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Mana shouldn't be too much of a problem if you place down some seeds ( Verdant Growth) before waves start. If you find mana control a problem use Mana Potion instead of Multi Potion.
Traveler's Shoes These can be useful for keeping up with your team to provide those protections and heals. I don't recommend you pick them due to the other options being more effective. If movement speed is needed use another item.
Shoes of Focus Provides a some mana and useful 10% CDR.
Reinforced Shoes Take these if you are struggling to stay alive in lane.
Sentinel's Embrace My preferred option with sylvanus, this in combination with Lotus Crown provides a large boost to the defensive of your team.
Gauntlet of Thebes can be taken before Lotus Crown but personally I like to go Lotus Crown before hand this is due to the increase lane pressure it can provide from the shared prots+dmg. It is a much riskier move due to delaying the stacking of thebes.
Alone you are overcapping on physical protections.
Build focused on putting yourself in deep and setting up kills easier. Selfish in build but selfless in playstyle.
Use this if you are a risk taker, not the best build can be utilized effectively. Pridwen isn't an amazing item, it just fits in with providing extra security in escapes and the CDR.
Spectral Armor is a must take if against crit heavy, e.g Jing Wei and Mercury.
Spirit Robe I have found to be very effective against medium to heavy CC comps, it gives you a decent amount of protections and CDR whilst providing that damage mitigation.
Tap each threat level to view Sylvanus’s threats
Pull and Root
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Root and Pull
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Without boot replacement:
(including 40 prots from Sentinel's Embrace)
Sylvanus Start
Sylvanus you want to follow the seed placement shown above, but I recommend just doing mid-lane unless you instantly buy your items as you may get to the purple buff late. As implied, you want to be doing the purple buff (known as the attack speed buff) and giving it to your carry, unlike the previous season where either could take it.
Once you get to your lane, throw down a seed or two behind your archers as quickly as you can to make sure you can safely get MP5. I personally find this pretty important as you will be eating a lot of mana early.
Be passive-aggressive, commonly I see people on Sylvanus play way too passive early on and losing lane pressure. An easy way to get safe pressure is to get your Wisps at level two and push up to use it aggressively against the enemy carry. This can help scare back the enemy duo, bringing in space for your carry to push the wave easier. You should feel safe doing this as you only need to get in range with your Wisps to then back off and heal.
Sometimes the enemy may be already pushed back, you have to make sure you are not over-extending and only actually being aggressive when need be. I personally pay attention to the wave more than how the carries are positioning, as your carry could be playing seemingly scared although having complete wave control.
General Abilities
Your pull ( Nature's Grasp) can go through walls, which means warding becomes even more important.
Don't forget your Verdant Growth provides MP5!
Whilst Nature's Grasp into Verdant Growth is the better combo, doing Verdant Growth into Nature's Grasp is much easier and safer.
Team fights
Don't be afraid to engage, if you need to, use your healing Wisps just before you blink so you heal while you ult. Doing this while having the Pridwen shield up will mean you have a much higher chance of staying alive.
While you don't need to be afraid to engage, you also don't need to be afraid to sit back in the team fights and keep your carries alive. Keeping your main damage dealers alive is important and Wisps are not the only way to do it, pulling enemies away from the backline can completely change a team fight. For example, Mercury may blink or ult onto your backline, he uses his dash+spin ( Special Delivery) and as this happens you pull him off performing a CC chain allowing your team to wipe him off the face of the earth.
15/09/2019 - Added tips and tricks.
16/09/2019 - Added proper introduction.
20/09/2019 - Updated cooldown times to recent patch (around 1-1.5s off ability 2+3)
16/11/2019 - Started adding threats and changed notes slightly.
11/12/2019 - Removed rod for iso, as in reality rod kind of sucks in 90% of comps/builds, if you have a tanky solo isolation can help team fights with your Wisps.
14/12/2019 - Added item and extra note on build.
11/02/2020 - Updated for new season
1/03/2020 - Forgot multi pots and added more detail to tips+tricks.
24/05/2021 - Slowly updating to new season
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As the judge for the guardian category of the contest I can say that you have a good start, but I'm looking for more detailed guides with more information. Example are the two winners of last year's contest, Supportable's Vamana guide and Vini's Nike guide. Other examples are Bran's Bacchus guide and my Kuzenbo one. Now you don't have to put in quite that much detail, but I'm looking for guides that assume I may not know everything there is to know about a god and, thusly, goes into detail as to what their skills do, how to use their combos, and explanations as to why certain items are picked over other ones. I do like that you included notes, but I think those should be expanded upon in the guide itself. I have no problem giving you my vote, but I'm not quite sure this is $50 worth of effort just yet. The guardian entries have been rather sparse, so don't feel as if you have to put in a whole day's worth, just give me some more information to chew on and think about while I'm reading your guide. :) Good luck.
edit - Actually just thought for a solid minute and realized I should probably start picking it up since it will work well with the blink.
I usually take a Relic Dagger if I know that not having the extra magical prots isn't going to be a problem.
I'm not even sure I have ever taken Magi's Cloak on Sylvanus before. (Although I can't think of a matchup where I have needed to so far).