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Unbeeetable AMC

0 6 11,206
by shieldironhorse updated July 9, 2016

Smite God: Ah Muzen Cab

Build Guide Discussion 6 More Guides
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Ah Muzen Cab Build

Build Item Hastened Fatalis Hastened Fatalis
Build Item Rage Rage
Build Item Odysseus' Bow Odysseus' Bow
Build Item Malice Malice
Build Item Deathbringer Deathbringer
Build Item Masamune Masamune
Build Item Cloak of Meditation Cloak of Meditation
Build Item Purification Beads Purification Beads

Ah Muzen Cab's Skill Order

Hive

1 X Y
Hive
1 7 11 15 19

Swarm

2 A B
Swarm
2 4 6 10 14

Honey

3 B A
Honey
3 8 12 16 18

Stinger

4 Y X
Stinger
5 9 13 17 20
Hive
1 7 11 15 19

Hive

1 X
Bees swarm at the ground target location, creating a new hive that provides Movement Speed, Attack Speed, and HP5 buffs to Ah Muzen Cab. Hives reveal enemies within 20 units of them. The hives can only be destroyed by basic attacks.

Ability Type: Circle, Buff
HP5: 20 / 25 / 30 / 35 / 40
Movement Speed: 10 / 14 / 18 / 22 / 26%
Attack Speed: 10 / 20 / 30 / 40 / 50%
Max Hives: 7 / 8 / 9 / 10 / 11
Radius: 90
Cost: 40
Cooldown: 12s
Swarm
2 4 6 10 14

Swarm

2 A
Ah Muzen Cab summons a large swarm of bees that fly forward in a path in front of him, dealing damage to all enemies hit and applying Bees! to them.

Ability Type: Line, Damage
Damage: 60 / 100 / 140 / 180 / 220 (+70% of your Physical Power)
Range: 70
Cost: 65 / 70 / 75 / 80 / 85
Cooldown: 15 / 14 / 13 / 12 / 11s
Honey
3 8 12 16 18

Honey

3 B
Ah Muzen Cab sprays honey that lasts for 4s at a moveable ground target location, Slowing all enemies in the area. Bees from Hives within 90 units and Swarm will fly over to protect the honey, dealing damage every 0.5 seconds and applying Bees! to all enemies as they leave the honey.

Ability Type: Area, Slow, Damage
Damage (per Tick): 13 / 25 / 37 / 49 / 61 (+15% of your Physical Power)
Slow: 20%
Cost: 60
Cooldown: 10s
Stinger
5 9 13 17 20

Stinger

4 Y
Ah Muzen Cab fires off an enormous stinger that deals damage to all enemies in a line, sticking into the first god that is hit, applying Bees!, Slowing, Crippling, and decreasing their Physical Protections for 3 seconds. If the target dies or after 3 seconds, the stinger falls onto the ground for 4 seconds. If Ah Muzen Cab picks up his stinger, he gains a significant reduction to Stinger's cooldown.

Ability Type: Line, Cripple, Damage
Damage: 275 / 355 / 435 / 515 / 595 (+100% of your Physical Power)
Slow: 20%
Physical Protection Reduction: 10%
Retrieval Cooldown Reduction: 60%
Range: 70
Cost: 100
Cooldown: 100s

Great damage ARENA and JOUST

With this build and damage output it is very hard to beat when you have an aggressive tanky warrior in front of you. Combo it with a Chaac and a Nox. Hope you enjoy the build as much as I do chasing the enemy with it!

When used with a good warrior you can sit behind him and deal the damage. With a nox combo you can throw your two down on a frozen enemy and ult to follow it up. For good measure spread your three to slow any approaching enemies to keep your nox safe. No one will want to approach you at full build. That even goes for guardians. Under hive your attack speed is ridiculous and the damage dealt to anyone means death.

I don't have boots because under hive you don't need them. Just keep that in your head as if you are caught out of hive you won't be able to get away unless you can deal the damage needed to escape or finish off an opponent. GL and may be bee's be with you!

The following is directly off smitefire and gives you some information on AMC.
It is said that history is written by the victors, but what happens when the victors say nothing? Everything that came before would be lost. Events, mythology, even identity. The victors – the survivors – could become anyone. Even Gods. Ah Muzen Cab is suspiciously devoid of a past, but the God of Bees enjoys the privileges of worship and ceremony. Privileges that, perhaps, he stole.

Long ago, the sky was propped above the land by four beings, the Bacab. They endured their task without complaint, and for their service, were honored by the Mudmen beneath. In truth, the Bacab were prisoners, shackled by duty. Then, a great flood consumed the earth. Seizing their chance, the Bacab fled and the sky crashed into the rising sea. Into that terrible storm they vanished, never to be seen again.

