cons
Not many...
-Very basic attack dependent.
-Only escape is Ultimate (but cooldown is pretty short)
-In 1v1, I have trouble with mages with AOE. They can sit in it and there isn't much you can do.
Death's Toll and Tier one Ichaival can be started with for ANY game type, even Arena where I rarely use a starter. The sustain you get from Death's Toll is very helpful early game. FINISH Ichaival then buy boots.
Warrior Tabi OR
Ninja Tabi- These are really the only boots I use with them but ninja tabi is also very viable. For some reason, even without the penetration warrior tabi use to provide, the damage from warrior's seems much more useful early game. I suggest starting with warrior then switching if you plan to use
.
Frostbound Hammer- Gives you health for some tankiness. The slow is a necessity to be able to stick to people and basic them down, plus it keeps them in Tether's radius until stun.
Qin's Sais- Necessity. Osiris basics are short and sweet and he has awesome progression. Once you get Qin-sais, they MELT.
DEFENSE ITEM- It's honestly up to you and the situation as to when and what defense item you want. Normally I go MANTLE OF DISCORD if their team has both physical and magical. NAMEON LION is great if you are only facing physical/auto attackers. BULWARK for Magical. SPIRIT ROBE for CC.
Bloodforge- Your damage really picks up with bloodforge and you begin to get the lifesteal that keeps you alive. EXCHANGE DEATH's TOLL for Bloodforge.
Asi- More attack speed and lifesteal. Once you have Bloodforge and Asi, that all the lifesteal you need to keep you alive. EXCHANGE ICHAIVAL for Asi.
The Executioner (Situational)- If your facing enemies with some protections, it would be a good idea to pick up executioner for the penetration. You can switch it for
OR your one defense item if you have a good team.
I really believe one lifesteal item isn't enough for the purpose of sustain. Asi and Bloodforge combo has done wonders for me with high damage characters. I use this combo with Bakasura and Erlang Shen as well, and when others would jump into a fight, destroy an opponent or two then die, I'm still alive and kicking going for the pentakill.
Osiris can really be a fun god to play and be a major asset to a team. I think most people would love him if they give him a chance (NEEDS MORE SKINS!!!). If no one wants to be a guardian, and you still want major damage and great sustain, OSIRIS IS THE BEST and most fun. I use this build for every game type (though I don't really play Conquest). I think he can solo most gods. I hope you enjoyed this guide. I can't imagine a better build for an aggressive play style but everyone plays differently. THANKS! Feedback is welcomed.
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I'm going to comment on the item choices; you take take it or leave it as you prefer.
I see no problem with the progression from that point to
You do indicate this is for aggressive players, so I can understand not building any further protections, though most Solo laners usually will add more, since they are looked at to soak up some damage for the team.
As for the final items, it is almost always suggested NOT to build double-lifesteal, at least at the end of this season 3. You're also sorely lacking significant penetration. You do list
Just a consideration. If you want to play around with the numbers, check this site out: http://eliteownage.com/smitebuilder.html
Regarding your skill leveling, you've made a bit of a mistake. You have 6 points into
That said, another path you might consider would be to forego
*edit* One other thing...depending on the mode and possible lane opponent, you may want to consider some counter-build items...something like