March 16, 2017

Cernunnos - Oh boy...Let's get started.

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Thoughts  |  Cernunnos  |  Guide
So the new god has been dropped on live.

AND OH MY GOD HE IS WONDERFULLY GOOD! To be fair he does has his flaws which I shall talk about later but he is actually pretty well balanced. Sure, he needs a few tweaks here and there but for a hunter/jungler he is pretty solid.

Let's start off with his passive Heavy Glaive now first of all hi-rez is completely stupid in not doing historical check-ups since Glaives don't get used as a throwing weapon let alone one that boomerangs. But as for the passive it is pretty darn solid. It procs on towers making him quite good at pushing towers and it allows him pretty good jungle clear.

Shifter of Seasons is a wonderful little gem that can get quite confusing. Personally I prefer using Summer over all of them with me using Fall (Or Autumn for us brits) to get early damage off on the tank. The slow from winter is nice if you can't aim and the lifesteal is insane if you shove in an Asi with him from Spring.

Bramble Blast is pretty much standard wave clear and works a lot like Sol's two in which that it's better to aim it at the middle of the minion wave rather than in front of it. I highly recommend Bluestone Pendant with this guy as the wave clear is insane.

Horn Charge is practically the escape every hunter could want. It isn't as good as say Hou Yi's or Ullr's but it is quite solid at getting you out of a situation...Also, it's cancellable.

The Wild Hunt is once again a unique CC to this god. Polymorph basically equals a silence and disarm which are two things you do not want combined. Plus considering you'll always have two seconds of this no matter what, then it is such a splendid set-up ability. Though I wouldn't level it up due to the damage not being great.

So I've just shoved a few of my thoughts here and I'll probably create a guide for him later on so expect it! And as always...

Happy Hunting,
-Sods