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Smite Item: Toxic Blade

Smite Item Toxic Blade

Item Details

Toxic Blade

Removed

Cost: 1050 (2300)

This item has been removed from the game.

+100 Health
+15 Penetration
+15% Attack Speed
+7% Movement Speed

PASSIVE - Enemies hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Item Discussion

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2
xZeroStrike (46) | February 2, 2021 1:11pm
Says it stacks up to 6 times lasting for 8s. This would be 105% anti-heal. A little much, I thought, so I checked it:

This should read stacking up to 2 times and lasting 6s.
2
Branmuffin17 (400) | February 2, 2021 3:19pm
Typo, oops. Fixed.
1
boogiebass (46) | November 4, 2017 1:12pm
i think they should add some poweer to this and increase the cost.
1
boogiebass (46) | November 4, 2017 6:30pm
Thanks for all of your replies! I did not know this item was supposed to function as pure utility, the way xZeroStrike mentioned.
2
xZeroStrike (46) | November 4, 2017 1:26pm
Nah. This item is clearly meant to be purely utility, and that's exactly what it is. No extra power needed.
2
DV-8 (35) | November 4, 2017 1:18pm
It gives a lot of other stats. I'm not too sure about adding Power to the list as well.

If anything, I would say it needs more Health.
1
Duotem (10) | November 4, 2017 5:52pm
I'd rather them reduce the cost and either remove the health. This wants to be the hunter anti heal item but youre paying for stats you dont really need
1
Gulfwulf (81) | October 3, 2017 2:37pm
Is this a melee only item? I've tried this on a few hunters, but I'm not seeing the anti-heal affect I see when I use other anti-heal items like Divine Ruin and Brawler's Beat Stick. Thanks.
1
Branmuffin17 (400) | October 3, 2017 4:37pm
This item is not melee only, which is indicated by your own ability to pick it up on hunters. In only one case that I can think of, the application of any effects are made equally, no matter if the attack is ranged or melee ( Frostbound Hammer got a slight nerf for Hunters in a recent patch).

Not sure why you're not noticing the effect...note though that the passive anti-heal is only applied on basic attacks, NOT on abilities like Divine / Brawler's does.
1
Gulfwulf (81) | October 3, 2017 5:18pm
I know how it's supposed to be processed, Bran, but I'm not seeing the affect, which is why I asked.
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