Smitefire logo

Join the leading SMITE community.
Create and share God Guides and Builds.

Create an MFN Account






Or

Not Updated For Current Season

This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page

x

Vote received! Would you like to let the author know their guide helped you and leave them a message?

Banner for Thoth guides

Thot Blaster -- Bruiser Thoth

0 4 17,502
by ownerbynight updated August 28, 2017

Smite God: Thoth

Build Guide Discussion 9 More Guides
Tap Mouse over an item or ability icon for detailed info

Thoth Build

Basic Start

Build Item Shoes of Focus Shoes of Focus

Order of Core Items

Build Item Book of Thoth Book of Thoth
Build Item Warlock's Staff Warlock's Staff
Build Item Hide of the Urchin Hide of the Urchin

Item Options -- Any Order

Build Item Polynomicon Polynomicon
Build Item Soul Reaver Soul Reaver
Build Item Breastplate of Valor Breastplate of Valor
Build Item Book of the Dead Book of the Dead

1st Relic Options

Build Item Aegis Amulet Aegis Amulet
Build Item Bracer of Radiance Bracer of Radiance
Build Item Purification Beads Purification Beads

2nd Relic Options

Build Item Horrific Emblem Horrific Emblem
Build Item Bracer of Radiance Bracer of Radiance

Thoth's Skill Order

Hieroglyphic Assault

1 X Y
Hieroglyphic Assault
1 4 6 8 10

Evade and Punish

2 A B
Evade and Punish
3 14 16 18 19

Glyph of Pain

3 B A
Glyph of Pain
2 7 11 12 15

Final Judgement

4 Y X
Final Judgement
5 9 13 17 20
Hieroglyphic Assault
1 4 6 8 10

Hieroglyphic Assault

1 X
Thoth conjures three Hieroglyphs around him, ignoring the Basic Attack Movement penalty. His next 3 Basic Attacks pass through Enemies and apply Ability Damage instead. Additionally, these Basic Attacks deal an additional 25% damage to jungle minions. If these attacks pass through the Glyph of Pain, their range is increased by 30. Hitting an enemy with this ability increases the damage they take from each subsequent shot by 10% and reduces the cooldown by 0.5s (this can only occur once per shot).

Ability Type: Line, Damage
Damage Per Shot: 50 / 70 / 90 / 110 / 130 (+25% of your Magical Power)
Glyphs Spawned: 3
Range: 55/85
Cost: 50 / 55 / 60 / 65 / 70
Cooldown: 10s
Evade and Punish
3 14 16 18 19

Evade and Punish

2 A
Thoth dashes in the direction he is currently traveling. After dashing, for 5s Thoth's next basic attack is enhanced.

This projectile roots the first Enemy god hit while slowing all other enemies, and also deals Ability Damage.

If either the Dash or Attack passes through the Glyph of Pain, their respective range is increased by 30.

Ability Type: Dash, Root, Damage
Damage: 70 / 110 / 150 / 190 / 230 (+60% of your Magical Power)
Root and Slow Duration: 1.5s
Slow: 30%
Dash Range: 45
Attack Range: 55/75
Cost: 70 / 75 / 80 / 85 / 90
Cooldown: 14 / 13.5 / 13 / 12.5 / 12s
Glyph of Pain
2 7 11 12 15

Glyph of Pain

3 B
From his book, Thoth conjures forth a Hieroglyph in front of him. Thoth's ability projectile passing through the glyph receive increased damage, and a range increase of 30. This damage does not trigger item effects.

Thoth and allies' Basic Attack projectiles also receive a lesser damage bonus, but no range increase.

Ability Type: Area, Buff, Damage
Ability Bonus Damage: 10 / 20 / 30 / 40 / 50 (+5% of your Magical Power)
Basic Attack Damage: 30 / 35 / 40 / 45 / 50 (+5% of your Magical Power)
Range: 55
Cost: 25 / 30 / 35 / 40 / 45
Cooldown: 5s
Final Judgement
5 9 13 17 20

Final Judgement

4 Y
Thoth begins summoning pages from his book, up to a maximum of four. When all four have been summoned, he sends them forward damaging all Enemies in their path.

