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Tap each threat level to view Cerberus’s threats
I love Cerberus jungle. I really do. But even I will admit the pick has some downsides. Plenty of fun upsides too though!
+ Damage. Do you know how much freaking damage this god does? It's disgusting.
+ Protection reduction. Ghastly Breath reduces enemies protections by FIFTY FOUR. This is even more effective than 55 penetration as reduction also helps your magical teammates do extra damage.
+ CC. Slow on Ghastly Breath, stun on Paralyzing Spit, and a knockup/pull on Stygian Torment. That's a lotta lockdown.
+ Surprisingly good sustain. Soul Expulsion can heal you for a technically infinite, but realistically about 330 + 150% of your power, amount. (thats the value for jumping on a full minion wave.)
+ Did I mention the damage?
- Ghastly Breath is easy to interrupt, as it lacks immunity to, well, any cc.
- Paralyzing Spit is an actual skill shot, which a large part of the smite community aren't great with. Although, even if it doesn't stun, it still does a lot of damage.
- Stygian Torment is easy to beads, and knockup immunities will protect enemies from getting cced by it.
I'll quickly go through Cerberus's kit and go over a basic overview of his abilities:
Spirit of Death |
Paralyzing Spit |
Ghastly Breath |
Soul Expulsion |
Stygian Torment |
2 |
> |
1 |
> |
2 |
> |
3 |
> |
4 |
2 |
> |
1 |
> |
3 |
> |
2 |
> |
4 |
2 |
> |
1 |
> |
4 |
> |
3 |
Your starting build will always be the same: Assassin's Blessing, Tiny Trinket, 3x Multi Potion, and Hand of the Gods.
All the items in the normal build above are core items in my opinion. Here's why:
Quick overview of when you should get each situational item:
I'll keep this one short.
This is all copied from my Pele guide as it all applies here too:
Purification Beads. Blink Rune. That's it. Order is up to you.
Please don't build anything else. This is true for almost all junglers.
Some junglers can skip Blink Rune for Aegis Amulet, for example gods like Thor who has his ult and hammer to engage, but Cerberus needs blink to engage lategame so he cant really skip it.
Go Purification Beads first if you think cc will either get you killed or stop you getting kills early game (like a ***bakharna), or rush Blink Rune if you are confident you can get kills with it early.
Cerberus's playstyle is pretty simple overall:
Wait for abilities to be up > press 2 on enemy > press 1 > press 4 if needed or press 3 to chase. Repeat. You can also look for blink ults to engage.
Ghastly Breath is also fantastic setup for your magical damage dealers, like your mage, as the protection reduction applies for all damage, not just your own.
All of the cone of Ghastly Breath reduces protections, but only the centre of the cone slows.
Paralyzing Spit projectiles all go through walls.
Soul Expulsion will spawn a soul that you can heal from for every enemy you jump on, whether that be minions, camps, or gods. However, god souls heal you for more than any others. These souls can be killed with your auto attacks, but if you need the heal urgently it can be better to use Ghastly Breath, Paralyzing Spit, or even Stygian Torment to get the heal quickly.
Paralyzing Spit can be hard to hit, but you don't really need to worry about hitting the stun. Getting the damage from up to three of the four projectiles is enough to kill normally.
You can cast Paralyzing Spit or Ghastly Breath while enemies are hanging in the air from Stygian Torment. You can take this time to shred their protections ready for your team's followup when the ult finishes, or walk backwards and cast your 1 as they move for a guaranteed stun when they land once you get the timing right.
Both Ghastly Breath and Stygian Torment activate all parts of Paralyzing Spit, meaning you don't have to auto attack to build it up.
Stygian Torment can be immuned if an enemy is knockup immune as you cast it. Don't ult that Da Ji midway through casting One Thousand Cuts.
Stygian Torment grants you a short cc immunity that you can use to immune ultimate like Ares's No Escape, and then pull him back into your team (if you time it right.)
Stygian Torment can hit enemies through walls, but it won't pull them through walls. Be careful enemies don't hit a wall and bounce in an unexpected direction when you ult.
Hopefully if you've gotten this far you will go and try this out in one of your own games. If not, I hope you at least wont BM anyone in your games that does. As always, if you have any questions, comment, dm me, or find me on twitch/youtube and ask me there and I will do my best to help out with whatever you need. Thanks for reading!
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