Also played some more Joust matches as Odin (I'm still not very good at Joust). Went 7/3/5, 6/7/7, and 1/3/6.
But anyway, back to Conquest. Over the past few days I've gotten a few games in. At this point, I'm definitely not a game-changer, but I'm also not (usually) a detriment to my team anymore, even when playing with people I don't know. I don't feel like I'm the weakest member of the team, which is something.
Khepri Support games:
- 1/1/2 (Loss: Surrender @ 11 minutes) - Most of the team was losing pretty badly. They gave up.
- 0/0/6 (Win: Surrender @ 16 minutes) - Eh, don't remember much about this one.
- 2/5/4 (Loss: Surrender? @ 30 minutes) - Whole team got demolished. Think my score is bad? My ADC and I did better than the rest of our team by a significant margin.
Okay, need to talk about this next game in more depth.
To start...holy hell. I mean, what the hell was I smoking? Answer: nothing...I had been drinking. Just beer, though they were heavier ones, and they were slowly wearing off.
Things went south immediately. At the damage buff, I was up against a pillar when the minion was killed, and I tried to go to the side to avoid it...right into the pillar, which moved as much as me. Yup, the Support stole the damage buff. Says Zeus: "I...will...end you." Fair enough...VVS!!! Told him I'd make it up to him later. He didn't really have a choice.
I was horrified by this event, and I was still thinking about it way too much, screwing my play horribly. Both the ADC (a friend =P) and I died before 50 seconds were up.
By the 10:30 point of the match, I was 0/5/4. Yeesh. But I noticed I was feeling a bit more alert. Ahhh...beer wearing off...sweet.
Some good plays, good saves, etc., and well...look how it turned around.
Final score: 5/6/23 (Win: 43 minutes). None of my teammates were absolutely dominant, so it was a good, solid, satisfying team win.
I'll get some annotations up for this one later.
Alright, next up. Final score: 0/4/26 (Loss: 41 minutes...by MINION). Okay, check this out. Our team had 55 kills, 91 assists. The enemy, winning team? 38 kills, 38 assists. Talk about a steal. We dominated overall play, but sadly couldn't come together to finish them off. Here's a lesson. Rather than pushing for objectives, pushing all minions back in all lanes is pretty much an objective itself, especially if they're riding up against your phoenixes. It would have been best to split up and push those waves back, and maybe gone for the fire giant if we had time. Oh, I think my best move of the game was ulting Ratatoskr milliseconds before Ne Zha got him up in the air. I got a "KHEPRI I LOVE YOU" from him for that move.
My biggest issue right now, I think, is the timing for using Khepri's ult to save people. Enemies generally recognize and will stop attacking, so it's a huge timing thing with regard to not using it so soon that enemies just wait for the ult to end before finishing their target, and using it too late (duh, the teammate dies before you can activate). I think I do alright, but you want that ult to work everytime, and that's going to take a lot of practice (and always a bit of luck).
And finally...
Another Solo-Lane Game
Chaac is probably the safest solo-laner. With the combination of his passive (allowing him to use an ability for 0 mana), having his mana buff 2 of every 3 minutes, and some self-healing, he has amazing self-sustain in-lane. Add a sufficiently strong distance AOE damaging ability, and you've got an incredibly solid, if non-dramatic pick.
This matchup was obviously lopsided, as our team dominated every role. That said, I was alone a lot of the time, and I found myself in a mirror match against another Chaac, so it was a good individual challenge for me to out-duel the enemy. Had a couple of good plays, and was able to escape a potentially deadly situation.
Also, I've started thinking more and using standard strategies. Was sure Chaac was my lane enemy, but didn't buy a relic until I confirmed (which was something I didn't do in a previous match as Zhong Kui, and which screwed me against Fenrir). Also bought less Mana Potions than I probably would otherwise, because Chaac is very mana efficient. Was watching the minimap a bit more also, and kept an eye on the mana buff camp to make sure I had it as often as possible. Standard stuff for other people, but still not instinctual for me. I'm improving. Good job, me.
Final score: 1-0-3 (Win: surrender @ 14 minutes))
Late game chaac really turn into an initiator with his ult and slowing high prio targets while slashing at them until his CD go back (still I'm not a big fan myself of getting full CDR on chaac (and otherwise not that early. normally I still pickup urchin early (yes this is kinda a flaw in my system. however it isn't really bad because of the HP it gives and if the enemy laner dies a lot it pays of pretty big) because stacks early XD).
And FYI, on that ult/kill, it wasn't a planned ult until I saw he'd probably get away otherwise. The Ult was a last option to secure the kill, so I wasn't initially planning on the combo (not that I could have planned that anyway).
That said, an extra 50 or so damage in combination with the proximity of his #1 isn't a huge amount. It's not like the difference from a Kraken hit from the middle or the edge, so I'm not sure I'd plan around that combo anyway.
Well, I'd say Guan Yu but he feels weird at times in the laning phase as his heal at low ranks doesn't do much while costing good chunk of his mana; yet he has his dash and ultimate to escape if needed.
Does that look okay? Suggestion?
I usually build Bluestone Pendant + teleport + pots/ Boots -> Warrior Tabi -> Frostbound Hammer -> Hastened Fatalis unless I need to counterbuild against a tough laning matchup. Some options for that include Stone of Gaia (great sustain); Midgardian Mail/ Breastplate of Valor/ Witchblade (depending on if they're AA based like hunters, Bakasura or warriors like Ravana and Osiris. Midgardian Mail is a good AA rush item if you need it first since it's super cheap, Witchblade is best bought before Hastened Fatalis, after Frostbound Hammer, but is super nice if you can last that long since you can then build into Qin's Sais after Hastened Fatalis since your attack speed is pretty high); any of the Talisman tree or Genji's Guard.
Your last two or three items have a variety of options, usually it's best to observe and counter-build. Generally physical defense > magical defense. Really, those three items (boots, frostbound & hastened) are the core of your build, after that you need at least 2 more defensive or mixed items (eg: Witchblade, Winged Blade, Shifter's Shield, etc) and another item of your choice (can be offensive or defensive). Penetration is good, but depending on their team comp isn't always optimal (eg: if I go Warrior Tabi -> Frostbound Hammer -> Witchblade -> Hastened Fatalis -> defense item, I get better dps if I choose Qin's Sais than Titan's Bane against most teams ( Stone Cutting Sword would also seem to be a strong option but I haven't tested it much since most games I've played Vamana this season my team has won before late game for whatever reason)). Hide of the Urchin is super nice as a 4th item if you think you can stack it, CDR isn't the most important stat since Vamana isn't that reliant on his abilities being off cooldown constantly.
Whew that was a lot. Hope that helps bran.
get into match
pick adc
instalock Jing Wei
open Cheat Engine
profit XD
(jk for those guys that didnt get it because they are super smart)