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Hello There, This is my First Guide, i decided to make it on Ullr, he has some Complex Game Style, Weird Abilities, No ult, he is really Different From other gods, also i Don't see alot of players play him like Other hunters and a lot of people who play him say that he is hard, agree...he is not easy, but he is sooooo worth playing !!
This is a Deep Guide, it's really long, because i wanted to make an ULTIMATE Guide for Ullr, that has everything for all play styles, you can just skip to any Part IF you don't want to read alll the Long Text
Ullr is really fun, why ? well....
6 abilities including :
1-Wave clear
2-really Long Snipe
3-two 5 seconds buffs ( Mov Speed / Power )
4-A Leap for escape
5-3 Passives :
-each time ullr use an ability, his Cooldowns in the other stance are Reduced by 1 second
-His ult gives Attack speed (in bow Stance) and Life Steal (in axe Stance)
also he is a hunter, if you used alllll your 6 abilities ( somehow ) you still can use basic attacks, so there is NO reason to NOT play this Guy!!
Passive:
When Ullr uses an ability in either stance his cooldowns in the opposite stance are reduced. | Cooldown Reduction: 1s |
First ability: Ullr fires a bladed arrow in a line, dealing damage and passing through all targets it hits | 90/140/190/240/290 (+70% of your physical power) |
Second Ability : Ullr gains bonus physical power for 5s. | 10/20/30/40/50 Physical Power |
Third Ability : Ullr fires a volley at his target location, dealing damage. Basically this is Ullr's Sniping ability, it has a reallllly long Range. | 80/120/160/200/240 (+120% of your physical power) |
First Ability : Ullr throws an axe in a line, hitting a single target dealing damage and stunning it. |
Damage : 60/90/110/150/180 (+60% of your physical power) Stun Duration : 1/1.1/1.2/1.3/1.4s |
Second Ability : Ullr gains bonus move speed for 5s. | 20/25/30/35/40% |
Third Ability : Ullr leaps to his target location, dealing damage in an AoE on arrival. | 50/80/110/140/170 (+50% of your physical power) |
Okay now as you Noticed, Ullr has 2 Stances, and his Switch Stance Ability is His ULTIMATE, that means that Ullr Doesn't have an ultimate which kinda Sucks, but His abilities can Be soo deadly if used Correctly, now... For me Ullr has 2 play Styles, ability Based (which is my Favorite) and Basix Based im going To make a Chapter For each one.
-i have already made 2 Builds for each play style you can check them above
This is my Main Style, i really like when you needs some SKILL shots to kill your enemies, not just Holding Left Mouse button, in this one you have to keep Poking until you make sure that your combo will Finish them off, This works really good in Duel and in ADC Role and all the 1v1 Situations, so what you have to do is, once you Poked Them enough, On BOW stance, you use your 2 to give you a buff, switch to AXE stance, Throw your Axe (your Axe is kinda slow so you have to Calculate where it is going ) and before The Axe even REACH the enemy, you Switch back, if it STUNS , you use your 3, Basic attack, 1, Basic attack so it looks like this
Bow/ 2, SS, 1, SS, AA, 3, AA, 1
SS : Switch Stance / AA: Auto Attack
you have to do it realllllly Quickly so you can do ALL that in 1.4 Second!! it's Possible No Worries, But Believe me This is VERY deadly Especially if you Have Already poked them.
also if they are already on low health you can just use your 2, 3, 1 on them in your BOW stance
-This play Style Works Really good in all modes, but it's Recommended for Duel, joust, and Siege.
Now in this Style you can Build Ullr like Other Basics-based Hunters Such As Rama, Apollo...etc, you know....The Stuff that works on All Hunters, To be Honest i don't play This much, Maybe in Arena Or clash, but It's really good Build For late game Carry, Basically Hold Left Mouse Button and Kill everyone.
so what you do is you use Your buff To increase your basics Power, you use your 1 in bow Stance as a Killing Secure ( Since Ullr Lacks An ULT you need to Secure the kills by your 1 and 3 in BOW stance ) so what you do is you keep poking and keep hitting The hot Basic Attacks and THEN once they are on low Health And Trying to go back you use your AXE Stance you Chase them ( your 2 For Speed Buff or your 3 for a leap ) and Switch to BOW stance to use your 1 or your 3 to finish.
-this Play Style Works really good in Big team Fights Such as Arena, Clash and Assault.
At This Chapter i will tell you how to Play, Counter and Deal Against Other hunters (ADCs) in Conquest, Deul. or even in a Random 1v1 Situation, I will be Updating and Adding new Hunters as soon as possible.
Passive Abilities |
Passive Abilities |
Passive Abilities |
Passive Abilities |
Passive Abilities |
In Progress
Adding Skadi to the Match-Ups Chapter.
I really hope you enjoyed this guide, i would be really happy if you told me what NEW or HELPFUL thing you found in it, if you want to ask a question, request a new Chapter, or even tell me what you LIKE / DIDN'T LIKE in This Please Post it in the Comment Section !!
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Build: Brooch > Trans > Jotunn's > Hydra's > Heartseeker > Titan's/Crusher
AXE STANCE: 1 >> AA >> SS >> AA >> 3 >> AA >> 1 >> AA it will deal a lot of Damage, tho, requires a good Ping.
Thanks for the idea by the way !!
if you are facing Other than warriors, Assassins / Mages then this is Super easy ( For Pro Ullr Players ) you can actually Win Early and Mid game, and Late game you won't be even in lain you will be Rotating so no problem. Feel Free to ask any Question here or In-Game ( Nikvundle ) :)
Your guide covers vast majority of the information needed to play Ullr, and I can definitely see it being a helpful reference aspecially for beginners. I personally much prefer the ability based build, as it seems the most rewarding and stands out from the typical hunter archetype.
The only change that I think might be a decent option in said build, would be to replace The Executioner with Qin's Sais. Their stats are similar, but it replaces The Executioner's passive, which, not to mention that has to be constantly refreshed on the target with basic attacks thus isn't always reliable when poking etc, but is a bit less effective due to having Titan's Bane already- as they both shred protections by percentage amounts (which are multiplicative) and because of that they lower each other's potential efficiency.
I don't have much experience with full auto-attack based builds but I can only say that I tested the first one, and due to Ullr's Wield Bow it actually overcaps attack speed, but does not provide that much actual power- I'd recommend switching the Odysseus' Bow, as without it the attack speed is still at 2.33 which is already a high amount. Instead, I would go for a power item, for example Transcendence, which to be honest is the ultimate Ullr item- with this change the damage per attack went up by 50% in Jungle Practise (just as a reference, but it shows something).
Other than that, I see that you already included some coloring which helps in reading; but even though it wouldn't have to be any advanced coding, a thing which would make the whole text even more visually attractive would be to write any abilities' (and maybe items') names in double brackets [ ], so that for example Bladed Arrow looks like that Bladed Arrow.
But all things considered, good job with this guide, upvote from me.
second: i actually thought Before that The Executioner kinda DOUBLE Titan's Bane's passive, but since it doesn't, then yeah Qin's Sais would be a great Choice, as i said before i wanted to make it deep guide so i included Basics Based Build, tho to be honest i NEVER use it, Ability Based is always Better For Ullr.
and i actually Didn't Know how to show the item's and stuff with [] , so i should write it like this Bladed Arrow ?