Thoth may activate this ability again to fire the ability early, doing a reduced amount of damage based on the number of glyphs currently summoned. Alternately he may cancel this ability at a cost of 30 Mana.

Ability Type: Line, Damage
Damage: 420 / 480 / 540 / 600 / 660 (+120% of your Magical Power)
Range: 100/130
Cost: 100
Cooldown: 90s

Introduction

I feel a bit bad about making this build now due to the changes to Book of Thoth, but considering how ridiculously powerful Thoth's performance was with this build, I think it still has a place for us Thoth players. This is my go-to Thoth build that I organized after I became fed up with building him attack speed. His basic attacks suck, and with this build you use them more as a dueling tool to proc your Polynomicon more so than actually dealing damage with them. Anyway, I hope you all enjoy taking a gander at this bonkers build, which I regularly use to blast away all the thots.

Items

The core items of this build should be pretty self explanatory given the nature of this build's title and the fact that Book of Thoth exists in this build. I use this build more so as an excuse to play a tanky mage other than Zhong Kui, so the first 4 items (including my boots) should be clear to you all. But, the other optional items can get kind of confusing.

POLYNOMICON -- It gives nearly everything I want; mana, magical power, and a wee bit of sustain. The effect on it is fitting, especially when paired with Thoth's dash, that gets a huge amount of damage off.

SOUL REAVER -- This simply adds more damage and is fitting in a game of arena when you are unfortunately facing 3+ tanks. This burns through them quite nicely.

BREASTPLATE OF VALOR -- I don't know if it's just coincidence, but many times I come across a team of 100% physical damage. Only then do I drop the Hide of the Urchin and pick this up, otherwise it's almost never a great idea, your tankiness is sufficient otherwise.

BOOK OF THE DEAD -- This increases your survivability substantially, and is as good an option as Polynomicon is, especially if you were quick in building your Warlock Sash stacks. This obviously is much more tailored to a more tanky Thoth build of course, as your damage output will be a bit lower compared to if you got Polynomicon.

Pros / Cons

PROS:

    Above Average Tankiness and sustain
    An average amount of damage
    Both Health and Mana Sustain
CONS:
    Somewhat low magic penetration, despite his nice late game passive
    Average or below average mobility
    Expensive build path, very much so
    Heavily Late Game Oriented

Summary

Well folks, thanks for learning how to annihilate thots with me. If you have any questions, message me or comment on this build, and I would love to hear what you all have to say. I recognize the flaws with this build but have tried and tested it numerous times and find it to be an excellent way to play Thoth aggressively without worrying about dying easily.

Leave a Comment

You need to log in before commenting.

Collapse All Comments

Comment has been deleted

1
YouHyrule | September 6, 2017 8:57pm
I'm guessing this is banking on the fact that he gets pen with the passive.
2
Branmuffin17 (400) | September 6, 2017 9:10pm
This may be the case, but to me it seems likely it was overlooked due to inexperience with build technicalities. The passive only provides up to 20 flat pen at max. This is nice, and can cut deeply into squishy enemies, but isn't going to be effective against tankier gods.

Other reasons knowledge comes into question...builds double-stacking, and mentions that he tried this when he got fed up building him for attack speed. Really shouldn't build him for attack speed...he's really a burst mage, and should focus on power and pen, with 1 stacking item max. He has so much damage potential with nice long-range poke.

If you build him like you'd build Zhong, you might combine Warlock + Urchin, but you definitely wouldn't add on Book of Thoth to that.
Load more comments (7 more replies) →
Loading Comments...
Load More Comments
League of Legends Build Guide Author ownerbynight
Thot Blaster -- Bruiser Thoth
Table of Contents

SMITEFire is the place to find the perfect build guide to take your game to the next level. Learn how to play a new god, or fine tune your favorite SMITE gods’s build and strategy.

Copyright © 2019 SMITEFire | All Rights Reserved