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Ymir The Super Tank (updated)

3 3 28,588
by NoMoreHope updated January 28, 2014

Smite God: Ymir

Build Guide Discussion 10 More Guides
Tap Mouse over an item or ability icon for detailed info

Ymir Build

Early Game

Build Item Watcher's Gift Watcher's Gift
Build Item Midas Boots (M) Midas Boots (M)
Build Item Healing Potion Healing Potion
Build Item Mana Potion Mana Potion

Actives

Build Item Combat Blink Combat Blink
Build Item Weakening Curse Weakening Curse

Mid Game

Build Item Mail of Renewal Mail of Renewal
Build Item Stone of Gaia Stone of Gaia
Build Item Bulwark of Hope Bulwark of Hope

Late Game

Build Item Sovereignty Sovereignty
Build Item Rod of Tahuti Rod of Tahuti
Build Item Plated Greaves Plated Greaves

If they have a strong auto attacker

Build Item Hide of the Nemean Lion Hide of the Nemean Lion

If they have a hard cc

Build Item Magi's Cloak Magi's Cloak

Ymir's Skill Order

Ice Wall

1 X Y
Ice Wall
2 8 11 12 14

Glacial Strike

2 A B
Glacial Strike
4 15 16 18 19

Frost Breath

3 B A
Frost Breath
1 3 6 7 10

Shards of Ice

4 Y X
Shards of Ice
5 9 13 17 20
Ice Wall
2 8 11 12 14

Ice Wall

1 X
Ymir summons a wall of ice out of the ground that blocks player movement.

Ability Type: Line, Wall
Lifetime: 3 / 3.5 / 4 / 4.5 / 5s
Cost: 60
Cooldown: 12 / 11.5 / 11 / 10.5 / 10s
Glacial Strike
4 15 16 18 19

Glacial Strike

2 A
Ymir smashes his club, doing damage to all enemies in front of him and slowing them. Applies Frostbite.

Ability Type: Line, Slow, Damage
Damage: 90 / 160 / 230 / 300 / 370 (+70% of your Magical Power)
Slow: 35%
Slow Duration: 4s
Cost: 55 / 60 / 65 / 70 / 75
Cooldown: 8s
Frost Breath
1 3 6 7 10

Frost Breath

3 B
Ymir uses his breath to freeze enemies in blocks of ice, doing damage and stunning them. Applies Frostbite.

Ability Type: Cone, Stun, Damage
Damage: 50 / 90 / 130 / 170 / 210 (+50% of your Magical Power)
Stun: 1.25 / 1.5 / 1.75 / 2 / 2.25s
Range: 35
Cost: 60 / 65 / 70 / 75 / 80
Cooldown: 14s
Shards of Ice
5 9 13 17 20

Shards of Ice

4 Y
Ymir begins to freeze the air around him, causing shards of ice to grow on his back and Slowing enemies. After a 3s channel, Ymir erupts out of his frozen state, causing shards of ice to do damage to all enemies in his range. Applies Frostbite. Cancelling the ability decreases the damage.

Ability Type: Circle, Slow, Damage
Damage: 500 / 650 / 800 / 950 / 1100 (+150% of your Magical Power)
Slow: 40%
Radius: 35
Cost: 80 / 85 / 90 / 95 / 100
Cooldown: 90 / 85 / 80 / 75 / 70s

Chapter Title

This is now just a build i will leave the guides to the pros haha

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1
NoMoreHope (3) | January 28, 2014 2:02am
Fixed the skill order :D
1
NoMoreHope (3) | January 26, 2014 3:10am
Recently discovered I'm not good at making guides so im only going to make builds and skill orders hope you like it :)
1
NoMoreHope (3) | January 24, 2014 12:25pm
I have made some changes to the build to make ymir more tanky as always 'tanks' for the feedback :) I am currently working out the purchase order
1
NoMoreHope (3) | January 23, 2014 11:59pm
well I'm sorry its not that helpful I didn't put much work into it at all but I will try to improve it when i have some free time that I'm not using to play smite to practice strategy's, builds and play styles. and as always thanks for the feedback and advice :)
1
Sanguis (14) | January 23, 2014 11:28pm
shouldn't justify. my bad!
1
Sanguis (14) | January 23, 2014 11:26pm
I'm sorry man, but this guide should not have been published. I understand this build works for you, but you don't even explain how you level you skills. I play Ymir, a ton, but a new player or someone who has never picked Ymir up is not going to find this guide to be helpful. I would honestly be more frustrated more than anything.

