This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page
Vote received! Would you like to let the author know their guide helped you and leave them a message?
Ao Kuang is BY FAR my favorite god in smite, he has a great kit that makes him one of the most fun to play. Instead of physical power, Ao Kung uses magical power to be an assasin, and he does it better than ANY OTHER ASSASIN. He doesn't rely on crit, and has far more reliable damage output (especially against tanks) and has won his place at the top of my list.
Also a shout out to Papa Murmz (I think is how it's spelled) for great feedback and help with the items!
The best combo with Ao Kuang is your 1, then 2, and 3 to finish them. (REMEMBER your 2 and 3 combined damage stacks because your 3 counts as a basic attack and procs item effects as well... the damage is better and has better range than a basic attack, as well as not slowing you) Only use your ult. When you need to get away from a 2v1/3v1, or if the person you are chasing pops sanctuary while alone, as the timer will run out and you can ruin their day.
You could also use your 2,3, then 1 to escape.
ALSO, REMEMBER TO CANCEL YOUR 2 AFTER EVERY FIGHT TO BEGIN COOLDOWN (If this ability Is not up, then you will not be able to kill anyone)
[*] gem of iso; If they are getting away often.
[*] Spear of Magus; If you have trouble with a tank and need pen.
[*] Demonic Grip; the attack speed is unnecessary, but the passive is useful, paired with nice Magic Power.
[*] Ethereal staff; I recommend this for the mana, but should be subbed late game. Has similar power to Demonic grip @lvl. 20
In the early game, try to not focus on kills but use your 3 to clear lane, and take camp whenever they are up. If someone is on low health, and you are confident that you can kill them, go for it! The earlier you vain a level advantage the better. Use your invisibly and burst to your advantage and "clean up" after a team fight. Note: if you run out of mana, no worries! Ao kuangs passive at full bars should be enough to get a kill!
After you acquire hastened fatalis, you will be able to melt people... as long as you are careful, you should be able to initiate a fight, kill 1 person, and get away. You CAN NOT sustain damage and should always retract when you exhaust your 2 (unless you will still get the kill). Focus on the squished members, unless the tank is building damage/phys. Res. Keep clearing camps and REMEMBER use your ultimate to get away, don't use it on a 1v1 unless necessary.
As soon as you get the rod of tahuti, you will hit like 6 Trucks, at the same time. You can kill tanks and all the rest... try to capitalize on mistakes and focus on lower life enemies as opposed to those with a full healthbar. You will likely have 3+ levels on their mage/hunter/assassin, and can take on anyone. YOU ARE A GOD.
It's like they ask for you to tower dive, with that execution mark on their back...
If some on is stupid enough to linger with below 30% health, you usually can tower dive(with full hp) just dash in with your 1 and cast your ult... AFTER EXECUTION ALWAYS, ALWAYS LAND BEHIND A WALL SO YOU DON'T DIE FROM 3 TOWER BLASTS! (Or cast sanctuary)
Your teammates keep stealing your kills: This can be a very problematic scenario, and can limit you, or even make you fall behind early game. To fix this, focus on getting kills only when that person is away, (dead, clearing camps,etc.) And clear lane/camps while they are there. Try to reciprocate their actions and steal THEIR kills until mid game.
You are facing a loki: you can see loki when he is invis. If you are (may be a glitch) follow him and warn your team before he strikes and kill him after he appears. If this is a glitch that I am experiencing, another way is to wait for him to strike on you, invis, then face him head on (you should win).
Fenrir: Use invis. To escape his 4 hit combo/ult, and don't let him level. Fenrir has a bad catch-up game, and if you can stifle his early game, then he won't be a threat.
SMITEFire is the place to find the perfect build guide to take your game to the next level. Learn how to play a new god, or fine tune your favorite SMITE gods’s build and strategy.
Copyright © 2019 SMITEFire | All Rights Reserved
I would recommend 2 things to you. If you are persistent on using
Another option you can do is completely cut
If building
Another side note is maybe consider cutting
As for applying these changes, a target build with
1.
2. Warlock's Sash
3.
4.
5.
6.
and then the build I would personally recommend (if you want to be an Auto-Attacker) is...
1.
2.
3.
4.
5.
6.
*
Just some things to considering when building an Auto-Attack based build for any Mage.
Overall nice guide, solid build, you got my Up-Vote! Keep it up and I look forward to seeing your guide develop in the future!
in what you said, as Ao Kuang isn't really an auto attacker because he relies on his 2 for damage (without it he would be underpowered and weak). The guide will be regularly updated, and I appreciate your vote!
After reading this guide I decided to play some
I know that coming out of
No problem, always glad to up-vote! If you ever catch yourself wanting to play
2) your first build has no penetration
3) your earlier understanding on
4) Health is really not the best stat now because of
5)
6) you can't buy
7) Actually,
Comment has been deleted
Comment has been deleted
i could have clarified though, sorry about that.
Because % prot reduction is calculated before flat prot reduction, you don't get reduced effectiveness on
As a general rule, the only items that "lose efficiency" are % penetration, when combined with anything that gives protection reduction (% or flat).
So, that means only
Assuming you initiate while your target has none of the debuff, if your first attack is by using
Therefore, for your next attack, your target will have (-12% -10) magical protection.
If you used
1- Your
2- Your
3- Your next attacks will benefit from both debuffs (-12% -20 protections)