As the seas retreated, new Bacab stepped in to hold the sky aloft. The land reemerged, and from it mankind was born. Gods appeared; patrons of the sustaining forces of life, like agriculture and fertility. And the bee, creator of honey, used to sweeten food, as medicine for the sick, and to produce mead for rituals, was revered, and Ah Muzen Cab arrived, as if from nowhere, as their God.

Now, as the greatest war between the heavens clashes on earth, what will remain when the dust has settled? Who will be the victor that writes history? If Ah Muzen Cab was, indeed, one of the original four Bacab, he survived the end of the world once and became a God. What power will he seize this time when the new world is made?

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2
masterricu (12) | July 11, 2016 12:51am
1) If you replace masume with warrior tabi, you save 700 gold, get more movement speed, and dont miss out that much on power.

2) If you replace fatalis with soul eater, youll save 100 gold, still get attack speed and movement speed, + FREE 30% LIFESTEAL AND A PASSIVE.

3) If you replace odysseuss bow with titans bane, you will crit for WAY HARDER, do more damage to structures, and save 400 gold.

4) If you replace malice with wind demon, you keep the same crit chance, but with a better passive, and save another 400 gold.

So all of that summed up = 1600 gold saved for a better build. And one thats actually viable in conquest. vvgw
1
shieldironhorse | July 9, 2016 6:50pm
Glad you guys commented. By mid game level 16 you hit for 400 dmg 4 times a second. In arena for example by 20 everyone runs from you with this build. It has faults but it works and works well. Yes expensive but good. You don't have to use it. I win and win big with it.
1
Branmuffin17 (400) | July 9, 2016 9:00pm
Thanks for taking the time to explain.

I still think it's too easy to get focused when you're relying on a 1-shot kill deployable + Hastened Fatalis for most of your build...no other escape, so you're the first enemy a smart player will target.

As for your claim, you're definitely not hitting 400 dmg 4x per second.

Build/DPS Comparison


Against a squishy god with no protections (e.g. Freya), your average DPS including average crit % at full build/level 20 with Hive active is 737 DPS. This is, roughly, 180 dmg per hit, IF you actually shoot 4 shots a second, AND connect on all of them.

Against a tanky god (e.g. Kumbhakarna), building Shoes of Focus, Breastplate of Valor, Bulwark of Hope, Hide of the Urchin, Spear of the Magus, and Spirit Robe, your DPS is 395. This is like 100 dmg per hit.

So here's your example of getting one penetration-type item in your build. Replace Odysseus' Bow with The Executioner. You keep a good amount of the attack speed, you don't get the lightning chain, but after 3 hits are stacked, you're doing 906 DPS to that Freya and 554 DPS to the Kumbhakarna.

One item difference and your DPS is already way higher, and the protection reduction helps ANY other physical god on your team do more damage to your target.

Still, if you're relying on the presence of your hives, Hastened Fatalis isn't really quite as needed...get a true Tabi, also replace Masamune with something else (I don't know, lifesteal or Qin's?), and change up your build order, and I think you'd still do way better.
1
masterricu (12) | July 9, 2016 2:58pm
No lifesteal, no pen, skills all over the place, would not build/10!
1
GameGeekFan (50) | July 9, 2016 1:33pm
This costs ALOT of gold, especially in the beginning. Why Hastened Fatalis as first item? It costs more than boots, and provides no power, compared to the standard Warrior Tabi. All you have is boxing, but with no power to go with it its kindve useless. Rage second costs more, than lets say Asi, which is pretty standard for hunters. Speaking of standards, you also have no lifesteal. I assume you are just going off of your Hive, which unfortunately can die in one basic attack. You have no penetration, which is also needed for good damage, even against squishies. meditation is good for gods who have big health and mana pools, which you dont have. I do not like this build in general.

Lore is useless in a guide and provides nothing, you might as well just put it in a spoiler to not divert eyes from important information.

And yes, you do need boots even with Hive since the Hive can be broken quite easily, especially in lane. One aa and the effect only lasts for a few seconds after that. And it doesnt mean you cant be ganked by the jungler or mid with cc in Conquest. Why not just mix boots with the Hive for more movement speed? I dont get it.
1
Branmuffin17 (400) | July 9, 2016 1:28pm
Not sure what this build is trying to do...Hastened first? Triple Crit? Hardly any power through (likely) the first 20 minutes of a Conquest match? Absolutely 0 penetration?

Are you talking about Arena or Joust or something else? Hard to tell since this guide didn't mention.

Also...figure you just made an error on skill leveling. Ult at 20 instead of 19. Some of the ideas behind this build (move speed reliance on Hives) are good, but the build is extremely flawed, at least to my eyes.
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League of Legends Build Guide Author shieldironhorse
Unbeeetable AMC
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