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In the beginn phase you can buy more or less Healing Potion or
Mana Potion. With the relics I usually go with the
Magic Shell but you can also play riskier and take
Teleport Fragment. With the Shards you have so seen a free choice but as support I would recommend
Carapace Shard because it weakens the enemy protection of the guard.
I play this build very often and have created it myself and is really very strong. In the end you will own 4244 HP 840 Mana and 325 in physical and magical protection, so the highest that is possible. If you manage to fully develop the Prophetic Cloak you will also get 15% damage reduction.
Very important! If your opponent is not magical, change the Pestilence to
Contagion. Effect is the same but protection plays an important role. The build is almost indentic to the other but the
Divine Ruin plays a big role because it does good damage and reduces healing by 40% for 5 seconds when you hit the opponent with your ability.
With the build, you have the maximum cooldown. That's 40%. You could increase it with Sphinx's Baubles but disadvantage would be that your protection is reduced by 10% and the healing is reduced by 20%.
Lots of health a little less protection but very high mp5 and hp5 regeneration. The advantage of this is that by Heroism your team members are hit by a cc effect that they get 15% of your maximum health as a shield. You also have 20% cooldown so you can protect your team members with your abilities.
Very important! If your opponent is not physical, change the Contagion to
Pestilence. If enemies see you with this build, they will definitely think about whether they should attack you or leave it be. Especially
Anubis or
Thanatos would be eliminated. The strong thing about this build is that Tainted Breatplate,
Contagion =
Pestilence and
Divine Ruin combine and the effects are not lost.
• Pestilence
Should be used if your opponent can heal himself or is healed Anubis
• Contagion
Should be used if your opponent can heal himself or is healed Thanatos
• Divine Ruin
Should be used if your opponent can heal himself or is healed and gives you magical penetration and power Aphrodite
• Stone of Gaia
Should be used if the opponent like Sylvanus,
Geb,
Kumbhakarna,
Sobek and on is.
• Aegis of Judgement
• Fortifying Shell
• Blighted Ankh
• Heroic Teleport
Start with the ability Glacial Strike
![]() ![]() ![]() ![]() ![]() The first gods, ![]() ![]() Almost all ancient giants drowned in Ymir's blood. Only Bergelmir, the son of Thrudgelmir, escaped with his wife on a boat-like pedestal. He is considered the progenitor of the giant race of Hrimthursen. |
•![]() Should be used if your opponent can heal himself or is healed ![]() • ![]() Should be used if your opponent can heal himself or is healed ![]() • ![]() Should be used if your opponent can heal himself or is healed and gives you magical penetration and power ![]() • ![]() Should be used if the opponent like ![]() ![]() ![]() ![]() |
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Aegis in Support is kinda troll / super niche, Teleport in Support is also a bit troll / more of a cheese strat (also never something to recommend to the type of players that look up smitefire builds), i'd mention Blink / Horrific / Blighted Ankh / Sprint / Sundering Spear / Phantom shell as options