I understand this is your first guide, but this guide was my first as well. There clearly is a large difference between ours. I'm not here to rain down and say this guide sucks because it has a huge potential, but one tiny paragraph about how this build worked for you a few times isn't going to cut it. Tell me your strategies, tell me why you chose this build, tell me everything.

If I had to critique on what you have here I would have to agree with Ryvvik. Meditation is such a wasted active slot for Ymir. It wouldn't be so bad if you could sell actives back, but once you buy them you're stuck with them and that just makes meditation a deal breaker. Only God I would say off the top of my head who should get meditation without getting verbally assaulted is Aphrodite. I typically pick up Hand of the Gods and Eye of Providence. Remember, you're going to be the support, so you have to build as a support. There are other options like blink, but its more of what fits your playstyle. However, with that said, it should justify you buying meditation. Learn to control your mana usage. I understand in the early game you might find yourself mana starved, but if you use your abilities when needed you should do alright. By end game mana shouldn't be an issue at all. That active loses half of its value since all you will use it for at that point is to heal.

I don't like Hide of the Nemean Lion mostly because it only protects you from auto-attackers. Sovereignty is a better pick. I do like you picks of mystical mark and Ethereal Staff. They are great items I find to be useful for Ymir.

As I've said, this guide has a long way to go before another update should be published. Please contact me with any questions you have regarding builds, BBCode, or anything that crosses your mind!

Sincerely,
Sanguis
1
NoMoreHope (3) | January 23, 2014 6:23pm
Thanks for the advice but I'm not a competitive player and just wanted to share a build i found that works well this is my first guide i know its horrible haha thanks for letting me know of the yimr mistake and thanks for the advice also i added the way I lvl up abilities P.S. I am a mana ***** and buy meditate regardless of what god I play :)
1
Raventhor (158) | January 23, 2014 1:43pm
+1 to Chiu for the link and Ryvvik for the commentary.

Anyway. All I have to say is you spelled Ymir wrong in the title.
1
Ryvvik (7) | January 23, 2014 1:30pm
This build may work in casual, low skill public games but it will not work at all in any high level play (and will cause much angry shouts in your direction).

First item to get is Watcher's Gift. You will be in a lane with a hunter, most likely, and not alone. Let him get all of the kills and watch as watcher's gift nets you more gold as if you got the last hits. It also gives some nice HP regen.

The midas boots are a common choice and a fine selection, though my preference is the greaves for extra mobility/speed and defense.

Another fatal mistake I think you made is not getting that sovereignty. This item is, in my opinion, better than mystical mark. For a tank, which is better, damaging enemies insignificantly or giving all of your nearby allies (and yourself) an addition 20 physical and 20 magical protections?

Active item wise...unless you discuss with your teammates (and if you are playing conquest) you really need to have Hand of God and you should get it to rank 3 before the gold fury and fire giant begin to get contested. Not only does hand help you clear camps early game (and getting those mid camps is very important) it lets you secure and/or steal the goldfury/firegiant late game. The only reason you shouldn't be getting this is if someone else on your team has it.

Second item is usually eye of providence for wards. However, if you are okay with buying wards you can skip this and instead grab blink or your shield to help shield allies further.

You really do not need meditation at all. If you are running out of mana early game you should have mana potions. Late game you shouldn't be running out of mana. Just manage it better. You don't need to pop your abilities to do damage...you just pop them to initiate or protect. Let your teammates do the damage.
1
Chiulin (31) | January 23, 2014 12:46pm
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League of Legends Build Guide Author NoMoreHope
Ymir The Super Tank (updated)
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