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Hello everyone this is overld1 here today we are going to talk about Ullr.
Ullr is one of my new recent favorite gods in Smite. Before I sucked at him now I have good experience with him now. This build will go over the abilities, items, pros and cons of the build and
Ullr himself. So hold on to your garlic and enjoy Vampire
Ullr.
Pros of this build:
1. Very high attack speed.
2. Insane amount of life steal.
3. Good amount of power.
4. Good Physical Penetration.
5. Slight decent amount of protections
6. Very good in ADC lane in Conquest.
7. Also Great in Joust and Siege.
8. Has decent amount of CRITS.
Cons of this build:
1. Not great in Arena and Assault.
2. Not that mush magical and physical defense.
Transcendence
Cost: 885 (2600)
Stats:
+35 Physical Power
+300 Mana
+6 MP5
Passive: You gain 15 mana per stack, and you gain 5 stacks for a god kill and 1 stack for a minion kill (max. 50 stacks). In addition, 3% of your maximum mana is converted to physical power.
(Banned In ***ualt)
Asi
Cost: 1080 (1780)
Stats:
+30% Attack Speed
+15% Physical Lifesteal
+15 Physical Penetration
Passive: If you drop below 35% Health, you gain an additional 25% physical lifesteal for 5 seconds. Can only occur once every 15 seconds
Warrior Tabi
Cost: 650 (1550)
Stats:
+40 Physical Power
+18% Movement Speed
Rage
Cost: 1255 (2755)
Stats:
+30 Physical Power
+30% Critical Chance
Passive: If you basic attack does not crit, your critical strike chance increases by 10% (max 5 stacks). Resets on successful crit
Soul Eater
Cost: 900 (2000)
Stats:
+20% Physical Lifesteal
+15% Attack Speed
+300 Health
Aura: +15 Physical Power and +10% Physical Protection to all allies within 70 feet.
The Executioner
Cost: 950 (2200)
Stats:
+30 Physical Power
+20% Attack Speed
Passive: Basic attacks against an enemy reduce your target's Physical Protection by 8% and an additional 6 points for 3 seconds (max 3 stacks).
Weapon Master
Ability Type: Passive
Passive: When Ullr uses an ability in either stance his cooldowns in the opposite stance are reduced.
Bladed Arrow
Ability Type: Line
Description: Ullr fires a bladed arrow in a line, dealing damage and passing through all targets it hits.
Damage: 70/120/170/220/270
(+70% of your Physical Power)
Mana Cost: 60/65/70/75/80
Cooldown:14s
Thrown Axe
Ability Type: Line
Description: Ullr throws an axe in a line, hitting a single target dealing damage and stunning it.
Damage: 60/90/110/150/180
(+60% of your Physical Power)
Mana Cost: 60/65/70/75/80
Cooldown: 14s
Expose Weakness
Ability Type: Buff
Description: Ullr gains bonus physical power for 5s.
Physical Power (Bow): 10/20/30/40/50
Mana Cost: 60/65/70/75/80
Cooldown: 18s/17s/16s/15s/14s
Duration: 5s
(The effect is lost if Ullr switches stances.)
Invigorate
Ability Type: Buff
Description: Ullr gains bonus move speed for 5s.
Movement Speed (Axe): 20%/25%/30%/35%/40%
Mana Cost: 60/65/70/75/80
Cooldown: 18s/17s/16s/15s/14s
Duration: 5s
(The effect is lost if Ullr switches stances.)
Hail of Arrows
Ability Type: Ground Target
Description: Ullr fires a volley at his target location, dealing damage.
Damage: 80/120/160/200/240
(+120% of your Physical Power)
Mana Cost: 70/75/80/85/90
Cooldown: 15s
Glory Bound
Ability Type: Ground Target
Description: Ullr leaps to his target location, dealing damage in an AoE on arrival.
Damage: 50/80/110/140/170
(+50% of your Physical Power)
Mana Cost: 70/76/80/85/90
Cooldown: 15s
Wield Bow
Ability Type: Buff
Description: Ullr uses his yew bow, removing disarms and gaining additional attack speed.
Attack Speed: 5%/10%/15%/20%/25%
Cooldown: 1s
Wield Axes
Ability Type: Buff
Description: Ullr uses his axes, removing disarms and gaining additional physical lifesteal.
Physical Lifesteal: 5%/10%/15%/20%/25%
Cooldown: 1s
Pros:
1. High attack speed in late game.
2. Have lifesteal without help with any items.
3. Have a natural high attack damage.
4. Good with getting away from intense moments.
5. Has very good range with his abilities.
6. Could clear minion waves easily.
Cons:
1. Low mana in early game.
2. Don't have a real Ultimate.
This build works on life steal the most. You have insane amount benefits from this build. Transcendence and
Asi are the most two important things you need for this build. For the extra mana for early game and the insane life steal for the build. For one of the core items are not available in ***ualt so to replace put
Stone of Gaia for
Transcendence. The two Offense items help to get that extra power is
Warrior Tabi and
Rage to get that basic attack damage sky rocketing. For that extra life steal I put
Soul Eater that gives buffs to nearby allies, and for that extra attack speed I put
The Executioner for that bonus for
Ullr. The actives First thing no matter what always buy
Greater Purification the most important active in the game especially need for escaping. For chasing I put
Weakening Curse to decrease healing and movement speed for low health gods. As always Happy Killing.
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Pls get
Also, no BBcoding and your "pro/cons" section is just about the build, not about
The only thing I agree about is the fact that you buy beads on an ADC :p
Not voting for now. Second chance! ;)